Player Matchup

Ah Puch
Ah Puch
Gold II
 
Ah Puch
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Platinum III
Shawnii
Cthulhu
Platinum III
Level 164
God Stats
41W - 35L
1,654 SR
Queue Stats
490W - 478L
1,782 MMR
Party 1
Neith
Neith
Gold III
ju06v
Neith
Gold III
Level 159
God Stats
20W - 21L
1,538 SR
Queue Stats
597W - 699L
1,569 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 159
1,564 SR
1,617 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 81
1,590 SR
1,300 MMR
Surtr
Surtr
Bronze IV
Lexpoz_
Surtr
Bronze IV
Level 53
God Stats
0W - 1L
1,782 SR
Queue Stats
3W - 12L
1,251 MMR
Party 2
Hel
Hel
Silver IV
Magniond16
Hel
Silver IV
Level 89
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 5L
1,324 MMR
Party 2
Sol
Sol
Silver IV
milox1986
Sol
Silver IV
Level 102
God Stats
0W - 1L
1,498 SR
Queue Stats
1W - 5L
1,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
6 / 0 / 6
9,703
970
9,217
4,201
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Shawnii
Cthulhu
16
4 / 0 / 9
9,381
938
12,626
10,169
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
ju06v
Neith
15
3 / 0 / 7
8,860
886
8,221
5,371
1,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneLokiBakasuraAphroditeKuzenbo

VS

Bans
FenrirAchillesMedusaOdinArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Lexpoz_
Surtr
12
0 / 5 / 0
6,698
670
5,526
14,020
8,064
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 0
6,847
685
1,781
9,299
3,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
0 / 4 / 0
7,064
706
5,166
11,484
3,773
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
6
0
6
9
L
Surtr
Lexpoz_
Surtr
0
5
0
0
L
0
4
0
0
W
Cthulhu
Shawnii
Cthulhu
4
0
9
8.5
W
Neith
ju06v
Neith
3
0
7
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,064
Damage
12,473
19,741
Taken
34,803
11,828
Mitigated
15,727
6,360
Healing
12,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
9,217
92
0
597
4,201
1,806
616
1,300
2,901
40,592
1,719
L
Surtr
Lexpoz_
Surtr
5,526
938
0
2,801
14,020
8,064
0
6,268
7,414
296
11,227
L
1,781
31
3,731
3,225
9,299
3,890
0
6,769
2,090
20,762
0
W
Cthulhu
Shawnii
Cthulhu
12,626
277
525
2,656
10,169
8,111
541
3,215
6,954
37,464
0
W
Neith
ju06v
Neith
8,221
2,917
0
2,582
5,371
1,911
1,719
2,051
3,320
0
28,120
L
5,166
1,506
408
1,882
11,484
3,773
0
7,410
3,865
20,260
1,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
20,609
190
Minions Killed
116
0
Camps Cleared
0
581,900
Distance Traveled
554,606
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,703
970
87
9
0
205,201
1
L
Surtr
6,698
670
20
2
0
175,123
0
L
Hel
6,847
685
47
5
0
203,459
2
W
Cthulhu
9,381
938
52
5
0
196,296
2
W
Neith
8,860
886
51
5
0
180,403
0
L
Sol
7,064
706
49
5
0
176,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role