Player Matchup

Bastet
Bastet
Barcelona_Vic
Bastet
Level 158
God Stats
36W - 25L
1,516 SR
Queue Stats
1,900W - 2,013L
1,458 Elo+
Solo
Anhur
Anhur
Bunny37492
Anhur
Level 62
God Stats
3W - 0L
1,652 SR
Queue Stats
80W - 123L
1,397 Elo+
Solo
Ix Chel
Ix Chel
Crystal2106742
Ix Chel
Level 106
God Stats
26W - 18L
1,557 SR
Queue Stats
1,008W - 1,136L
1,407 Elo+
Solo
Achilles
Achilles
GodMurilloSoS
Achilles
Level 108
God Stats
4W - 2L
1,281 SR
Queue Stats
40W - 37L
1,511 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stealthy_Minqua
Morgan Le Fay
Level 123
God Stats
24W - 23L
1,506 SR
Queue Stats
677W - 731L
1,528 Elo+
Solo
Team Averages
Level 111
1,502 SR
1,460 Elo+

VS

Team Averages
Level 101
1,510 SR
1,463 Elo+
Hercules
Hercules
CHIOPOLLO
Hercules
Level 132
God Stats
4W - 9L
1,270 SR
Queue Stats
377W - 418L
1,461 Elo+
Solo
Poseidon
Poseidon
DarkMarco2703
Poseidon
Level 106
God Stats
257W - 237L
1,521 SR
Queue Stats
307W - 310L
1,492 Elo+
Solo
Athena
Athena
GGSG5613
Athena
Level 53
God Stats
15W - 13L
1,569 SR
Queue Stats
82W - 102L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
LUVTAZZ27
Sun Wukong
Level 128
God Stats
31W - 22L
1,623 SR
Queue Stats
650W - 666L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Midnite9179
Gilgamesh
Level 87
God Stats
23W - 17L
1,568 SR
Queue Stats
782W - 760L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 6
7,791
1,299
5,548
3,489
1,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Anhur
13
1 / 1 / 10
7,442
1,240
5,355
5,510
2,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 2 / 5
7,393
1,232
5,503
4,912
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
GodMurilloSoS
Achilles
13
4 / 2 / 7
8,104
1,351
8,165
8,120
9,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Stealthy_Minqua
Morgan Le Fay
13
2 / 0 / 9
7,679
1,280
7,223
3,258
1,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

352

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHIOPOLLO
Hercules
12
0 / 3 / 2
6,629
1,105
3,636
9,554
11,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
DarkMarco2703
Poseidon
11
1 / 2 / 1
6,888
1,148
4,684
2,823
741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
GGSG5613
Athena
12
0 / 1 / 3
7,657
1,276
3,004
7,362
6,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sun Wukong
LUVTAZZ27
Sun Wukong
12
3 / 2 / 0
7,318
1,220
6,462
9,274
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Gilgamesh
Midnite9179
Gilgamesh
12
1 / 5 / 2
6,949
1,158
4,311
8,738
6,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
13
Kills
5
5
Deaths
13
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
Anhur
1
1
10
6
L
Hercules
CHIOPOLLO
Hercules
0
3
2
0.33
W
2
2
5
2.25
L
Poseidon
DarkMarco2703
Poseidon
1
2
1
0.75
L
Athena
GGSG5613
Athena
0
1
3
1.5
W
Achilles
GodMurilloSoS
Achilles
4
2
7
3.75
L
Sun Wukong
LUVTAZZ27
Sun Wukong
3
2
0
1.5
L
Gilgamesh
Midnite9179
Gilgamesh
1
5
2
0.4
W
Morgan Le Fay
Stealthy_Minqua
Morgan Le Fay
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,794
Damage
22,097
25,289
Taken
37,751
17,005
Mitigated
29,514
4,321
Healing
2,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,548
392
0
274
3,489
1,561
0
2,211
1,278
0
10,823
W
Anhur
5,355
3,374
0
652
5,510
2,053
0
1,149
4,189
0
10,321
L
Hercules
CHIOPOLLO
Hercules
3,636
895
0
1,408
9,554
11,195
0
3,158
6,051
0
12,622
W
5,503
1,075
995
781
4,912
1,797
0
1,446
3,433
21,948
0
L
Poseidon
DarkMarco2703
Poseidon
4,684
465
0
199
2,823
741
0
988
1,798
14,440
895
L
Athena
GGSG5613
Athena
3,004
630
0
751
7,362
6,211
0
1,675
5,550
13,946
0
W
Achilles
GodMurilloSoS
Achilles
8,165
2,018
0
944
8,120
9,938
0
1,615
6,069
0
15,833
L
Sun Wukong
LUVTAZZ27
Sun Wukong
6,462
1,119
0
47
9,274
4,471
0
3,540
5,498
0
13,337
L
Gilgamesh
Midnite9179
Gilgamesh
4,311
964
0
184
8,738
6,896
0
2,872
5,724
0
8,576
W
Morgan Le Fay
Stealthy_Minqua
Morgan Le Fay
7,223
335
0
675
3,258
1,656
0
1,166
2,052
19,030
982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
35,441
110
Minions Killed
105
6
Camps Cleared
1
672,963
Distance Traveled
560,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,791
1,299
18
3
0
141,967
0
W
Anhur
7,442
1,240
14
2
2
134,509
0
L
Hercules
6,629
1,105
17
3
0
127,695
0
W
Ix Chel
7,393
1,232
28
5
2
128,102
0
L
Poseidon
6,888
1,148
39
7
0
60,948
0
L
Athena
7,657
1,276
18
3
1
124,224
0
W
Achilles
8,104
1,351
11
2
1
138,899
0
L
Sun Wukong
7,318
1,220
17
3
0
149,550
0
L
Gilgamesh
6,949
1,158
14
2
0
98,453
0
W
Morgan Le Fay
7,679
1,280
39
7
1
129,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role