Player Matchup

Cernunnos
Cernunnos
Silver II
 
Cernunnos
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver III
AxelViruet
Awilix
Silver III
Level 117
God Stats
1W - 0L
1,219 SR
Queue Stats
56W - 59L
1,012 MMR
Party 1
Achilles
Achilles
Silver II
Joe_Fitz420
Achilles
Silver II
Level 106
God Stats
1W - 4L
1,306 SR
Queue Stats
147W - 163L
1,018 MMR
Solo
Nu Wa
Nu Wa
Silver I
Tabe0V0
Nu Wa
Silver I
Level 156
God Stats
46W - 33L
1,502 SR
Queue Stats
258W - 288L
1,167 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,405 SR
1,239 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,515 SR
1,153 MMR
Khepri
Khepri
Silver IV
 
Khepri
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze II
GamingGeneral49
Cupid
Bronze II
Level 116
God Stats
4W - 16L
1,261 SR
Queue Stats
40W - 65L
1,074 MMR
Solo
Discordia
Discordia
Silver III
NoSkillnizzle-
Discordia
Silver III
Level 107
God Stats
28W - 19L
1,630 SR
Queue Stats
304W - 349L
949 MMR
Solo
Da Ji
Da Ji
Silver III
j9macmillion
Da Ji
Silver III
Level 141
God Stats
6W - 6L
1,761 SR
Queue Stats
17W - 31L
1,180 MMR
Solo
Fenrir
Fenrir
Silver III
xbiGcLoUt97
Fenrir
Silver III
Level 84
God Stats
11W - 18L
1,422 SR
Queue Stats
300W - 333L
1,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 0 / 1
6,629
663
3,746
2,754
798
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
 
Baron Samedi
10
4 / 2 / 3
6,256
626
5,915
6,712
2,659
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Awilix
AxelViruet
Awilix
11
2 / 3 / 0
5,838
584
1,457
8,462
2,606
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Joe_Fitz420
Achilles
12
1 / 1 / 0
7,202
720
4,218
7,397
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Tabe0V0
Nu Wa
9
0 / 5 / 4
5,386
539
3,465
5,832
1,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Sun WukongArtioSkadiHera

VS

Bans
BastetArachneCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 0
4,671
467
1,798
6,374
3,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 3 / 1
4,292
429
598
4,763
1,277
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
NoSkillnizzle-
Discordia
10
4 / 3 / 1
6,153
615
4,771
5,392
1,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 1
4,739
474
2,200
6,899
2,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fenrir
12
3 / 1 / 0
6,092
609
3,906
6,900
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
7
11
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
1
3.5
W
Baron Samedi
 
Baron Samedi
4
2
3
2.75
L
Khepri
 
Khepri
0
1
0
0
W
Awilix
AxelViruet
Awilix
2
3
0
0.67
L
0
3
1
0.17
W
Achilles
Joe_Fitz420
Achilles
1
1
0
1
L
Discordia
NoSkillnizzle-
Discordia
4
3
1
1.5
W
Nu Wa
Tabe0V0
Nu Wa
0
5
4
0.4
L
0
2
1
0.25
L
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,801
Damage
13,273
31,157
Taken
30,328
11,460
Mitigated
12,273
10,356
Healing
7,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,746
2,551
0
1,504
2,754
798
904
415
2,339
0
45,282
W
Baron Samedi
 
Baron Samedi
5,915
453
289
2,706
6,712
2,659
296
1,224
5,402
27,903
2,136
L
Khepri
 
Khepri
1,798
190
0
1,125
6,374
3,277
0
3,022
3,352
16,324
1,342
W
Awilix
AxelViruet
Awilix
1,457
533
0
1,336
8,462
2,606
118
941
7,415
0
40,564
L
598
364
0
1,488
4,763
1,277
0
1,290
3,473
0
14,554
W
Achilles
Joe_Fitz420
Achilles
4,218
473
0
3,768
7,397
3,863
0
0
7,397
0
50,150
L
Discordia
NoSkillnizzle-
Discordia
4,771
124
0
1,010
5,392
1,641
0
3,070
2,322
28,547
0
W
Nu Wa
Tabe0V0
Nu Wa
3,465
916
0
753
5,832
1,534
612
3,197
2,315
20,761
0
L
2,200
332
0
1,578
6,899
2,025
0
1,803
5,060
0
22,262
L
Fenrir
3,906
448
0
2,091
6,900
4,053
0
170
6,257
0
30,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,311
Gold Earned
25,947
318
Minions Killed
195
0
Camps Cleared
0
946,623
Distance Traveled
959,860
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,629
663
80
8
0
176,904
0
W
Baron Samedi
6,256
626
50
5
0
197,969
5
L
Khepri
4,671
467
19
2
0
188,627
4
W
Awilix
5,838
584
57
6
0
208,839
0
L
Cupid
4,292
429
29
3
0
120,518
0
W
Achilles
7,202
720
96
10
0
216,554
0
L
Discordia
6,153
615
56
6
0
192,014
0
W
Nu Wa
5,386
539
35
4
0
146,357
5
L
Da Ji
4,739
474
39
4
0
241,046
0
L
Fenrir
6,092
609
52
5
0
217,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role