Player Matchup

Cthulhu
Cthulhu
Consum3 Nut
Cthulhu
Level 146
God Stats
14W - 9L
1,575 SR
Queue Stats
524W - 516L
1,537 Elo+
Solo
Medusa
Medusa
DarthChedda
Medusa
Level 106
God Stats
7W - 6L
1,564 SR
Queue Stats
697W - 685L
1,540 Elo+
Solo
Ishtar
Ishtar
Dragô
Ishtar
Level 158
God Stats
2W - 0L
1,691 SR
Queue Stats
48W - 45L
1,552 Elo+
Solo
Agni
Agni
ErickSoulStealr
Agni
Level 181
God Stats
9W - 6L
1,607 SR
Queue Stats
950W - 947L
1,530 Elo+
Solo
Zhong Kui
Zhong Kui
TheNextExHusband
Zhong Kui
Level 105
God Stats
2W - 1L
1,472 SR
Queue Stats
207W - 179L
1,486 Elo+
Solo
Team Averages
Level 139
1,582 SR
1,529 Elo+

VS

Team Averages
Level 159
1,456 SR
1,585 Elo+
Cernunnos
Cernunnos
JC6596
Cernunnos
Level 188
God Stats
2W - 4L
1,439 SR
Queue Stats
112W - 104L
1,524 Elo+
Party 1
Arachne
Arachne
MayKaru
Arachne
Level 156
God Stats
2W - 4L
1,449 SR
Queue Stats
329W - 358L
1,479 Elo+
Party 1
Kuzenbo
Kuzenbo
PackofJews
Kuzenbo
Level 158
God Stats
3W - 11L
1,282 SR
Queue Stats
556W - 536L
1,572 Elo+
Party 1
Ganesha
Ganesha
SAJAHAND420g
Ganesha
Level 142
God Stats
11W - 23L
1,349 SR
Queue Stats
765W - 679L
1,613 Elo+
Party 1
Osiris
Osiris
Sophos Theos
Osiris
Level 152
God Stats
1W - 1L
1,760 SR
Queue Stats
2W - 3L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Consum3 Nut
Cthulhu
17
3 / 2 / 19
9,748
812
12,829
14,373
14,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Medusa
15
1 / 3 / 15
9,660
805
12,448
10,520
4,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ishtar
Dragô
Ishtar
18
9 / 1 / 12
10,844
904
15,557
12,485
6,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 20
10,317
860
18,705
9,786
4,123
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
16
9 / 4 / 8
10,558
880
11,051
10,310
8,258
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JC6596
Cernunnos
14
6 / 10 / 3
9,126
761
11,670
16,956
7,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
MayKaru
Arachne
14
2 / 5 / 5
8,158
680
5,158
14,348
12,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
PackofJews
Kuzenbo
17
4 / 3 / 6
9,220
768
8,796
13,653
19,897
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ganesha
SAJAHAND420g
Ganesha
16
0 / 3 / 12
7,930
661
10,722
15,143
21,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
14
0 / 5 / 6
7,512
626
11,109
15,409
18,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
26
Kills
12
13
Deaths
26
74
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Consum3 Nut
Cthulhu
3
2
19
6.25
W
Medusa
1
3
15
2.83
W
Ishtar
Dragô
Ishtar
9
1
12
15
W
4
3
20
4.67
L
Cernunnos
JC6596
Cernunnos
6
10
3
0.75
L
Arachne
MayKaru
Arachne
2
5
5
0.9
L
Kuzenbo
PackofJews
Kuzenbo
4
3
6
2.33
L
Ganesha
SAJAHAND420g
Ganesha
0
3
12
2
L
Osiris
0
5
6
0.6
W
Zhong Kui
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,590
Damage
47,455
57,474
Taken
75,509
37,765
Mitigated
80,672
16,813
Healing
15,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Consum3 Nut
Cthulhu
12,829
150
2,240
2,241
14,373
14,931
32
4,900
9,128
30,652
386
W
Medusa
12,448
4,108
75
904
10,520
4,421
1,868
3,390
6,937
0
40,218
W
Ishtar
Dragô
Ishtar
15,557
10,271
1,005
5,106
12,485
6,032
3,493
3,673
8,490
0
41,318
W
18,705
676
1,533
1,190
9,786
4,123
899
3,581
5,967
28,709
995
L
Cernunnos
JC6596
Cernunnos
11,670
5,576
0
2,764
16,956
7,644
0
9,831
6,014
0
19,878
L
Arachne
MayKaru
Arachne
5,158
3,492
431
3,005
14,348
12,694
0
6,670
6,939
0
8,855
L
Kuzenbo
PackofJews
Kuzenbo
8,796
2,805
0
1,417
13,653
19,897
0
7,473
5,461
19,064
587
L
Ganesha
SAJAHAND420g
Ganesha
10,722
142
564
2,546
15,143
21,745
0
6,757
7,274
19,126
979
L
Osiris
11,109
732
2,180
2,736
15,409
18,692
0
6,475
7,553
0
24,902
W
Zhong Kui
11,051
1,163
1,192
1,327
10,310
8,258
560
3,447
6,738
14,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,127
Gold Earned
41,946
224
Minions Killed
89
0
Camps Cleared
0
1,150,583
Distance Traveled
1,078,258
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,748
812
39
3
0
212,585
0
W
Medusa
9,660
805
67
6
0
249,109
0
W
Ishtar
10,844
904
69
6
0
222,512
0
W
Agni
10,317
860
35
3
0
233,817
0
L
Cernunnos
9,126
761
18
2
0
188,456
2
L
Arachne
8,158
680
16
1
0
202,019
0
L
Kuzenbo
9,220
768
30
3
0
226,155
0
L
Ganesha
7,930
661
0
0
0
235,167
0
L
Osiris
7,512
626
25
2
0
226,461
0
W
Zhong Kui
10,558
880
14
1
0
232,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role