Player Matchup

Kuzenbo
Kuzenbo
Platinum V
 
Kuzenbo
Platinum V
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Vulcan
Vulcan
Platinum IV
Mando-World
Vulcan
Platinum IV
Level 154
God Stats
230W - 192L
1,607 SR
Queue Stats
893W - 853L
1,769 MMR
Party 1
Ne Zha
Ne Zha
Gold I
VanillaNiice
Ne Zha
Gold I
Level 167
God Stats
15W - 11L
1,613 SR
Queue Stats
242W - 243L
1,587 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 180
1,573 SR
1,619 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 161
1,512 SR
1,593 MMR
Poseidon
Poseidon
Gold I
 
Poseidon
Gold I
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold III
Arepíta
Medusa
Gold III
Level 158
God Stats
0W - 2L
1,289 SR
Queue Stats
239W - 279L
1,637 MMR
Solo
Chaac
Chaac
Gold IV
Too Sure
Chaac
Gold IV
Level 123
God Stats
2W - 1L
1,746 SR
Queue Stats
11W - 9L
1,643 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
4 / 0 / 3
8,719
872
6,990
10,798
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
14
3 / 1 / 3
8,408
841
6,176
5,154
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
14
0 / 2 / 6
7,643
764
6,003
8,879
7,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
SerqetPersephoneDiscordiaJormungandrCthulhu

VS

Bans
AchillesHeraDanzaburouAgniHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 3 / 2
7,829
783
5,215
7,077
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Arepíta
Medusa
13
0 / 2 / 2
7,192
719
6,251
8,038
2,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Too Sure
Chaac
13
2 / 2 / 1
7,613
761
6,601
7,706
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
7
Kills
3
3
Deaths
7
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
4
0
3
5.5
L
Poseidon
 
Poseidon
1
3
2
0.67
L
Medusa
Arepíta
Medusa
0
2
2
0.5
W
Vulcan
3
1
3
4.5
L
Chaac
Too Sure
Chaac
2
2
1
1.25
W
Ne Zha
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,169
Damage
18,067
24,831
Taken
22,821
21,689
Mitigated
9,615
7,560
Healing
4,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,990
1,823
0
2,723
10,798
12,851
303
2,247
8,031
16,610
1,929
L
Poseidon
 
Poseidon
5,215
685
0
1,196
7,077
2,010
0
4,315
2,195
29,708
0
L
Medusa
Arepíta
Medusa
6,251
2,491
0
500
8,038
2,683
0
4,588
2,910
0
22,037
W
Vulcan
6,176
35
0
789
5,154
1,591
838
727
3,979
27,333
88
L
Chaac
Too Sure
Chaac
6,601
387
0
2,786
7,706
4,922
0
2,895
4,208
0
24,216
W
Ne Zha
6,003
643
0
4,048
8,879
7,247
301
1,578
6,880
0
32,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,770
Gold Earned
22,634
130
Minions Killed
156
0
Camps Cleared
0
626,213
Distance Traveled
595,676
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,719
872
30
3
0
205,326
0
L
Poseidon
7,829
783
72
7
0
196,796
2
L
Medusa
7,192
719
40
4
0
202,048
2
W
Vulcan
8,408
841
63
6
0
211,508
6
L
Chaac
7,613
761
44
4
0
196,832
3
W
Ne Zha
7,643
764
37
4
0
209,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role