Player Matchup

Geb
Geb
Benzer575
Geb
Level 127
God Stats
27W - 21L
1,640 SR
Queue Stats
220W - 188L
1,487 Elo+
Solo
Discordia
Discordia
DaBahBuhYoda
Discordia
Level 192
God Stats
3W - 5L
1,666 SR
Queue Stats
93W - 101L
1,499 Elo+
Party 1
Ra
Ra
LexlicaL
Ra
Level 160
God Stats
10W - 7L
1,498 SR
Queue Stats
111W - 122L
1,458 Elo+
Party 1
Nemesis
Nemesis
Revibal
Nemesis
Level 180
God Stats
171W - 151L
1,589 SR
Queue Stats
502W - 471L
1,500 Elo+
Solo
Medusa
Medusa
Vitalityeq
Medusa
Level 166
God Stats
22W - 16L
1,662 SR
Queue Stats
499W - 462L
1,519 Elo+
Solo
Team Averages
Level 165
1,611 SR
1,493 Elo+

VS

Team Averages
Level 125
1,572 SR
1,521 Elo+
Serqet
Serqet
ElfenMage
Serqet
Level 157
God Stats
6W - 2L
1,710 SR
Queue Stats
216W - 193L
1,510 Elo+
Solo
Athena
Athena
JKing6xzs
Athena
Level 84
God Stats
6W - 3L
1,456 SR
Queue Stats
342W - 308L
1,500 Elo+
Party 2
Ishtar
Ishtar
VinciVilla
Ishtar
Level 114
God Stats
114W - 87L
1,537 SR
Queue Stats
519W - 501L
1,513 Elo+
Party 2
Tiamat
Tiamat
WinterKnight
Tiamat
Level 179
God Stats
10W - 9L
1,596 SR
Queue Stats
167W - 152L
1,571 Elo+
Solo
Apollo
Apollo
whet4uBABE
Apollo
Level 89
God Stats
190W - 153L
1,563 SR
Queue Stats
352W - 339L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 4
7,962
442
6,487
15,113
13,146
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
DaBahBuhYoda
Discordia
16
3 / 3 / 1
9,326
518
10,869
8,964
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 4 / 0
8,797
489
4,609
8,241
5,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Revibal
Nemesis
16
1 / 4 / 4
8,723
485
7,424
14,591
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
Vitalityeq
Medusa
14
2 / 6 / 1
8,824
490
9,071
11,340
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ElfenMage
Serqet
20
9 / 1 / 4
11,768
654
9,154
18,291
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
JKing6xzs
Athena
15
2 / 2 / 5
8,372
465
4,828
11,272
7,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ishtar
VinciVilla
Ishtar
16
3 / 1 / 8
9,764
542
7,975
8,688
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
18
3 / 2 / 3
11,446
636
11,031
11,748
7,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
whet4uBABE
Apollo
18
3 / 2 / 3
12,063
670
7,017
14,436
8,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
20
20
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Discordia
DaBahBuhYoda
Discordia
3
3
1
1.17
W
Serqet
ElfenMage
Serqet
9
1
4
11
W
Athena
JKing6xzs
Athena
2
2
5
2.25
L
2
4
0
0.5
L
Nemesis
Revibal
Nemesis
1
4
4
0.75
W
Ishtar
VinciVilla
Ishtar
3
1
8
7
L
Medusa
Vitalityeq
Medusa
2
6
1
0.42
W
Tiamat
3
2
3
2.25
W
Apollo
whet4uBABE
Apollo
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,460
Damage
40,005
58,249
Taken
64,435
31,302
Mitigated
35,032
8,539
Healing
24,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,487
1,004
0
1,709
15,113
13,146
0
4,939
9,874
27,181
0
L
Discordia
DaBahBuhYoda
Discordia
10,869
374
0
750
8,964
2,937
0
4,438
4,059
80,983
0
W
Serqet
ElfenMage
Serqet
9,154
1,765
0
4,685
18,291
8,490
0
4,326
13,755
0
113,095
W
Athena
JKing6xzs
Athena
4,828
1,315
0
2,008
11,272
7,785
0
5,295
5,977
17,979
0
L
4,609
230
12
3,374
8,241
5,657
0
0
7,959
67,414
0
L
Nemesis
Revibal
Nemesis
7,424
3,210
0
1,563
14,591
5,570
0
3,798
10,365
0
80,052
W
Ishtar
VinciVilla
Ishtar
7,975
5,856
0
5,252
8,688
3,180
3,699
2,326
6,362
0
68,803
L
Medusa
Vitalityeq
Medusa
9,071
3,316
0
1,131
11,340
3,992
0
2,072
8,985
0
66,006
W
Tiamat
11,031
1,003
0
6,108
11,748
7,522
381
5,463
6,285
92,064
706
W
Apollo
whet4uBABE
Apollo
7,017
3,263
0
6,343
14,436
8,055
248
4,243
9,567
0
99,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,632
Gold Earned
53,413
562
Minions Killed
655
0
Camps Cleared
0
1,871,035
Distance Traveled
1,935,549
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,962
442
42
2
0
410,807
4
L
Discordia
9,326
518
160
9
0
375,098
3
W
Serqet
11,768
654
150
8
0
459,511
3
W
Athena
8,372
465
31
2
0
385,231
0
L
Ra
8,797
489
122
7
0
332,814
1
L
Nemesis
8,723
485
117
7
0
405,094
3
W
Ishtar
9,764
542
113
6
0
329,598
0
L
Medusa
8,824
490
121
7
0
347,222
9
W
Tiamat
11,446
636
171
10
0
379,459
2
W
Apollo
12,063
670
190
11
0
381,750
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role