Player Matchup

Raijin
Raijin
Albunny12
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 137L
1,387 Elo+
Solo
Rama
Rama
DanMasterChusz
Rama
Level 59
God Stats
4W - 1L
1,820 SR
Queue Stats
42W - 36L
1,510 Elo+
Solo
Ravana
Ravana
DeltaEight666
Ravana
Level 43
God Stats
2W - 6L
1,522 SR
Queue Stats
45W - 64L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
Twenty1pilots
Gilgamesh
Level 144
God Stats
23W - 12L
1,671 SR
Queue Stats
152W - 158L
1,472 Elo+
Solo
Geb
Geb
tommysmokes
Geb
Level 162
God Stats
24W - 24L
1,536 SR
Queue Stats
234W - 232L
1,482 Elo+
Solo
Team Averages
Level 94
1,610 SR
1,437 Elo+

VS

Team Averages
Level 103
1,530 SR
1,437 Elo+
Neith
Neith
Kdkiller_hill
Neith
Level 129
God Stats
1W - 1L
1,695 SR
Queue Stats
51W - 54L
1,453 Elo+
Solo
King Arthur
King Arthur
LenchoJR2
King Arthur
Level 157
God Stats
57W - 41L
1,580 SR
Queue Stats
339W - 339L
1,483 Elo+
Party 1
Poseidon
Poseidon
rodrigo222
Poseidon
Level 65
God Stats
14W - 17L
1,398 SR
Queue Stats
93W - 133L
1,375 Elo+
Solo
Bacchus
Bacchus
xButter Boyx885
Bacchus
Level 112
God Stats
26W - 22L
1,552 SR
Queue Stats
277W - 284L
1,441 Elo+
Party 1
Surtr
Surtr
xxXOm3gaXxx
Surtr
Level 52
God Stats
3W - 5L
1,428 SR
Queue Stats
191W - 199L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Albunny12
Raijin
11
2 / 3 / 1
6,244
520
3,951
8,064
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 0
6,073
506
1,323
4,322
1,316
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 4 / 1
5,283
440
2,264
7,707
3,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilgamesh
Twenty1pilots
Gilgamesh
12
0 / 1 / 0
6,128
511
6,801
11,413
6,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

1
0 / 0 / 0
3,781
315
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,318
527
2,008
3,867
1,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
LenchoJR2
King Arthur
13
1 / 0 / 0
7,298
608
8,177
10,494
8,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Poseidon
rodrigo222
Poseidon
11
2 / 2 / 2
6,582
549
3,948
6,132
1,674
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

11
1 / 0 / 3
7,085
590
2,012
4,730
3,787
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 1 / 2
6,813
568
4,977
7,453
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Raijin
Albunny12
Raijin
2
3
1
0.83
L
0
0
0
0
L
1
4
1
0.38
W
1
0
1
1.5
W
King Arthur
LenchoJR2
King Arthur
1
0
0
1
L
Gilgamesh
Twenty1pilots
Gilgamesh
0
1
0
0
W
Poseidon
rodrigo222
Poseidon
2
2
2
1.5
L
0
0
0
0
W
1
0
3
2.5
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,339
Damage
21,122
31,506
Taken
32,676
13,656
Mitigated
18,308
9,567
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Albunny12
Raijin
3,951
251
0
2,752
8,064
2,517
0
3,263
4,801
35,713
0
L
1,323
1,067
0
2,007
4,322
1,316
0
1,018
3,304
0
44,826
L
2,264
572
0
1,380
7,707
3,045
0
1,322
6,385
0
29,361
W
2,008
1,109
0
1,175
3,867
1,296
297
0
3,867
0
48,231
W
King Arthur
LenchoJR2
King Arthur
8,177
1,128
0
1,805
10,494
8,549
0
0
9,729
0
54,881
L
Gilgamesh
Twenty1pilots
Gilgamesh
6,801
2,243
0
3,428
11,413
6,778
0
444
10,969
0
43,966
W
Poseidon
rodrigo222
Poseidon
3,948
866
0
1,722
6,132
1,674
475
2,965
3,167
37,337
0
L
0
0
0
0
0
0
0
0
0
0
0
W
2,012
167
0
2,235
4,730
3,787
203
0
4,658
19,804
2,226
W
4,977
1,829
0
4,008
7,453
3,002
0
986
6,431
186
56,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,509
Gold Earned
34,096
307
Minions Killed
356
0
Camps Cleared
0
930,867
Distance Traveled
1,205,880
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,244
520
75
6
0
215,481
3
L
Rama
6,073
506
94
8
0
228,966
0
L
Ravana
5,283
440
57
5
0
256,422
0
W
Neith
6,318
527
92
8
0
198,303
0
W
King Arthur
7,298
608
87
7
0
246,813
0
L
Gilgamesh
6,128
511
81
7
0
229,998
0
W
Poseidon
6,582
549
59
5
0
237,186
0
L
Geb
3,781
315
0
0
0
0
0
W
Bacchus
7,085
590
33
3
0
241,318
0
W
Surtr
6,813
568
85
7
0
282,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role