Player Matchup

Ra
Ra
C_VOGZ
Ra
Level 68
God Stats
5W - 15L
1,338 SR
Queue Stats
89W - 115L
1,400 Elo+
Solo
Atlas
Atlas
Mil2Gz
Atlas
Level 100
God Stats
11W - 7L
1,512 SR
Queue Stats
189W - 179L
1,511 Elo+
Solo
Geb
Geb
TangoDown1312
Geb
Level 192
God Stats
4W - 4L
1,634 SR
Queue Stats
395W - 392L
1,455 Elo+
Party 2
Hou Yi
Hou Yi
WarriorCadiz
Hou Yi
Level 127
God Stats
6W - 3L
1,480 SR
Queue Stats
267W - 292L
1,410 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ace_gonzalez13
Tsukuyomi
Level 144
God Stats
2W - 2L
1,594 SR
Queue Stats
16W - 13L
1,581 Elo+
Solo
Team Averages
Level 126
1,512 SR
1,471 Elo+

VS

Team Averages
Level 92
1,578 SR
1,487 Elo+
Xing Tian
Xing Tian
Bluntestapple7
Xing Tian
Level 89
God Stats
6W - 4L
1,667 SR
Queue Stats
134W - 149L
1,470 Elo+
Party 1
Izanami
Izanami
Drag0nD3at
Izanami
Level 64
God Stats
4W - 5L
1,540 SR
Queue Stats
67W - 65L
1,496 Elo+
Party 1
Awilix
Awilix
PabloBlanco710
Awilix
Level 85
God Stats
4W - 2L
1,759 SR
Queue Stats
201W - 221L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
Peach_Scones_
Gilgamesh
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 35L
1,508 Elo+
Party 1
Scylla
Scylla
truckfire11
Scylla
Level 105
God Stats
5W - 8L
1,426 SR
Queue Stats
579W - 568L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 1 / 0
7,303
522
2,429
8,311
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
Mil2Gz
Atlas
13
8 / 3 / 2
8,334
595
10,641
9,593
5,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
0 / 4 / 9
7,155
511
6,088
11,491
9,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
12
4 / 4 / 3
7,450
532
10,216
10,662
3,425
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
ace_gonzalez13
Tsukuyomi
16
7 / 2 / 3
8,794
628
11,864
10,708
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bluntestapple7
Xing Tian
13
4 / 2 / 6
8,467
605
10,396
19,840
12,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
Drag0nD3at
Izanami
12
3 / 4 / 4
7,177
513
6,822
9,333
3,134
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 4 / 2
7,216
515
3,964
11,429
4,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
Peach_Scones_
Gilgamesh
12
2 / 8 / 0
7,738
553
5,318
14,794
9,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Scylla
14
2 / 1 / 1
8,126
580
6,872
5,284
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
19
Kills
14
14
Deaths
19
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Bluntestapple7
Xing Tian
4
2
6
3.5
W
Ra
0
1
0
0
L
Izanami
Drag0nD3at
Izanami
3
4
4
1.25
W
Atlas
Mil2Gz
Atlas
8
3
2
3
L
3
4
2
1
L
Gilgamesh
Peach_Scones_
Gilgamesh
2
8
0
0.25
W
0
4
9
1.13
W
Hou Yi
4
4
3
1.38
W
Tsukuyomi
ace_gonzalez13
Tsukuyomi
7
2
3
4.25
L
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,238
Damage
33,372
50,765
Taken
60,680
24,518
Mitigated
30,454
17,155
Healing
15,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Bluntestapple7
Xing Tian
10,396
1,627
2,521
7,177
19,840
12,908
0
2,811
17,029
42,265
2,728
W
Ra
2,429
53
660
4,419
8,311
2,510
0
4,812
3,499
49,547
0
L
Izanami
Drag0nD3at
Izanami
6,822
4,084
0
1,336
9,333
3,134
31
2,246
7,087
0
49,598
W
Atlas
Mil2Gz
Atlas
10,641
3,879
0
1,484
9,593
5,654
405
1,144
7,953
41,614
953
L
3,964
1,271
0
750
11,429
4,037
0
2,206
8,958
0
45,587
L
Gilgamesh
Peach_Scones_
Gilgamesh
5,318
1,597
0
2,501
14,794
9,005
0
7,608
6,312
0
37,981
W
6,088
565
340
2,038
11,491
9,107
135
3,142
8,306
24,504
0
W
Hou Yi
10,216
5,967
0
3,922
10,662
3,425
901
4,833
5,829
0
42,958
W
Tsukuyomi
ace_gonzalez13
Tsukuyomi
11,864
3,291
0
4,292
10,708
3,822
0
2,745
7,841
0
69,139
L
Scylla
6,872
313
0
1,095
5,284
1,370
0
2,504
2,406
52,571
722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,036
Gold Earned
38,724
369
Minions Killed
379
0
Camps Cleared
0
1,470,374
Distance Traveled
1,361,104
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,467
605
47
3
0
270,208
4
W
Ra
7,303
522
100
7
0
304,745
0
L
Izanami
7,177
513
90
6
0
248,020
2
W
Atlas
8,334
595
66
5
0
262,180
3
L
Awilix
7,216
515
64
5
0
310,754
2
L
Gilgamesh
7,738
553
78
6
0
244,583
2
W
Geb
7,155
511
23
2
0
304,237
6
W
Hou Yi
7,450
532
69
5
0
250,530
0
W
Tsukuyomi
8,794
628
111
8
0
348,682
2
L
Scylla
8,126
580
100
7
0
287,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role