Player Matchup

Medusa
Medusa
 
Medusa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Celtaholic
Hun Batz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 139L
1,560 Elo+
Solo
Nu Wa
Nu Wa
Pikachyyy
Nu Wa
Level 156
God Stats
7W - 2L
1,725 SR
Queue Stats
307W - 278L
1,491 Elo+
Solo
Team Averages
Level 132
1,545 SR
1,510 Elo+

VS

Team Averages
Level 97
1,457 SR
1,454 Elo+
Anubis
Anubis
 
Anubis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
ChickenIdol
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,351 Elo+
Solo
Janus
Janus
HelsaBC
Janus
Level 126
God Stats
1W - 2L
1,532 SR
Queue Stats
135W - 138L
1,494 Elo+
Solo
Ishtar
Ishtar
Lorfar
Ishtar
Level 127
God Stats
0W - 1L
1,663 SR
Queue Stats
45W - 71L
1,473 Elo+
Solo
Athena
Athena
Nimmothy
Athena
Level 85
God Stats
0W - 6L
1,092 SR
Queue Stats
290W - 308L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 1 / 9
7,984
998
7,580
5,607
1,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Anubis
 
Anubis
14
7 / 3 / 7
7,974
997
6,538
6,847
2,193
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Poseidon
 
Poseidon
13
2 / 2 / 7
7,238
905
4,607
4,310
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
Celtaholic
Hun Batz
13
4 / 3 / 10
7,818
977
5,244
6,909
5,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
Pikachyyy
Nu Wa
12
1 / 1 / 7
7,324
916
2,326
2,008
702
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 2 / 4
7,141
893
5,704
5,906
2,237
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
0 / 5 / 4
5,546
693
3,855
7,531
2,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
HelsaBC
Janus
14
3 / 2 / 3
7,245
906
4,729
4,545
1,414
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Lorfar
Ishtar
12
2 / 5 / 5
6,630
829
5,671
7,069
2,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Nimmothy
Athena
8
0 / 3 / 4
5,495
687
787
3,966
1,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
17
Kills
9
10
Deaths
17
40
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
9
7.5
W
Anubis
 
Anubis
7
3
7
3.5
W
Poseidon
 
Poseidon
2
2
7
2.75
L
Anubis
 
Anubis
4
2
4
3
W
Hun Batz
Celtaholic
Hun Batz
4
3
10
3
L
0
5
4
0.4
L
Janus
HelsaBC
Janus
3
2
3
2.25
L
Ishtar
Lorfar
Ishtar
2
5
5
0.9
L
Athena
Nimmothy
Athena
0
3
4
0.67
W
Nu Wa
Pikachyyy
Nu Wa
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
20,746
25,681
Taken
29,017
11,623
Mitigated
9,439
8,311
Healing
5,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,580
1,797
751
1,965
5,607
1,808
668
2,336
3,271
0
24,536
W
Anubis
 
Anubis
6,538
247
127
2,532
6,847
2,193
44
2,968
3,879
13,776
434
W
Poseidon
 
Poseidon
4,607
688
0
670
4,310
1,181
23
2,245
2,065
11,786
0
L
Anubis
 
Anubis
5,704
113
152
2,584
5,906
2,237
0
2,516
3,347
14,129
0
W
Hun Batz
Celtaholic
Hun Batz
5,244
154
496
816
6,909
5,739
180
2,916
3,993
0
7,621
L
3,855
380
468
781
7,531
2,152
0
4,061
3,394
0
6,548
L
Janus
HelsaBC
Janus
4,729
99
286
668
4,545
1,414
0
1,733
2,770
12,597
0
L
Ishtar
Lorfar
Ishtar
5,671
1,606
386
497
7,069
2,219
0
2,962
3,961
0
15,290
L
Athena
Nimmothy
Athena
787
61
0
110
3,966
1,417
0
1,813
2,089
1,750
0
W
Nu Wa
Pikachyyy
Nu Wa
2,326
384
582
372
2,008
702
109
755
1,253
9,184
511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,338
Gold Earned
32,057
100
Minions Killed
62
0
Camps Cleared
0
758,640
Distance Traveled
617,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,984
998
23
3
0
181,955
0
W
Anubis
7,974
997
14
2
0
144,681
0
W
Poseidon
7,238
905
23
3
0
145,567
0
L
Anubis
7,141
893
18
2
0
127,605
0
W
Hun Batz
7,818
977
9
1
0
146,517
0
L
Thor
5,546
693
2
0
0
143,181
0
L
Janus
7,245
906
22
3
0
133,141
0
L
Ishtar
6,630
829
18
2
0
136,576
0
L
Athena
5,495
687
2
0
0
77,331
0
W
Nu Wa
7,324
916
31
4
0
139,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role