Player Matchup

Danzaburou
Danzaburou
Chachoface24
Danzaburou
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
Cris3317
Baron Samedi
Level 106
God Stats
1W - 1L
1,265 SR
Queue Stats
10W - 6L
1,495 Elo+
Party 1
Cthulhu
Cthulhu
juanflex7
Cthulhu
Level 142
God Stats
1W - 0L
1,511 SR
Queue Stats
12W - 4L
1,603 Elo+
Party 1
Team Averages
Level 119
1,425 SR
1,551 Elo+

VS

Team Averages
Level 78
1,508 SR
1,452 Elo+
Chaac
Chaac
DeltaEight666
Chaac
Level 43
God Stats
1W - 2L
1,680 SR
Queue Stats
16W - 28L
1,483 Elo+
Solo
Xbalanque
Xbalanque
DevinTheDude_03
Xbalanque
Level 43
God Stats
13W - 12L
1,500 SR
Queue Stats
164W - 190L
1,419 Elo+
Solo
Poseidon
Poseidon
iGivZeroFox
Poseidon
Level 148
God Stats
8W - 17L
1,345 SR
Queue Stats
492W - 501L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chachoface24
Danzaburou
18
6 / 0 / 7
12,138
934
11,844
10,310
4,154
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Cris3317
Baron Samedi
18
4 / 1 / 9
11,462
882
10,811
8,853
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Cthulhu
juanflex7
Cthulhu
17
4 / 4 / 8
11,225
863
14,636
20,040
18,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 2
9,434
726
8,931
17,194
12,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
DevinTheDude_03
Xbalanque
14
2 / 6 / 1
9,333
718
8,999
14,107
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Poseidon
iGivZeroFox
Poseidon
17
2 / 2 / 3
11,091
853
9,681
10,585
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
14
Kills
5
5
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chachoface24
Danzaburou
6
0
7
9.5
W
Baron Samedi
Cris3317
Baron Samedi
4
1
9
8.5
L
1
6
2
0.33
L
Xbalanque
DevinTheDude_03
Xbalanque
2
6
1
0.42
L
Poseidon
iGivZeroFox
Poseidon
2
2
3
1.75
W
Cthulhu
juanflex7
Cthulhu
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,291
Damage
27,611
39,203
Taken
41,886
27,451
Mitigated
20,851
14,866
Healing
9,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chachoface24
Danzaburou
11,844
4,529
362
4,263
10,310
4,154
2,999
2,862
6,787
0
52,385
W
Baron Samedi
Cris3317
Baron Samedi
10,811
356
2,347
2,932
8,853
4,676
751
1,852
6,495
40,700
0
L
8,931
835
0
4,124
17,194
12,219
0
9,482
7,049
0
26,799
L
Xbalanque
DevinTheDude_03
Xbalanque
8,999
2,890
293
3,037
14,107
4,865
0
7,216
5,931
0
25,679
L
Poseidon
iGivZeroFox
Poseidon
9,681
1,205
0
2,058
10,585
3,767
0
5,255
4,995
44,181
842
W
Cthulhu
juanflex7
Cthulhu
14,636
309
609
4,353
20,040
18,621
259
3,987
14,992
31,602
2,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,825
Gold Earned
29,858
171
Minions Killed
158
0
Camps Cleared
0
768,467
Distance Traveled
711,159
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,138
934
66
5
0
260,743
0
W
Baron Samedi
11,462
882
54
4
0
245,852
4
L
Chaac
9,434
726
33
3
0
240,930
0
L
Xbalanque
9,333
718
30
2
0
216,863
0
L
Poseidon
11,091
853
95
7
0
253,366
2
W
Cthulhu
11,225
863
51
4
0
261,872
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role