Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Altereddevotion
Agni
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,425 Elo+
Solo
Hercules
Hercules
Fawcett111
Hercules
Level 49
God Stats
4W - 8L
1,383 SR
Queue Stats
259W - 280L
1,512 Elo+
Party 1
Baron Samedi
Baron Samedi
Fawcett133
Baron Samedi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 105L
1,467 Elo+
Party 1
Cliodhna
Cliodhna
ShadowAxi
Cliodhna
Level 141
God Stats
3W - 1L
1,839 SR
Queue Stats
380W - 399L
1,556 Elo+
Solo
Team Averages
Level 120
1,544 SR
1,492 Elo+

VS

Team Averages
Level 135
1,402 SR
1,503 Elo+
Olorun
Olorun
AdamantMite667
Olorun
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 252L
1,481 Elo+
Party 2
Yu Huang
Yu Huang
Lil Shooey
Yu Huang
Level 48
God Stats
1W - 7L
1,214 SR
Queue Stats
173W - 179L
1,508 Elo+
Party 2
Freya
Freya
Mista Ritch
Freya
Level 157
God Stats
2W - 7L
1,270 SR
Queue Stats
443W - 455L
1,404 Elo+
Solo
Jing Wei
Jing Wei
atillatyson
Jing Wei
Level 28
God Stats
1W - 1L
1,764 SR
Queue Stats
140W - 158L
1,473 Elo+
Solo
Mercury
Mercury
guutu
Mercury
Level 316
God Stats
0W - 1L
1,262 SR
Queue Stats
165W - 102L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
4 / 0 / 11
7,913
989
7,457
7,662
8,123
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
4 / 3 / 9
7,173
897
7,475
4,245
1,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Fawcett111
Hercules
14
4 / 1 / 8
7,727
966
4,966
8,450
7,317
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Fawcett133
Baron Samedi
14
2 / 2 / 9
7,788
974
3,931
6,038
2,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
ShadowAxi
Cliodhna
12
5 / 4 / 10
7,573
947
7,667
8,949
3,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,301
788
4,929
7,344
2,379
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
Lil Shooey
Yu Huang
14
1 / 2 / 6
6,886
861
9,650
5,292
1,859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 5 / 5
6,516
815
3,924
7,224
2,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
atillatyson
Jing Wei
11
1 / 4 / 3
6,032
754
2,511
6,951
2,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mercury
guutu
Mercury
11
3 / 4 / 5
6,543
818
5,025
6,750
2,393
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
28
19
Kills
8
10
Deaths
19
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
0
11
9.5
L
1
4
1
0.38
W
4
3
9
2.83
W
Hercules
Fawcett111
Hercules
4
1
8
8
W
Baron Samedi
Fawcett133
Baron Samedi
2
2
9
3.25
L
Yu Huang
Lil Shooey
Yu Huang
1
2
6
2
L
2
5
5
0.9
W
Cliodhna
ShadowAxi
Cliodhna
5
4
10
2.5
L
Jing Wei
atillatyson
Jing Wei
1
4
3
0.63
L
Mercury
guutu
Mercury
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,496
Damage
26,039
35,344
Taken
33,561
23,583
Mitigated
11,097
17,589
Healing
9,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
7,457
869
0
4,979
7,662
8,123
399
4,514
3,148
0
11,402
L
4,929
1,938
936
2,412
7,344
2,379
0
1,823
5,213
14,136
410
W
7,475
118
1,248
320
4,245
1,603
64
2,282
1,963
13,168
0
W
Hercules
Fawcett111
Hercules
4,966
804
1,327
4,893
8,450
7,317
545
3,723
4,727
0
11,389
W
Baron Samedi
Fawcett133
Baron Samedi
3,931
278
746
1,907
6,038
2,859
558
3,944
2,094
16,062
541
L
Yu Huang
Lil Shooey
Yu Huang
9,650
352
0
500
5,292
1,859
0
1,561
3,555
17,277
0
L
3,924
1,256
35
1,321
7,224
2,328
0
2,454
4,638
6,026
0
W
Cliodhna
ShadowAxi
Cliodhna
7,667
0
623
1,546
8,949
3,681
0
3,713
5,236
0
16,529
L
Jing Wei
atillatyson
Jing Wei
2,511
1,964
284
1,490
6,951
2,138
0
2,462
4,345
0
6,538
L
Mercury
guutu
Mercury
5,025
1,052
772
1,502
6,750
2,393
0
2,801
3,851
0
8,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,174
Gold Earned
32,278
85
Minions Killed
67
0
Camps Cleared
0
774,170
Distance Traveled
653,881
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,913
989
8
1
0
189,116
0
L
Olorun
6,301
788
35
4
0
117,431
0
W
Agni
7,173
897
14
2
0
122,065
0
W
Hercules
7,727
966
16
2
0
158,747
0
W
Baron Samedi
7,788
974
42
5
0
143,316
0
L
Yu Huang
6,886
861
12
2
0
159,598
0
L
Freya
6,516
815
5
1
0
98,209
0
W
Cliodhna
7,573
947
5
1
0
160,926
0
L
Jing Wei
6,032
754
11
1
0
118,773
0
L
Mercury
6,543
818
4
1
0
159,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role