Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Cazadorian
Kuzenbo
Level 98
God Stats
2W - 4L
1,359 SR
Queue Stats
84W - 74L
1,544 Elo+
Solo
Surtr
Surtr
CopyCatGibbon
Surtr
Level 93
God Stats
150W - 105L
1,554 SR
Queue Stats
350W - 355L
1,441 Elo+
Solo
Neith
Neith
Mcisboss122436
Neith
Level 36
God Stats
3W - 3L
1,475 SR
Queue Stats
20W - 37L
1,472 Elo+
Solo
Ra
Ra
TenGates
Ra
Level 157
God Stats
6W - 5L
1,658 SR
Queue Stats
62W - 65L
1,515 Elo+
Solo
Team Averages
Level 108
1,509 SR
1,494 Elo+

VS

Team Averages
Level 121
1,552 SR
1,519 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CommieKnight
Cerberus
Level 152
God Stats
2W - 1L
1,710 SR
Queue Stats
297W - 260L
1,499 Elo+
Solo
Zeus
Zeus
EscobarIxIxNe
Zeus
Level 147
God Stats
3W - 2L
1,798 SR
Queue Stats
125W - 113L
1,514 Elo+
Party 1
Artemis
Artemis
SimpIePanda
Artemis
Level 96
God Stats
24W - 18L
1,641 SR
Queue Stats
298W - 245L
1,510 Elo+
Party 1
Cernunnos
Cernunnos
iStrelz
Cernunnos
Level 125
God Stats
0W - 6L
1,114 SR
Queue Stats
508W - 488L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
1 / 3 / 4
6,597
600
4,338
8,404
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Cazadorian
Kuzenbo
10
4 / 0 / 4
6,630
603
4,825
9,888
9,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
7 / 3 / 2
8,318
756
13,380
11,145
6,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 5
6,790
617
5,850
5,710
2,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 2 / 3
6,467
588
6,760
7,911
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
8
1 / 7 / 0
5,543
504
2,365
12,457
3,609
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
CommieKnight
Cerberus
11
1 / 6 / 2
6,511
592
4,644
15,364
9,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
3 / 2 / 2
6,501
591
4,118
5,119
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SimpIePanda
Artemis
12
3 / 1 / 3
6,183
562
4,996
9,522
3,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cernunnos
iStrelz
Cernunnos
14
1 / 0 / 1
7,365
670
5,495
6,905
2,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
9
9
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
3
4
1
L
Ix Chel
 
Ix Chel
1
7
0
0.14
W
Kuzenbo
Cazadorian
Kuzenbo
4
0
4
6
L
Cerberus
CommieKnight
Cerberus
1
6
2
0.33
W
7
3
2
2.67
L
3
2
2
2
W
1
1
5
3.5
L
Artemis
SimpIePanda
Artemis
3
1
3
4.5
W
3
2
3
2.25
L
Cernunnos
iStrelz
Cernunnos
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,153
Damage
21,618
43,058
Taken
49,367
22,632
Mitigated
19,512
16,127
Healing
18,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,338
140
379
2,434
8,404
2,543
0
2,549
5,855
39,390
2,022
L
Ix Chel
 
Ix Chel
2,365
594
1,796
3,171
12,457
3,609
170
6,034
6,259
16,513
0
W
Kuzenbo
Cazadorian
Kuzenbo
4,825
2,493
0
2,510
9,888
9,329
145
2,178
7,710
13,947
0
L
Cerberus
CommieKnight
Cerberus
4,644
201
0
4,993
15,364
9,085
0
2,549
12,032
42,777
0
W
13,380
6,797
0
4,235
11,145
6,312
580
4,359
6,786
2,191
58,845
L
4,118
458
0
654
5,119
1,254
0
3,091
1,748
38,648
0
W
5,850
1,942
0
1,636
5,710
2,005
270
161
5,549
0
58,491
L
Artemis
SimpIePanda
Artemis
4,996
1,513
0
4,207
9,522
3,068
0
3,213
6,224
0
33,610
W
6,760
599
171
4,762
7,911
2,443
0
1,880
6,031
54,196
0
L
Cernunnos
iStrelz
Cernunnos
5,495
3,207
0
3,475
6,905
2,496
850
1,268
5,637
0
70,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,802
Gold Earned
32,103
400
Minions Killed
414
0
Camps Cleared
0
1,160,573
Distance Traveled
1,044,955
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,597
600
78
7
0
237,772
0
L
Ix Chel
5,543
504
24
2
0
187,345
2
W
Kuzenbo
6,630
603
24
2
0
236,830
5
L
Cerberus
6,511
592
118
11
0
189,897
0
W
Surtr
8,318
756
106
10
0
223,607
0
L
Zeus
6,501
591
81
7
0
213,316
2
W
Neith
6,790
617
109
10
0
195,626
0
L
Artemis
6,183
562
55
5
0
225,906
3
W
Ra
6,467
588
83
8
0
266,738
2
L
Cernunnos
7,365
670
136
12
0
228,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role