Player Matchup

Sylvanus
Sylvanus
Holy-Cricket
Sylvanus
Level 99
God Stats
0W - 6L
1,386 SR
Queue Stats
74W - 73L
1,393 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Plinfa_Piplup
Tsukuyomi
Level 109
God Stats
2W - 3L
1,336 SR
Queue Stats
65W - 73L
1,353 Elo+
Party 1
Olorun
Olorun
Sensei349
Olorun
Level 149
God Stats
5W - 3L
1,683 SR
Queue Stats
147W - 158L
1,343 Elo+
Solo
Team Averages
Level 119
1,468 SR
1,363 Elo+

VS

Team Averages
Level 96
1,460 SR
1,377 Elo+
Arachne
Arachne
Succubus_King
Arachne
Level 137
God Stats
1W - 0L
1,269 SR
Queue Stats
24W - 25L
1,355 Elo+
Solo
Ao Kuang
Ao Kuang
YJ PaCK
Ao Kuang
Level 88
God Stats
19W - 14L
1,569 SR
Queue Stats
81W - 90L
1,394 Elo+
Solo
Bacchus
Bacchus
chalkywhite114
Bacchus
Level 62
God Stats
44W - 30L
1,543 SR
Queue Stats
233W - 280L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Holy-Cricket
Sylvanus
11
0 / 0 / 1
6,599
660
2,316
3,100
2,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
Plinfa_Piplup
Tsukuyomi
11
0 / 2 / 1
6,862
686
4,344
5,714
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Sensei349
Olorun
13
1 / 2 / 0
7,469
747
4,558
5,142
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
1 / 0 / 1
8,212
821
2,128
5,174
2,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
YJ PaCK
Ao Kuang
14
3 / 0 / 0
8,469
847
4,198
7,319
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 1 / 2
7,583
758
4,785
10,511
11,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
4
4
Deaths
1
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Holy-Cricket
Sylvanus
0
0
1
0.5
L
Tsukuyomi
Plinfa_Piplup
Tsukuyomi
0
2
1
0.25
L
Olorun
Sensei349
Olorun
1
2
0
0.5
W
Arachne
1
0
1
1.5
W
Ao Kuang
YJ PaCK
Ao Kuang
3
0
0
3
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,218
Damage
11,111
13,956
Taken
23,004
6,501
Mitigated
17,937
4,144
Healing
6,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Holy-Cricket
Sylvanus
2,316
429
1,149
1,045
3,100
2,669
0
1,411
1,610
8,911
0
L
Tsukuyomi
Plinfa_Piplup
Tsukuyomi
4,344
595
0
832
5,714
2,100
0
3,080
2,561
0
22,002
L
Olorun
Sensei349
Olorun
4,558
2,440
0
1,118
5,142
1,732
0
3,839
1,133
25,242
0
W
Arachne
2,128
1,226
0
2,140
5,174
2,106
704
2,113
3,051
0
19,537
W
Ao Kuang
YJ PaCK
Ao Kuang
4,198
818
0
1,854
7,319
4,528
1,606
2,045
5,264
35,851
0
W
4,785
102
0
2,217
10,511
11,303
561
2,762
7,740
17,330
1,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,930
Gold Earned
24,264
100
Minions Killed
127
0
Camps Cleared
0
393,621
Distance Traveled
553,537
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,599
660
13
1
0
105,487
0
L
Tsukuyomi
6,862
686
38
4
0
136,945
0
L
Olorun
7,469
747
49
5
0
151,189
0
W
Arachne
8,212
821
46
5
0
193,033
0
W
Ao Kuang
8,469
847
56
6
0
177,062
0
W
Bacchus
7,583
758
25
3
0
183,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role