Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Balvn
Achilles
Level 139
God Stats
2W - 1L
1,647 SR
Queue Stats
101W - 97L
1,589 Elo+
Solo
Hades
Hades
TheJiggster35
Hades
Level 139
God Stats
132W - 104L
1,544 SR
Queue Stats
506W - 482L
1,517 Elo+
Solo
Athena
Athena
nikfang
Athena
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,524 Elo+
Solo
Artemis
Artemis
theoldGAWKGAWK
Artemis
Level 32
God Stats
16W - 14L
1,499 SR
Queue Stats
52W - 75L
1,432 Elo+
Solo
Team Averages
Level 108
1,538 SR
1,512 Elo+

VS

Team Averages
Level 97
1,513 SR
1,504 Elo+
Hou Yi
Hou Yi
Flashy30
Hou Yi
Level 88
God Stats
0W - 1L
1,705 SR
Queue Stats
100W - 93L
1,419 Elo+
Solo
Ares
Ares
K1Lomano
Ares
Level 109
God Stats
14W - 11L
1,565 SR
Queue Stats
288W - 271L
1,517 Elo+
Solo
Tiamat
Tiamat
pitukoO
Tiamat
Level 152
God Stats
1W - 2L
1,531 SR
Queue Stats
55W - 52L
1,548 Elo+
Solo
Mercury
Mercury
redlay
Mercury
Level 48
God Stats
0W - 2L
1,198 SR
Queue Stats
2W - 3L
1,516 Elo+
Solo
Ra
Ra
whet4uBABE
Ra
Level 89
God Stats
119W - 125L
1,567 SR
Queue Stats
345W - 334L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
2 / 1 / 0
8,129
581
5,673
9,750
4,497
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Balvn
Achilles
14
8 / 1 / 4
8,768
626
9,606
9,828
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
7 / 2 / 2
8,589
614
7,494
10,435
5,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
nikfang
Athena
12
3 / 0 / 8
8,001
572
3,475
9,282
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 1 / 6
7,377
527
8,169
5,025
1,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Flashy30
Hou Yi
12
1 / 3 / 0
7,169
512
5,679
6,877
2,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
10
0 / 4 / 0
6,275
448
3,472
13,110
9,942
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
pitukoO
Tiamat
12
1 / 8 / 1
7,388
528
7,664
11,524
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
redlay
Mercury
13
1 / 5 / 0
6,927
495
2,000
11,645
4,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 1 / 0
6,704
479
3,618
5,846
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
21
Kills
5
5
Deaths
21
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
0
2
W
Achilles
Balvn
Achilles
8
1
4
10
L
Hou Yi
Flashy30
Hou Yi
1
3
0
0.33
L
Ares
0
4
0
0
W
7
2
2
4
W
Athena
nikfang
Athena
3
0
8
7
L
Tiamat
pitukoO
Tiamat
1
8
1
0.19
L
Mercury
redlay
Mercury
1
5
0
0.2
W
1
1
6
4
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,417
Damage
22,433
44,320
Taken
49,002
25,606
Mitigated
23,281
22,255
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,673
330
0
5,602
9,750
4,497
0
3,324
5,880
52,155
496
W
Achilles
Balvn
Achilles
9,606
2,850
0
5,351
9,828
3,881
92
1,839
7,837
0
62,229
L
Hou Yi
Flashy30
Hou Yi
5,679
2,516
0
2,493
6,877
2,418
180
701
6,176
0
59,339
L
Ares
3,472
312
0
2,158
13,110
9,942
0
2,470
10,640
20,090
186
W
7,494
615
807
6,611
10,435
5,482
261
4,832
5,282
51,529
953
W
Athena
nikfang
Athena
3,475
1,282
0
1,820
9,282
9,922
0
2,439
6,817
21,952
0
L
Tiamat
pitukoO
Tiamat
7,664
115
0
1,485
11,524
4,707
0
5,944
5,460
41,023
402
L
Mercury
redlay
Mercury
2,000
535
0
2,099
11,645
4,066
559
2,553
9,092
0
58,260
W
8,169
3,203
0
2,064
5,025
1,824
0
1,342
3,683
0
48,512
L
3,618
691
0
3,007
5,846
2,148
0
4,291
1,155
32,349
1,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,864
Gold Earned
34,463
371
Minions Killed
390
0
Camps Cleared
0
1,384,803
Distance Traveled
1,292,778
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,129
581
96
7
0
249,693
0
W
Achilles
8,768
626
85
6
0
309,608
4
L
Hou Yi
7,169
512
123
9
0
268,226
2
L
Ares
6,275
448
21
2
0
253,404
2
W
Hades
8,589
614
80
6
0
263,514
1
W
Athena
8,001
572
18
1
0
309,494
3
L
Tiamat
7,388
528
75
5
0
262,312
0
L
Mercury
6,927
495
100
7
0
320,443
0
W
Artemis
7,377
527
92
7
0
252,494
0
L
Ra
6,704
479
71
5
0
188,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role