Player Matchup

Fafnir
Fafnir
Braddish
Fafnir
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 11L
1,339 Elo+
Party 1
Ravana
Ravana
K4rnaH
Ravana
Level 129
God Stats
1W - 0L
1,409 SR
Queue Stats
156W - 162L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
LuckyPrince5420
Gilgamesh
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 191L
1,569 Elo+
Solo
Medusa
Medusa
pajuice
Medusa
Level 80
God Stats
9W - 4L
1,564 SR
Queue Stats
17W - 15L
1,395 Elo+
Party 1
Baron Samedi
Baron Samedi
psddtgb7x15
Baron Samedi
Level 105
God Stats
51W - 40L
1,539 SR
Queue Stats
643W - 625L
1,505 Elo+
Solo
Team Averages
Level 81
1,502 SR
1,455 Elo+

VS

Team Averages
Level 77
1,509 SR
1,500 Elo+
Merlin
Merlin
MIDNEEDDIE
Merlin
Level 129
God Stats
23W - 23L
1,535 SR
Queue Stats
633W - 647L
1,457 Elo+
Solo
Danzaburou
Danzaburou
PVT_Sea_Otter
Danzaburou
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
5W - 8L
1,584 Elo+
Party 2
Pele
Pele
Quon-Wick04
Pele
Level 84
God Stats
32W - 35L
1,500 SR
Queue Stats
281W - 295L
1,472 Elo+
Solo
Raijin
Raijin
t4atguy
Raijin
Level 85
God Stats
12W - 16L
1,469 SR
Queue Stats
359W - 346L
1,493 Elo+
Solo
Maui
Maui
xXPillCosbyXx420
Maui
Level 83
God Stats
74W - 60L
1,538 SR
Queue Stats
160W - 146L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Braddish
Fafnir
11
2 / 0 / 4
7,266
519
4,392
9,360
8,859
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
K4rnaH
Ravana
14
5 / 1 / 2
8,248
589
5,443
7,465
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
LuckyPrince5420
Gilgamesh
14
3 / 2 / 1
8,594
614
3,510
11,097
5,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
pajuice
Medusa
13
1 / 2 / 5
6,815
487
5,589
8,159
2,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Baron Samedi
psddtgb7x15
Baron Samedi
15
3 / 4 / 3
8,376
598
7,690
9,829
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
MIDNEEDDIE
Merlin
14
3 / 3 / 0
8,090
578
7,125
9,927
2,926
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
PVT_Sea_Otter
Danzaburou
9
2 / 4 / 0
6,640
474
5,739
7,646
2,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 0
5,585
399
628
4,703
1,516
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
t4atguy
Raijin
13
4 / 4 / 1
7,477
534
6,303
8,962
3,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
6,558
468
3,922
7,561
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
14
Kills
9
9
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Braddish
Fafnir
2
0
4
4
W
Ravana
K4rnaH
Ravana
5
1
2
6
W
Gilgamesh
LuckyPrince5420
Gilgamesh
3
2
1
1.75
L
Merlin
MIDNEEDDIE
Merlin
3
3
0
1
L
Danzaburou
PVT_Sea_Otter
Danzaburou
2
4
0
0.5
L
0
1
0
0
W
Medusa
pajuice
Medusa
1
2
5
1.75
W
Baron Samedi
psddtgb7x15
Baron Samedi
3
4
3
1.13
L
Raijin
t4atguy
Raijin
4
4
1
1.13
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,624
Damage
23,717
45,910
Taken
38,799
22,189
Mitigated
14,921
13,368
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Braddish
Fafnir
4,392
1,237
0
1,922
9,360
8,859
0
2,275
7,085
21,058
673
W
Ravana
K4rnaH
Ravana
5,443
2,140
0
5,210
7,465
2,270
0
3,314
4,151
0
58,526
W
Gilgamesh
LuckyPrince5420
Gilgamesh
3,510
1,084
0
2,744
11,097
5,499
0
4,257
6,840
0
59,440
L
Merlin
MIDNEEDDIE
Merlin
7,125
47
0
4,792
9,927
2,926
0
1,581
8,049
54,471
1,112
L
Danzaburou
PVT_Sea_Otter
Danzaburou
5,739
2,541
0
2,339
7,646
2,249
560
2,383
5,263
0
35,019
L
628
0
0
391
4,703
1,516
0
893
3,768
0
29,519
W
Medusa
pajuice
Medusa
5,589
1,924
0
711
8,159
2,733
0
1,298
6,861
0
51,154
W
Baron Samedi
psddtgb7x15
Baron Samedi
7,690
515
106
2,675
9,829
2,828
360
5,849
3,980
55,472
998
L
Raijin
t4atguy
Raijin
6,303
396
0
500
8,962
3,038
0
5,091
3,825
47,334
0
L
3,922
1,000
0
2,387
7,561
5,192
0
1,982
5,579
26,524
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,299
Gold Earned
34,350
403
Minions Killed
343
0
Camps Cleared
0
1,384,389
Distance Traveled
1,111,566
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
7,266
519
31
2
0
268,491
6
W
Ravana
8,248
589
102
7
0
314,828
0
W
Gilgamesh
8,594
614
109
8
0
268,847
0
L
Merlin
8,090
578
116
8
0
240,205
0
L
Danzaburou
6,640
474
51
4
0
201,530
0
L
Pele
5,585
399
46
3
0
187,802
1
W
Medusa
6,815
487
64
5
0
280,749
4
W
Baron Samedi
8,376
598
97
7
0
251,474
5
L
Raijin
7,477
534
90
6
0
245,331
3
L
Maui
6,558
468
40
3
0
236,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role