Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BornBrkeDiedRich
Sol
Level 137
God Stats
9W - 9L
1,515 SR
Queue Stats
358W - 387L
1,447 Elo+
Solo
Ares
Ares
F999
Ares
Level 151
God Stats
9W - 6L
1,552 SR
Queue Stats
445W - 454L
1,513 Elo+
Solo
Hou Yi
Hou Yi
JERRYFVS1230
Hou Yi
Level 44
God Stats
4W - 5L
1,348 SR
Queue Stats
201W - 235L
1,523 Elo+
Solo
Chaac
Chaac
Kutschka93
Chaac
Level 106
God Stats
4W - 3L
1,675 SR
Queue Stats
101W - 106L
1,459 Elo+
Solo
Team Averages
Level 121
1,518 SR
1,488 Elo+

VS

Team Averages
Level 125
1,539 SR
1,458 Elo+
Baba Yaga
Baba Yaga
AlannaPranha
Baba Yaga
Level 116
God Stats
20W - 16L
1,503 SR
Queue Stats
425W - 517L
1,401 Elo+
Solo
Shiva
Shiva
BionicMarmoset
Shiva
Level 153
God Stats
12W - 4L
1,698 SR
Queue Stats
369W - 367L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Garleera
Kukulkan
Level 49
God Stats
2W - 1L
1,498 SR
Queue Stats
31W - 40L
1,448 Elo+
Party 1
Zeus
Zeus
ThePapiSenpai
Zeus
Level 185
God Stats
9W - 6L
1,564 SR
Queue Stats
426W - 474L
1,486 Elo+
Solo
Ix Chel
Ix Chel
electricdivine
Ix Chel
Level 120
God Stats
1W - 1L
1,431 SR
Queue Stats
32W - 41L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
1 / 1 / 0
5,734
717
834
1,996
1,044
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
2 / 2 / 2
7,514
939
5,423
9,372
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
F999
Ares
14
1 / 4 / 1
7,188
899
7,603
12,423
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
7
0 / 1 / 2
5,598
700
2,431
1,703
531
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
13
1 / 4 / 3
6,760
845
6,224
7,693
4,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlannaPranha
Baba Yaga
14
5 / 0 / 6
8,116
1,015
7,183
6,642
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
1 / 1 / 6
7,276
910
5,940
9,982
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Garleera
Kukulkan
13
2 / 0 / 4
7,563
945
4,625
1,148
447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 3 / 8
7,349
919
4,851
7,430
4,062
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 1 / 9
8,421
1,053
7,505
5,148
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
12
12
Deaths
5
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
W
Baba Yaga
AlannaPranha
Baba Yaga
5
0
6
8
W
1
1
6
4
L
2
2
2
1.5
L
Ares
F999
Ares
1
4
1
0.38
W
Kukulkan
Garleera
Kukulkan
2
0
4
4
L
Hou Yi
0
1
2
1
L
Chaac
1
4
3
0.63
W
1
3
8
1.67
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,515
Damage
30,104
33,187
Taken
30,350
23,072
Mitigated
15,155
11,261
Healing
11,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
834
15
1,226
570
1,996
1,044
0
1,771
225
0
2,247
W
Baba Yaga
AlannaPranha
Baba Yaga
7,183
174
581
1,594
6,642
2,829
637
2,472
4,170
19,725
805
W
5,940
447
2,062
2,465
9,982
5,997
153
5,004
4,978
114
12,223
L
5,423
795
148
5,477
9,372
3,742
0
7,506
1,716
22,380
729
L
Ares
F999
Ares
7,603
395
0
1,880
12,423
13,341
0
8,525
3,642
11,090
780
W
Kukulkan
Garleera
Kukulkan
4,625
68
0
0
1,148
447
0
711
437
13,477
0
L
Hou Yi
2,431
456
124
312
1,703
531
0
1,261
408
0
6,869
L
Chaac
6,224
138
0
1,524
7,693
4,414
0
5,023
2,444
0
16,701
W
4,851
207
714
1,189
7,430
4,062
126
2,740
4,690
10,089
89
W
7,505
976
1,325
1,282
5,148
1,820
387
1,643
3,505
15,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,794
Gold Earned
38,725
75
Minions Killed
100
0
Camps Cleared
0
583,147
Distance Traveled
830,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,734
717
1
0
0
59,168
0
W
Baba Yaga
8,116
1,015
18
2
0
163,185
0
W
Shiva
7,276
910
10
1
0
196,606
0
L
Sol
7,514
939
31
4
0
136,990
0
L
Ares
7,188
899
9
1
0
155,178
0
W
Kukulkan
7,563
945
34
4
0
193,928
0
L
Hou Yi
5,598
700
9
1
0
62,381
0
L
Chaac
6,760
845
25
3
0
169,430
0
W
Zeus
7,349
919
14
2
0
100,839
0
W
Ix Chel
8,421
1,053
24
3
0
175,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role