Player Matchup

Chaac
Chaac
Partypooper314
Chaac
Level 146
God Stats
59W - 60L
1,432 SR
Queue Stats
474W - 493L
1,362 Elo+
Party 1
Chronos
Chronos
TummyTickler478
Chronos
Level 42
God Stats
2W - 3L
1,303 SR
Queue Stats
16W - 26L
1,271 Elo+
Solo
Danzaburou
Danzaburou
kaylamay314
Danzaburou
Level 109
God Stats
66W - 68L
1,465 SR
Queue Stats
228W - 231L
1,371 Elo+
Party 1
Team Averages
Level 99
1,400 SR
1,335 Elo+

VS

Team Averages
Level 128
1,511 SR
1,418 Elo+
Neith
Neith
IAntho
Neith
Level 143
God Stats
1W - 2L
1,450 SR
Queue Stats
68W - 89L
1,338 Elo+
Solo
Fafnir
Fafnir
Shulk3r1551
Fafnir
Level 118
God Stats
12W - 4L
1,576 SR
Queue Stats
106W - 92L
1,503 Elo+
Solo
Cerberus
Cerberus
Zulkhundae
Cerberus
Level 122
God Stats
639W - 756L
1,508 SR
Queue Stats
687W - 817L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,754
796
4,585
11,698
10,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 0 / 2
8,812
801
6,833
6,511
1,853
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
kaylamay314
Danzaburou
15
4 / 2 / 1
9,742
886
8,691
7,261
2,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IAntho
Neith
5
0 / 0 / 0
6,204
564
0
0
0
Fafnir
15
3 / 3 / 3
9,031
821
9,857
12,270
11,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
Zulkhundae
Cerberus
14
3 / 2 / 2
8,100
736
6,044
12,698
9,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
6
6
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
IAntho
Neith
0
0
0
0
W
0
4
3
0.38
L
Fafnir
3
3
3
1.5
W
1
0
2
2
L
Cerberus
Zulkhundae
Cerberus
3
2
2
2
W
Danzaburou
kaylamay314
Danzaburou
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,109
Damage
15,901
25,470
Taken
24,968
14,923
Mitigated
20,616
4,255
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
IAntho
Neith
0
0
0
0
0
0
0
0
0
0
0
W
4,585
97
55
1,343
11,698
10,924
89
5,412
5,896
0
25,745
L
Fafnir
9,857
3,490
0
3,448
12,270
11,148
0
2,804
9,208
30,552
0
W
6,833
2,401
0
333
6,511
1,853
1,750
4,448
2,052
36,089
1,499
L
Cerberus
Zulkhundae
Cerberus
6,044
75
0
1,961
12,698
9,468
0
3,778
8,561
11,914
346
W
Danzaburou
kaylamay314
Danzaburou
8,691
5,087
94
2,430
7,261
2,146
1,827
5,246
1,909
0
23,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,308
Gold Earned
23,335
150
Minions Killed
58
0
Camps Cleared
0
545,746
Distance Traveled
370,517
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,204
564
0
0
0
0
0
W
Chaac
8,754
796
52
5
0
176,852
1
L
Fafnir
9,031
821
47
4
0
181,838
0
W
Chronos
8,812
801
59
5
0
204,371
0
L
Cerberus
8,100
736
11
1
0
188,679
1
W
Danzaburou
9,742
886
39
4
0
164,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role