Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Conankillstreak
Aphrodite
Level 128
God Stats
0W - 2L
1,333 SR
Queue Stats
122W - 125L
1,550 Elo+
Solo
Cernunnos
Cernunnos
SPAinCodETY
Cernunnos
Level 160
God Stats
6W - 2L
1,734 SR
Queue Stats
164W - 180L
1,513 Elo+
Solo
Cabrakan
Cabrakan
WhoAskedBro
Cabrakan
Level 155
God Stats
2W - 5L
1,396 SR
Queue Stats
241W - 222L
1,555 Elo+
Solo
Ah Puch
Ah Puch
quirkyqwerti
Ah Puch
Level 148
God Stats
1W - 1L
1,754 SR
Queue Stats
210W - 209L
1,498 Elo+
Solo
Team Averages
Level 146
1,543 SR
1,523 Elo+

VS

Team Averages
Level 129
1,552 SR
1,538 Elo+
Shiva
Shiva
Cheekclaper1818
Shiva
Level 98
God Stats
5W - 7L
1,444 SR
Queue Stats
223W - 212L
1,531 Elo+
Party 1
Yemoja
Yemoja
Didi_HunT3r_
Yemoja
Level 156
God Stats
6W - 4L
1,509 SR
Queue Stats
381W - 391L
1,523 Elo+
Solo
Scylla
Scylla
JFree III
Scylla
Level 159
God Stats
4W - 6L
1,478 SR
Queue Stats
126W - 111L
1,543 Elo+
Party 1
Chaac
Chaac
lm 2 FAT 2 LOVE
Chaac
Level 85
God Stats
4W - 0L
1,779 SR
Queue Stats
110W - 101L
1,565 Elo+
Party 1
Vulcan
Vulcan
raygen_shi
Vulcan
Level 146
God Stats
10W - 6L
1,548 SR
Queue Stats
389W - 405L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
0 / 3 / 3
6,837
684
6,646
7,582
2,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Conankillstreak
Aphrodite
15
1 / 3 / 5
7,449
745
4,024
8,788
5,000
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
SPAinCodETY
Cernunnos
12
0 / 3 / 2
6,702
670
7,826
7,333
2,869
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
WhoAskedBro
Cabrakan
12
1 / 4 / 4
7,529
753
4,259
12,664
13,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
quirkyqwerti
Ah Puch
11
1 / 1 / 1
6,672
667
10,251
3,992
1,419
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 9
8,436
844
6,745
15,518
12,573
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
14
2 / 0 / 9
8,670
867
1,610
6,746
4,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Scylla
JFree III
Scylla
15
4 / 1 / 9
9,105
911
9,669
7,525
2,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 3 / 11
8,647
865
11,671
18,764
24,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
raygen_shi
Vulcan
14
3 / 1 / 6
8,245
825
8,482
4,378
1,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
3
Kills
14
14
Deaths
7
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
3
0.5
W
2
2
9
3.25
L
Aphrodite
Conankillstreak
Aphrodite
1
3
5
1.17
W
Yemoja
2
0
9
6.5
W
Scylla
JFree III
Scylla
4
1
9
8.5
L
Cernunnos
SPAinCodETY
Cernunnos
0
3
2
0.33
L
Cabrakan
WhoAskedBro
Cabrakan
1
4
4
0.75
W
3
3
11
2.83
L
Ah Puch
quirkyqwerti
Ah Puch
1
1
1
1.5
W
Vulcan
raygen_shi
Vulcan
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,006
Damage
38,177
40,359
Taken
52,931
25,902
Mitigated
46,929
14,270
Healing
30,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,646
2,222
0
0
7,582
2,980
0
4,329
3,253
0
22,322
W
6,745
362
2,498
4,288
15,518
12,573
112
4,454
11,064
0
9,858
L
Aphrodite
Conankillstreak
Aphrodite
4,024
395
3,103
3,474
8,788
5,000
0
5,433
3,355
11,248
232
W
Yemoja
1,610
467
14,774
3,024
6,746
4,873
300
3,248
3,498
4,266
524
W
Scylla
JFree III
Scylla
9,669
577
0
878
7,525
2,787
2,258
974
6,551
33,433
0
L
Cernunnos
SPAinCodETY
Cernunnos
7,826
2,473
1,060
1,550
7,333
2,869
0
4,402
2,931
0
26,534
L
Cabrakan
WhoAskedBro
Cabrakan
4,259
732
1,966
1,745
12,664
13,634
0
5,765
6,899
6,998
0
W
11,671
519
341
3,836
18,764
24,969
161
6,968
11,796
3,756
20,416
L
Ah Puch
quirkyqwerti
Ah Puch
10,251
153
611
761
3,992
1,419
0
2,078
1,914
19,771
769
W
Vulcan
raygen_shi
Vulcan
8,482
30
482
622
4,378
1,727
694
2,592
1,786
17,359
409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,189
Gold Earned
43,103
121
Minions Killed
145
0
Camps Cleared
0
814,841
Distance Traveled
941,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,837
684
32
3
0
158,817
0
W
Shiva
8,436
844
13
1
0
172,895
0
L
Aphrodite
7,449
745
18
2
0
163,265
0
W
Yemoja
8,670
867
24
2
0
158,716
0
W
Scylla
9,105
911
58
6
0
196,912
0
L
Cernunnos
6,702
670
42
4
0
144,877
0
L
Cabrakan
7,529
753
3
0
0
187,504
0
W
Chaac
8,647
865
24
2
0
210,871
0
L
Ah Puch
6,672
667
26
3
0
160,378
0
W
Vulcan
8,245
825
26
3
0
201,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role