Player Matchup

Kukulkan
Kukulkan
MATRIXCB
Kukulkan
Level 33
God Stats
46W - 38L
1,557 SR
Queue Stats
67W - 62L
1,528 Elo+
Solo
Rama
Rama
PeignePourChauve
Rama
Level 106
God Stats
4W - 8L
1,323 SR
Queue Stats
360W - 354L
1,576 Elo+
Solo
Hun Batz
Hun Batz
iiKapp
Hun Batz
Level 68
God Stats
17W - 19L
1,475 SR
Queue Stats
324W - 329L
1,409 Elo+
Solo
Team Averages
Level 69
1,452 SR
1,505 Elo+

VS

Team Averages
Level 118
1,425 SR
1,536 Elo+
Kuzenbo
Kuzenbo
ForgottenFex
Kuzenbo
Level 135
God Stats
2W - 3L
1,272 SR
Queue Stats
47W - 45L
1,538 Elo+
Party 1
Ao Kuang
Ao Kuang
Marcoph
Ao Kuang
Level 115
God Stats
12W - 12L
1,459 SR
Queue Stats
376W - 366L
1,539 Elo+
Solo
Charybdis
Charybdis
SirBoofington
Charybdis
Level 104
God Stats
10W - 6L
1,545 SR
Queue Stats
66W - 72L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MATRIXCB
Kukulkan
17
2 / 0 / 8
10,478
873
6,674
4,653
1,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 4
10,988
916
16,171
11,835
4,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
iiKapp
Hun Batz
18
2 / 0 / 7
10,555
880
12,389
9,906
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ForgottenFex
Kuzenbo
14
0 / 3 / 0
8,138
678
8,265
15,417
19,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ao Kuang
Marcoph
Ao Kuang
15
1 / 5 / 0
9,281
773
6,708
14,695
9,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
SirBoofington
Charybdis
14
0 / 4 / 0
8,453
704
4,577
11,272
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
12
Kills
1
1
Deaths
12
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ForgottenFex
Kuzenbo
0
3
0
0
W
Kukulkan
MATRIXCB
Kukulkan
2
0
8
6
L
Ao Kuang
Marcoph
Ao Kuang
1
5
0
0.2
W
8
1
4
10
L
Charybdis
SirBoofington
Charybdis
0
4
0
0
W
Hun Batz
iiKapp
Hun Batz
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,234
Damage
19,550
26,394
Taken
41,384
10,262
Mitigated
32,424
4,711
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ForgottenFex
Kuzenbo
8,265
2,430
0
1,302
15,417
19,898
0
2,323
12,840
22,122
248
W
Kukulkan
MATRIXCB
Kukulkan
6,674
422
110
521
4,653
1,623
578
2,497
1,891
51,086
0
L
Ao Kuang
Marcoph
Ao Kuang
6,708
1,647
0
5,168
14,695
9,039
0
3,055
11,470
28,969
3,613
W
16,171
11,178
0
1,991
11,835
4,082
1,619
6,790
4,766
0
35,425
L
Charybdis
SirBoofington
Charybdis
4,577
1,996
0
1,838
11,272
3,487
0
1,386
9,742
0
28,975
W
Hun Batz
iiKapp
Hun Batz
12,389
2,661
0
2,089
9,906
4,557
1,308
4,571
4,921
0
39,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,021
Gold Earned
25,872
190
Minions Killed
123
0
Camps Cleared
0
749,981
Distance Traveled
597,945
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,138
678
27
2
0
223,212
0
W
Kukulkan
10,478
873
93
8
0
256,440
2
L
Ao Kuang
9,281
773
41
3
0
217,764
0
W
Rama
10,988
916
37
3
0
217,775
0
L
Charybdis
8,453
704
55
5
0
156,969
0
W
Hun Batz
10,555
880
60
5
0
275,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role