Player Matchup

Chiron
Chiron
BaltaAv7
Chiron
Level 147
God Stats
1W - 0L
1,520 SR
Queue Stats
16W - 14L
1,526 Elo+
Solo
Ix Chel
Ix Chel
Folcha
Ix Chel
Level 146
God Stats
1W - 0L
1,285 SR
Queue Stats
65W - 57L
1,559 Elo+
Solo
Ymir
Ymir
MatadorDiGuey
Ymir
Level 158
God Stats
2W - 2L
1,743 SR
Queue Stats
80W - 65L
1,549 Elo+
Solo
Team Averages
Level 150
1,516 SR
1,545 Elo+

VS

Team Averages
Level 148
1,531 SR
1,498 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Martyn007
Surtr
Level 142
God Stats
3W - 2L
1,604 SR
Queue Stats
54W - 55L
1,511 Elo+
Party 1
Athena
Athena
RiccardoKahn
Athena
Level 109
God Stats
1W - 2L
1,489 SR
Queue Stats
14W - 17L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BaltaAv7
Chiron
13
1 / 1 / 7
7,278
910
5,337
4,078
1,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ix Chel
Folcha
Ix Chel
14
6 / 0 / 4
8,247
1,031
7,121
3,193
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 7
7,588
949
2,755
6,941
5,376
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 3 / 0
5,872
734
5,742
5,391
1,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Martyn007
Surtr
9
0 / 3 / 0
5,672
709
1,430
6,599
2,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
9
0 / 4 / 0
5,290
661
1,141
5,409
2,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
3
0
0
W
Chiron
BaltaAv7
Chiron
1
1
7
4.5
W
Ix Chel
Folcha
Ix Chel
6
0
4
8
L
Surtr
Martyn007
Surtr
0
3
0
0
W
3
0
7
6.5
L
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,213
Damage
8,313
14,212
Taken
17,399
7,604
Mitigated
6,546
4,320
Healing
1,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,742
479
0
370
5,391
1,491
0
2,690
2,626
21,709
0
W
Chiron
BaltaAv7
Chiron
5,337
1,915
627
873
4,078
1,347
2,610
1,124
2,861
0
25,688
W
Ix Chel
Folcha
Ix Chel
7,121
760
1,122
1,001
3,193
881
249
1,891
1,265
30,185
0
L
Surtr
Martyn007
Surtr
1,430
331
0
497
6,599
2,627
0
2,902
3,552
329
9,308
W
2,755
473
0
697
6,941
5,376
28
3,668
3,172
11,086
2,107
L
Athena
1,141
316
0
151
5,409
2,428
0
3,725
1,497
2,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,113
Gold Earned
16,834
133
Minions Killed
62
0
Camps Cleared
0
465,825
Distance Traveled
361,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,872
734
34
4
0
148,827
0
W
Chiron
7,278
910
63
8
0
138,993
0
W
Ix Chel
8,247
1,031
48
6
0
170,982
0
L
Surtr
5,672
709
22
3
0
114,398
0
W
Ymir
7,588
949
22
3
0
155,850
0
L
Athena
5,290
661
6
1
0
98,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role