Player Matchup

Merlin
Merlin
ImAndreiFTW
Merlin
Level 102
God Stats
2W - 1L
1,690 SR
Queue Stats
77W - 69L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
MaBoshiii
Baron Samedi
Level 125
God Stats
18W - 22L
1,505 SR
Queue Stats
194W - 187L
1,467 Elo+
Solo
Fenrir
Fenrir
Penguinplayer11
Fenrir
Level 97
God Stats
13W - 18L
1,501 SR
Queue Stats
96W - 118L
1,395 Elo+
Solo
Artemis
Artemis
Vavilova_n
Artemis
Level 45
God Stats
1W - 2L
1,600 SR
Queue Stats
4W - 12L
1,219 Elo+
Solo
Bellona
Bellona
atypicallegend
Bellona
Level 27
God Stats
13W - 10L
1,617 SR
Queue Stats
51W - 52L
1,458 Elo+
Party 2
Team Averages
Level 79
1,582 SR
1,410 Elo+

VS

Team Averages
Level 101
1,517 SR
1,468 Elo+
Ymir
Ymir
 
Ymir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LinderFrank
Neith
Level 109
God Stats
42W - 33L
1,534 SR
Queue Stats
97W - 85L
1,498 Elo+
Solo
Ah Puch
Ah Puch
Trafalgar_D_Kory
Ah Puch
Level 121
God Stats
13W - 8L
1,491 SR
Queue Stats
411W - 394L
1,471 Elo+
Solo
Poseidon
Poseidon
WIDERX_02
Poseidon
Level 108
God Stats
6W - 4L
1,312 SR
Queue Stats
152W - 122L
1,433 Elo+
Party 1
Scylla
Scylla
merce434_
Scylla
Level 51
God Stats
5W - 2L
1,746 SR
Queue Stats
122W - 137L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 2 / 3
7,648
588
5,372
6,901
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
MaBoshiii
Baron Samedi
11
3 / 3 / 0
7,160
551
4,505
13,217
7,659
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 6 / 2
6,053
466
2,040
10,360
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Vavilova_n
Artemis
11
0 / 5 / 3
6,414
493
2,516
7,461
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
5 / 5 / 2
7,417
571
6,269
13,581
9,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
2 / 0 / 10
6,986
537
6,240
9,666
6,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
9 / 2 / 4
8,172
629
13,704
9,378
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
3 / 2 / 7
7,930
610
7,531
4,668
1,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Poseidon
WIDERX_02
Poseidon
14
5 / 3 / 1
7,939
611
5,513
8,746
2,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
merce434_
Scylla
11
2 / 4 / 4
6,425
494
4,166
6,445
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
21
21
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
10
7
L
Merlin
2
2
3
1.75
W
9
2
4
5.5
L
Baron Samedi
MaBoshiii
Baron Samedi
3
3
0
1
L
0
6
2
0.17
W
3
2
7
3.25
L
Artemis
Vavilova_n
Artemis
0
5
3
0.3
W
Poseidon
WIDERX_02
Poseidon
5
3
1
1.83
L
5
5
2
1.2
W
Scylla
merce434_
Scylla
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,702
Damage
37,154
51,520
Taken
38,903
25,208
Mitigated
15,434
10,171
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,240
1,075
86
2,487
9,666
6,151
102
4,000
5,575
26,810
0
L
Merlin
5,372
701
0
929
6,901
2,405
0
3,729
3,172
53,399
0
W
13,704
6,969
0
4,078
9,378
2,927
393
2,805
6,531
0
38,862
L
Baron Samedi
MaBoshiii
Baron Samedi
4,505
390
581
4,014
13,217
7,659
208
4,546
8,671
19,792
0
L
2,040
369
0
1,615
10,360
3,626
386
4,295
6,065
0
32,676
W
7,531
98
0
529
4,668
1,669
997
435
4,155
47,639
1,067
L
Artemis
Vavilova_n
Artemis
2,516
874
0
530
7,461
1,860
632
5,664
1,797
0
25,114
W
Poseidon
WIDERX_02
Poseidon
5,513
1,113
0
679
8,746
2,851
310
1,000
7,643
59,950
2,267
L
6,269
2,211
0
2,502
13,581
9,658
0
5,188
8,393
0
34,914
W
Scylla
merce434_
Scylla
4,166
232
0
940
6,445
1,836
0
1,533
4,757
23,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,692
Gold Earned
37,452
301
Minions Killed
319
0
Camps Cleared
0
1,126,516
Distance Traveled
1,198,135
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,986
537
41
3
0
239,236
0
L
Merlin
7,648
588
106
8
0
248,615
0
W
Neith
8,172
629
57
4
0
234,941
0
L
Baron Samedi
7,160
551
36
3
0
202,642
4
L
Fenrir
6,053
466
56
4
0
241,348
1
W
Ah Puch
7,930
610
82
6
0
236,590
0
L
Artemis
6,414
493
51
4
0
196,657
0
W
Poseidon
7,939
611
100
8
0
262,817
0
L
Bellona
7,417
571
52
4
0
237,254
0
W
Scylla
6,425
494
39
3
0
224,551
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role