Player Matchup

Rama
Rama
ClaythPokeChamp
Rama
Level 275
God Stats
21W - 15L
1,553 SR
Queue Stats
606W - 544L
1,530 Elo+
Solo
Horus
Horus
Ctack
Horus
Level 192
God Stats
3W - 2L
1,790 SR
Queue Stats
329W - 315L
1,541 Elo+
Party 2
Poseidon
Poseidon
DαrthRevαn
Poseidon
Level 148
God Stats
2W - 0L
1,664 SR
Queue Stats
10W - 7L
1,588 Elo+
Party 2
Set
Set
Sparticus1001
Set
Level 126
God Stats
2W - 0L
1,499 SR
Queue Stats
129W - 136L
1,536 Elo+
Party 2
Sobek
Sobek
Vezonix
Sobek
Level 36
God Stats
4W - 1L
1,889 SR
Queue Stats
39W - 57L
1,545 Elo+
Solo
Team Averages
Level 155
1,679 SR
1,548 Elo+

VS

Team Averages
Level 118
1,583 SR
1,552 Elo+
Ymir
Ymir
LilBlueReign
Ymir
Level 155
God Stats
11W - 11L
1,570 SR
Queue Stats
487W - 494L
1,476 Elo+
Solo
Serqet
Serqet
NickiHeart
Serqet
Level 65
God Stats
6W - 4L
1,685 SR
Queue Stats
200W - 185L
1,537 Elo+
Solo
Thanatos
Thanatos
adcMAMBA
Thanatos
Level 64
God Stats
3W - 4L
1,459 SR
Queue Stats
169W - 182L
1,539 Elo+
Solo
Loki
Loki
lugox
Loki
Level 157
God Stats
3W - 4L
1,656 SR
Queue Stats
111W - 80L
1,631 Elo+
Party 1
Thor
Thor
photohitman
Thor
Level 149
God Stats
8W - 10L
1,546 SR
Queue Stats
83W - 67L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,723
702
4,533
2,754
897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Ctack
Horus
9
0 / 3 / 4
5,936
540
2,784
8,196
5,442
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Poseidon
DαrthRevαn
Poseidon
14
2 / 1 / 0
8,074
734
3,664
2,951
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 1 / 2
5,838
531
3,295
6,857
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
Vezonix
Sobek
11
0 / 3 / 2
5,589
508
1,893
8,192
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 1
7,983
726
8,106
9,527
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
NickiHeart
Serqet
13
1 / 0 / 2
6,170
561
2,266
4,918
2,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
adcMAMBA
Thanatos
1
0 / 0 / 0
3,640
331
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Loki
lugox
Loki
10
1 / 2 / 1
5,643
513
1,411
4,201
1,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 4 / 1
4,836
440
3,730
8,663
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
8
8
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Horus
Ctack
Horus
0
3
4
0.67
W
Poseidon
DαrthRevαn
Poseidon
2
1
0
2
L
5
2
1
2.75
L
Serqet
NickiHeart
Serqet
1
0
2
2
W
1
1
2
2
W
Sobek
Vezonix
Sobek
0
3
2
0.33
L
Thanatos
adcMAMBA
Thanatos
0
0
0
0
L
Loki
lugox
Loki
1
2
1
0.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,169
Damage
15,513
28,950
Taken
27,309
15,932
Mitigated
9,724
11,389
Healing
5,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,533
3,546
0
1,958
2,754
897
440
0
2,754
0
56,124
W
Horus
Ctack
Horus
2,784
1,089
397
2,360
8,196
5,442
38
1,410
6,396
0
23,291
W
Poseidon
DαrthRevαn
Poseidon
3,664
608
0
514
2,951
929
590
902
1,935
68,068
1,092
L
8,106
1,587
0
3,286
9,527
3,937
0
4,747
4,450
51,523
819
L
Serqet
NickiHeart
Serqet
2,266
373
0
914
4,918
2,152
0
480
4,438
0
41,344
W
3,295
1,006
0
3,106
6,857
2,994
488
913
5,873
0
38,525
W
Sobek
Vezonix
Sobek
1,893
180
0
3,054
8,192
5,670
145
4,238
3,535
21,347
0
L
Thanatos
adcMAMBA
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Loki
lugox
Loki
1,411
271
0
848
4,201
1,192
0
0
4,201
0
29,777
L
3,730
871
0
701
8,663
2,443
0
0
8,663
0
18,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,160
Gold Earned
28,272
388
Minions Killed
293
0
Camps Cleared
0
1,143,975
Distance Traveled
986,711
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,723
702
105
10
0
204,342
4
W
Horus
5,936
540
45
4
0
238,812
2
W
Poseidon
8,074
734
135
12
0
230,202
0
L
Ymir
7,983
726
107
10
0
208,954
2
L
Serqet
6,170
561
90
8
0
287,374
7
W
Set
5,838
531
68
6
0
265,114
0
W
Sobek
5,589
508
35
3
0
205,505
3
L
Thanatos
3,640
331
0
0
0
7,670
0
L
Loki
5,643
513
69
6
0
256,729
0
L
Thor
4,836
440
27
2
0
225,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role