Player Matchup

Artemis
Artemis
Gold V
Veloky
Artemis
Gold V
Level 116
God Stats
11W - 8L
1,959 SR
Queue Stats
38W - 35L
1,516 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
XxDrTeenyTinyxX
Amaterasu
Gold IV
Level 69
God Stats
30W - 22L
1,558 SR
Queue Stats
50W - 46L
1,541 MMR
Party 1
Scylla
Scylla
Gold IV
llS3rGy7ll
Scylla
Gold IV
Level 127
God Stats
8W - 10L
1,665 SR
Queue Stats
76W - 86L
1,516 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,727 SR
1,524 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,634 SR
1,633 MMR
Serqet
Serqet
Platinum IV
GOÐMODE
Serqet
Platinum IV
Level 235
God Stats
50W - 25L
1,760 SR
Queue Stats
205W - 212L
1,735 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
QUIIKSILVER967
Sylvanus
Gold IV
Level 93
God Stats
2W - 2L
1,495 SR
Queue Stats
89W - 102L
1,503 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Ålts
Baron Samedi
Platinum V
Level 63
God Stats
4W - 1L
1,646 SR
Queue Stats
67W - 59L
1,662 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Veloky
Artemis
16
4 / 6 / 2
11,228
749
16,346
16,427
5,505
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
XxDrTeenyTinyxX
Amaterasu
17
1 / 4 / 6
10,917
728
8,941
20,792
16,100
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
llS3rGy7ll
Scylla
17
2 / 5 / 4
10,727
715
8,425
9,665
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AphroditeCthulhuXing TianFafnirCerberus

VS

Bans
CabrakanBake KujiraKuzenboAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
GOÐMODE
Serqet
19
10 / 4 / 2
13,288
886
13,870
14,379
10,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
19
3 / 3 / 11
12,075
805
11,523
25,235
26,393
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
Ålts
Baron Samedi
20
2 / 0 / 13
12,152
810
13,785
13,919
20,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
7
Kills
15
15
Deaths
7
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
GOÐMODE
Serqet
10
4
2
2.75
W
Sylvanus
3
3
11
2.83
L
Artemis
Veloky
Artemis
4
6
2
0.83
L
Amaterasu
XxDrTeenyTinyxX
Amaterasu
1
4
6
1
L
Scylla
llS3rGy7ll
Scylla
2
5
4
0.8
W
Baron Samedi
Ålts
Baron Samedi
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,712
Damage
39,178
46,884
Taken
53,533
25,087
Mitigated
57,331
9,818
Healing
24,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
GOÐMODE
Serqet
13,870
3,704
0
1,813
14,379
10,034
1,867
2,730
11,649
662
40,767
W
Sylvanus
11,523
1,600
4,347
10,065
25,235
26,393
605
4,055
21,180
34,212
1,522
L
Artemis
Veloky
Artemis
16,346
9,153
0
4,850
16,427
5,505
280
7,986
8,337
0
53,091
L
Amaterasu
XxDrTeenyTinyxX
Amaterasu
8,941
2,794
0
4,572
20,792
16,100
39
11,350
7,501
0
28,814
L
Scylla
llS3rGy7ll
Scylla
8,425
1,019
0
396
9,665
3,482
216
4,656
4,929
29,742
0
W
Baron Samedi
Ålts
Baron Samedi
13,785
778
3,015
5,148
13,919
20,904
931
1,994
11,925
49,876
4,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,872
Gold Earned
37,515
163
Minions Killed
173
0
Camps Cleared
0
781,725
Distance Traveled
773,944
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,288
886
58
4
0
296,983
0
W
Sylvanus
12,075
805
56
4
0
225,590
8
L
Artemis
11,228
749
73
5
0
239,758
2
L
Amaterasu
10,917
728
34
2
0
291,910
0
L
Scylla
10,727
715
56
4
0
250,057
6
W
Baron Samedi
12,152
810
59
4
0
251,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role