Player Matchup

Sol
Sol
Akerrbeltz
Sol
Level 106
God Stats
591W - 610L
1,395 SR
Queue Stats
741W - 794L
1,330 Elo+
Solo
Vulcan
Vulcan
BIGDOG_240-
Vulcan
Level 40
God Stats
9W - 12L
1,469 SR
Queue Stats
39W - 45L
1,468 Elo+
Solo
Bacchus
Bacchus
GrandUchiha
Bacchus
Level 50
God Stats
16W - 16L
1,494 SR
Queue Stats
213W - 234L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
Lazerith00
Amaterasu
Level 97
God Stats
8W - 3L
1,772 SR
Queue Stats
359W - 384L
1,474 Elo+
Party 1
Izanami
Izanami
Mowthelegend
Izanami
Level 37
God Stats
103W - 137L
1,445 SR
Queue Stats
125W - 155L
1,410 Elo+
Party 1
Team Averages
Level 66
1,515 SR
1,430 Elo+

VS

Team Averages
Level 90
1,494 SR
1,436 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ALLDREAD
Ymir
Level 144
God Stats
11W - 7L
1,486 SR
Queue Stats
595W - 610L
1,468 Elo+
Solo
Lancelot
Lancelot
Alice345672732
Lancelot
Level 74
God Stats
11W - 9L
1,476 SR
Queue Stats
133W - 154L
1,412 Elo+
Solo
Ra
Ra
LufeKpo
Ra
Level 126
God Stats
8W - 13L
1,406 SR
Queue Stats
40W - 61L
1,363 Elo+
Solo
Danzaburou
Danzaburou
deadkingblue
Danzaburou
Level 59
God Stats
8W - 9L
1,600 SR
Queue Stats
98W - 122L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,106
1,021
1,641
1,798
523
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vulcan
9
0 / 2 / 0
4,855
971
1,058
1,459
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
GrandUchiha
Bacchus
10
0 / 2 / 1
5,288
1,058
2,610
6,517
5,997
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Lazerith00
Amaterasu
10
1 / 0 / 0
5,586
1,117
3,064
7,225
3,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Izanami
Mowthelegend
Izanami
10
0 / 1 / 1
5,417
1,083
2,155
6,372
2,045
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Team 1 Tickets

347

VS

Team 2 Tickets

426

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
1 / 0 / 5
5,843
1,169
5,998
3,194
2,299
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
10
1 / 0 / 6
6,411
1,282
5,744
5,085
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
11
2 / 1 / 2
5,910
1,182
855
2,357
896
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 0 / 4
5,639
1,128
3,546
1,517
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Danzaburou
deadkingblue
Danzaburou
10
1 / 0 / 5
5,833
1,167
3,097
1,899
564
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
6
7
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
5
3.5
W
Ymir
1
0
6
4
L
0
2
0
0
W
Lancelot
2
1
2
3
L
Vulcan
0
2
0
0
L
Bacchus
GrandUchiha
Bacchus
0
2
1
0.25
L
Amaterasu
Lazerith00
Amaterasu
1
0
0
1
W
1
0
4
3
L
Izanami
Mowthelegend
Izanami
0
1
1
0.5
W
Danzaburou
deadkingblue
Danzaburou
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,528
Damage
19,240
23,371
Taken
14,052
12,696
Mitigated
7,013
1,997
Healing
2,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,998
729
0
330
3,194
2,299
0
1,486
1,565
0
12,833
W
Ymir
5,744
1,185
40
699
5,085
2,891
0
1,208
3,738
9,390
0
L
1,641
403
0
96
1,798
523
0
754
1,044
5,244
0
W
Lancelot
855
230
67
206
2,357
896
0
1,189
1,139
0
8,772
L
Vulcan
1,058
0
0
0
1,459
418
0
272
1,187
2,725
0
L
Bacchus
GrandUchiha
Bacchus
2,610
226
0
325
6,517
5,997
0
2,868
3,649
7,220
283
L
Amaterasu
Lazerith00
Amaterasu
3,064
1,180
0
1,276
7,225
3,713
0
2,526
4,646
0
9,609
W
3,546
0
774
213
1,517
363
0
486
1,031
13,020
311
L
Izanami
Mowthelegend
Izanami
2,155
1,545
0
300
6,372
2,045
0
2,683
3,689
0
12,792
W
Danzaburou
deadkingblue
Danzaburou
3,097
887
0
208
1,899
564
0
657
1,242
0
12,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,252
Gold Earned
29,636
68
Minions Killed
100
3
Camps Cleared
3
361,957
Distance Traveled
527,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,843
1,169
22
4
1
113,682
0
W
Ymir
6,411
1,282
13
3
0
89,105
0
L
Sol
5,106
1,021
8
2
0
35,029
0
W
Lancelot
5,910
1,182
14
3
1
106,401
0
L
Vulcan
4,855
971
4
1
0
39,039
0
L
Bacchus
5,288
1,058
8
2
0
97,206
0
L
Amaterasu
5,586
1,117
12
2
1
99,418
0
W
Ra
5,639
1,128
23
5
0
115,375
0
L
Izanami
5,417
1,083
36
7
2
91,265
0
W
Danzaburou
5,833
1,167
28
6
1
103,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role