Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JT307
Skadi
Level 165
God Stats
2W - 0L
1,748 SR
Queue Stats
144W - 137L
1,479 Elo+
Solo
Ymir
Ymir
Vezonix
Ymir
Level 36
God Stats
9W - 9L
1,511 SR
Queue Stats
14W - 12L
1,529 Elo+
Solo
Sol
Sol
Voulskin
Sol
Level 123
God Stats
8W - 7L
1,518 SR
Queue Stats
33W - 33L
1,514 Elo+
Solo
Sun Wukong
Sun Wukong
Xardasis
Sun Wukong
Level 149
God Stats
2W - 1L
1,613 SR
Queue Stats
61W - 61L
1,504 Elo+
Solo
Team Averages
Level 112
1,578 SR
1,505 Elo+

VS

Team Averages
Level 125
1,430 SR
1,497 Elo+
Awilix
Awilix
 
Awilix
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ChefLeGoofy
Jing Wei
Level 155
God Stats
0W - 2L
1,244 SR
Queue Stats
108W - 161L
1,480 Elo+
Party 1
Athena
Athena
Firedusk13
Athena
Level 133
God Stats
92W - 149L
1,510 SR
Queue Stats
300W - 331L
1,500 Elo+
Party 1
Janus
Janus
IIIExiledIlI
Janus
Level 88
God Stats
3W - 6L
1,393 SR
Queue Stats
98W - 124L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
braintwistcha
Gilgamesh
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 3 / 4
9,161
573
9,735
9,957
4,460
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
JT307
Skadi
16
1 / 0 / 3
9,163
573
7,480
6,164
1,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Vezonix
Ymir
14
2 / 2 / 4
7,983
499
6,129
9,662
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 3
9,292
581
7,332
7,543
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Xardasis
Sun Wukong
14
5 / 0 / 4
9,398
587
6,889
7,934
6,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 3 / 2
7,664
479
5,896
10,500
3,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
ChefLeGoofy
Jing Wei
15
1 / 1 / 1
8,586
537
4,963
7,452
2,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Firedusk13
Athena
13
1 / 2 / 2
7,766
485
4,234
14,852
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 3 / 1
7,670
479
4,975
7,597
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
braintwistcha
Gilgamesh
13
1 / 3 / 1
7,478
467
4,291
13,129
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
3
4
1.33
L
Awilix
 
Awilix
2
3
2
1
L
Jing Wei
ChefLeGoofy
Jing Wei
1
1
1
1.5
L
Athena
Firedusk13
Athena
1
2
2
1
L
1
3
1
0.5
W
Skadi
JT307
Skadi
1
0
3
2.5
W
Ymir
Vezonix
Ymir
2
2
4
2
W
2
1
3
3.5
W
Sun Wukong
Xardasis
Sun Wukong
5
0
4
7
L
Gilgamesh
braintwistcha
Gilgamesh
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,565
Damage
24,359
41,260
Taken
53,530
19,060
Mitigated
30,738
15,916
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,735
354
0
4,573
9,957
4,460
482
1,300
8,194
64,058
1,260
L
Awilix
 
Awilix
5,896
1,341
0
2,149
10,500
3,789
0
2,984
7,516
0
56,158
L
Jing Wei
ChefLeGoofy
Jing Wei
4,963
2,806
0
3,463
7,452
2,811
0
2,936
4,516
0
74,618
L
Athena
Firedusk13
Athena
4,234
1,296
124
4,114
14,852
14,523
0
6,147
8,705
26,644
0
L
4,975
0
0
668
7,597
2,790
0
1,903
5,694
57,958
0
W
Skadi
JT307
Skadi
7,480
1,717
0
1,937
6,164
1,823
3,001
2,361
3,571
0
87,809
W
Ymir
Vezonix
Ymir
6,129
441
0
3,543
9,662
4,305
0
1,720
7,867
51,974
0
W
7,332
2,787
0
4,259
7,543
2,093
881
828
6,715
69,213
5,261
W
Sun Wukong
Xardasis
Sun Wukong
6,889
616
0
1,604
7,934
6,379
34
2,507
5,238
0
24,987
L
Gilgamesh
braintwistcha
Gilgamesh
4,291
1,146
0
2,710
13,129
6,825
0
9,047
4,082
0
41,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,997
Gold Earned
39,164
528
Minions Killed
484
0
Camps Cleared
0
1,528,091
Distance Traveled
1,630,553
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,161
573
120
8
0
257,390
2
L
Awilix
7,664
479
83
5
0
378,613
0
L
Jing Wei
8,586
537
139
9
0
306,771
3
L
Athena
7,766
485
47
3
0
330,836
0
L
Janus
7,670
479
139
9
0
313,989
0
W
Skadi
9,163
573
157
10
0
310,053
0
W
Ymir
7,983
499
72
5
0
341,685
6
W
Sol
9,292
581
140
9
0
301,011
0
W
Sun Wukong
9,398
587
39
2
0
317,952
4
L
Gilgamesh
7,478
467
76
5
0
300,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role