Player Matchup

Ah Puch
Ah Puch
Silver II
ItsManNKind
Ah Puch
Silver II
Level 265
God Stats
4W - 2L
1,499 SR
Queue Stats
518W - 642L
1,084 MMR
Solo
Hachiman
Hachiman
Silver V
MoTruth84
Hachiman
Silver V
Level 168
God Stats
16W - 14L
1,496 SR
Queue Stats
677W - 810L
696 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
koolj5050
Sun Wukong
Silver I
Level 147
God Stats
16W - 19L
1,486 SR
Queue Stats
223W - 237L
1,092 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 193
1,494 SR
957 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 124
1,471 SR
903 MMR
Ymir
Ymir
Bronze I
BuckLegends
Ymir
Bronze I
Level 118
God Stats
1W - 3L
1,568 SR
Queue Stats
202W - 266L
479 MMR
Solo
Hou Yi
Hou Yi
Silver IV
DiegoAmmo
Hou Yi
Silver IV
Level 100
God Stats
6W - 14L
1,393 SR
Queue Stats
27W - 55L
885 MMR
Solo
Ix Chel
Ix Chel
Bronze V
DimitryAgaiin
Ix Chel
Bronze V
Level 155
God Stats
0W - 3L
1,451 SR
Queue Stats
3W - 9L
1,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ItsManNKind
Ah Puch
19
9 / 5 / 5
14,189
835
17,822
10,077
4,055
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
MoTruth84
Hachiman
19
6 / 1 / 7
14,116
830
11,790
12,297
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
koolj5050
Sun Wukong
19
1 / 2 / 12
13,031
767
12,625
19,672
24,159
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
VulcanChaacNe ZhaZeusCthulhu

VS

Bans
KuzenboKumbhakarnaCerberusBacchusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 4
13,226
778
8,499
18,013
13,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
DiegoAmmo
Hou Yi
17
1 / 4 / 3
11,500
676
8,809
14,359
5,027
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
17
1 / 7 / 5
11,566
680
6,151
16,409
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
16
Kills
6
8
Deaths
16
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Hou Yi
DiegoAmmo
Hou Yi
1
4
3
0.63
L
Ix Chel
1
7
5
0.5
W
Ah Puch
ItsManNKind
Ah Puch
9
5
5
2.3
W
Hachiman
MoTruth84
Hachiman
6
1
7
9.5
W
Sun Wukong
koolj5050
Sun Wukong
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,237
Damage
23,459
42,046
Taken
48,781
32,553
Mitigated
24,152
5,625
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,499
1,323
0
2,070
18,013
13,962
228
5,866
12,042
35,258
1,377
L
Hou Yi
DiegoAmmo
Hou Yi
8,809
4,302
0
1,364
14,359
5,027
0
4,755
9,569
0
50,198
L
Ix Chel
6,151
888
1,739
5,308
16,409
5,163
0
7,018
9,354
34,653
0
W
Ah Puch
ItsManNKind
Ah Puch
17,822
102
0
748
10,077
4,055
950
3,724
6,107
70,950
563
W
Hachiman
MoTruth84
Hachiman
11,790
5,949
0
2,746
12,297
4,339
3,061
3,199
8,628
0
47,225
W
Sun Wukong
koolj5050
Sun Wukong
12,625
1,290
268
1,863
19,672
24,159
765
6,408
12,822
0
39,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,336
Gold Earned
36,292
201
Minions Killed
196
0
Camps Cleared
0
900,642
Distance Traveled
833,916
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,226
778
69
4
0
276,218
6
L
Hou Yi
11,500
676
82
5
0
284,951
1
L
Ix Chel
11,566
680
45
3
0
272,747
4
W
Ah Puch
14,189
835
87
5
0
260,852
5
W
Hachiman
14,116
830
77
5
0
283,113
8
W
Sun Wukong
13,031
767
37
2
0
356,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role