Player Matchup

Hel
Hel
Dimitristouhell
Hel
Level 27
God Stats
3W - 1L
1,860 SR
Queue Stats
4W - 5L
1,504 Elo+
Party 1
Guan Yu
Guan Yu
asencovam
Guan Yu
Level 33
God Stats
1W - 1L
1,270 SR
Queue Stats
32W - 35L
1,411 Elo+
Solo
Ymir
Ymir
hbglk
Ymir
Level 154
God Stats
19W - 12L
1,599 SR
Queue Stats
194W - 201L
1,468 Elo+
Solo
Vulcan
Vulcan
kk2007kk
Vulcan
Level 48
God Stats
1W - 0L
1,513 SR
Queue Stats
10W - 7L
1,580 Elo+
Party 1
Cupid
Cupid
qApplied
Cupid
Level 157
God Stats
2W - 1L
1,763 SR
Queue Stats
21W - 22L
1,444 Elo+
Solo
Team Averages
Level 84
1,601 SR
1,481 Elo+

VS

Team Averages
Level 83
1,403 SR
1,449 Elo+
Danzaburou
Danzaburou
Babacan50
Danzaburou
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 19L
1,285 Elo+
Solo
Nemesis
Nemesis
Krilloxx
Nemesis
Level 65
God Stats
4W - 7L
1,437 SR
Queue Stats
166W - 158L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
SloppyTopps6215
Zhong Kui
Level 68
God Stats
1W - 6L
1,200 SR
Queue Stats
232W - 246L
1,497 Elo+
Solo
Terra
Terra
jujukurby
Terra
Level 100
God Stats
2W - 5L
1,424 SR
Queue Stats
537W - 556L
1,468 Elo+
Solo
Merlin
Merlin
karimMrblue
Merlin
Level 146
God Stats
5W - 6L
1,454 SR
Queue Stats
137W - 131L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
7,798
487
5,011
9,848
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
asencovam
Guan Yu
14
4 / 1 / 5
9,748
609
8,605
12,749
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
hbglk
Ymir
15
5 / 2 / 8
9,292
581
9,480
12,394
5,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
kk2007kk
Vulcan
13
1 / 6 / 1
8,047
503
5,665
8,644
2,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cupid
qApplied
Cupid
14
5 / 0 / 5
9,088
568
12,499
7,513
2,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Babacan50
Danzaburou
14
1 / 4 / 2
8,263
516
9,900
11,701
5,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
Krilloxx
Nemesis
14
1 / 2 / 0
7,999
500
2,037
11,505
3,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
SloppyTopps6215
Zhong Kui
16
6 / 3 / 2
10,410
651
7,966
14,215
9,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Terra
jujukurby
Terra
13
2 / 3 / 1
7,779
486
4,105
16,389
9,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
14
5 / 3 / 3
9,039
565
8,668
9,668
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
15
15
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Babacan50
Danzaburou
1
4
2
0.5
W
0
6
4
0.33
L
Nemesis
Krilloxx
Nemesis
1
2
0
0.5
L
Zhong Kui
SloppyTopps6215
Zhong Kui
6
3
2
2.33
W
Guan Yu
asencovam
Guan Yu
4
1
5
6.5
W
Ymir
hbglk
Ymir
5
2
8
4.5
L
Terra
jujukurby
Terra
2
3
1
0.83
L
Merlin
5
3
3
2.17
W
Vulcan
kk2007kk
Vulcan
1
6
1
0.25
W
Cupid
qApplied
Cupid
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,260
Damage
32,676
51,148
Taken
63,478
25,067
Mitigated
30,314
20,306
Healing
31,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Babacan50
Danzaburou
9,900
4,026
0
3,921
11,701
5,057
637
1,268
10,433
0
62,819
W
5,011
368
1,970
2,822
9,848
3,054
644
6,189
3,659
48,220
0
L
Nemesis
Krilloxx
Nemesis
2,037
479
0
6,076
11,505
3,497
0
3,043
8,462
0
60,920
L
Zhong Kui
SloppyTopps6215
Zhong Kui
7,966
884
0
9,698
14,215
9,710
407
7,892
6,323
68,902
2,252
W
Guan Yu
asencovam
Guan Yu
8,605
1,145
1,361
6,089
12,749
11,276
0
3,387
9,362
0
44,608
W
Ymir
hbglk
Ymir
9,480
2,664
0
2,879
12,394
5,750
11
3,736
8,658
65,991
2,769
L
Terra
jujukurby
Terra
4,105
1,026
3,009
5,972
16,389
9,021
0
2,109
14,280
29,375
0
L
Merlin
8,668
222
0
3,078
9,668
3,029
0
5,937
3,731
51,853
1,289
W
Vulcan
kk2007kk
Vulcan
5,665
291
0
1,240
8,644
2,759
488
6,020
2,624
43,146
0
W
Cupid
qApplied
Cupid
12,499
7,334
742
3,203
7,513
2,228
0
1,776
5,737
0
80,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,973
Gold Earned
43,490
458
Minions Killed
472
0
Camps Cleared
0
1,555,118
Distance Traveled
1,425,205
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,263
516
93
6
0
281,305
4
W
Hel
7,798
487
95
6
0
301,691
0
L
Nemesis
7,999
500
105
7
0
339,605
0
L
Zhong Kui
10,410
651
131
8
0
232,404
1
W
Guan Yu
9,748
609
63
4
0
325,428
0
W
Ymir
9,292
581
89
6
0
333,264
0
L
Terra
7,779
486
40
3
0
324,330
2
L
Merlin
9,039
565
103
6
0
247,561
0
W
Vulcan
8,047
503
92
6
0
285,276
0
W
Cupid
9,088
568
119
7
0
309,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role