Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DaBreznsoiza
Ullr
Level 261
God Stats
2W - 9L
1,301 SR
Queue Stats
266W - 249L
1,567 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ShiroNiji
Morgan Le Fay
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 88L
1,604 Elo+
Party 1
Poseidon
Poseidon
iZerdox
Poseidon
Level 214
God Stats
8W - 3L
1,778 SR
Queue Stats
152W - 101L
1,639 Elo+
Party 1
Jormungandr
Jormungandr
xLingji
Jormungandr
Level 171
God Stats
0W - 1L
1,426 SR
Queue Stats
104W - 77L
1,653 Elo+
Party 1
Team Averages
Level 187
1,501 SR
1,593 Elo+

VS

Team Averages
Level 140
1,610 SR
1,538 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Antaga
Lancelot
Level 223
God Stats
3W - 0L
1,746 SR
Queue Stats
21W - 23L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
etwin42
Baron Samedi
Level 104
God Stats
7W - 3L
1,670 SR
Queue Stats
67W - 44L
1,598 Elo+
Solo
Amaterasu
Amaterasu
ickksk
Amaterasu
Level 155
God Stats
8W - 9L
1,535 SR
Queue Stats
465W - 411L
1,499 Elo+
Solo
Anhur
Anhur
kalarim1
Anhur
Level 108
God Stats
10W - 6L
1,596 SR
Queue Stats
640W - 530L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
0 / 5 / 0
4,107
411
2,123
5,693
856
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
1 / 5 / 1
5,349
535
3,901
8,042
1,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ShiroNiji
Morgan Le Fay
10
2 / 2 / 1
5,834
583
6,096
7,955
3,300
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
iZerdox
Poseidon
11
5 / 2 / 0
5,974
597
2,898
5,979
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xLingji
Jormungandr
11
2 / 2 / 2
5,962
596
6,697
8,469
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 1 / 8
6,091
609
4,121
7,626
3,439
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
Antaga
Lancelot
11
2 / 1 / 0
5,785
579
2,280
6,048
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
etwin42
Baron Samedi
11
1 / 4 / 2
5,933
593
4,736
5,993
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
ickksk
Amaterasu
12
2 / 3 / 1
6,806
681
5,217
9,385
5,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anhur
kalarim1
Anhur
12
8 / 1 / 1
7,512
751
9,078
7,049
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
10
Kills
15
16
Deaths
10
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
5
0
0
W
Erlang Shen
 
Erlang Shen
2
1
8
6
W
Lancelot
Antaga
Lancelot
2
1
0
2
L
1
5
1
0.3
L
Morgan Le Fay
ShiroNiji
Morgan Le Fay
2
2
1
1.25
W
Baron Samedi
etwin42
Baron Samedi
1
4
2
0.5
L
Poseidon
iZerdox
Poseidon
5
2
0
2.5
W
Amaterasu
ickksk
Amaterasu
2
3
1
0.83
W
Anhur
kalarim1
Anhur
8
1
1
8.5
L
Jormungandr
xLingji
Jormungandr
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
25,432
36,138
Taken
36,101
10,722
Mitigated
15,887
9,721
Healing
16,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,123
595
333
961
5,693
856
0
187
5,506
11,474
0
W
Erlang Shen
 
Erlang Shen
4,121
1,191
0
3,597
7,626
3,439
0
2,230
5,069
0
25,641
W
Lancelot
Antaga
Lancelot
2,280
499
0
2,095
6,048
2,434
0
2,043
3,903
0
43,577
L
3,901
1,142
0
754
8,042
1,472
0
0
8,042
0
34,646
L
Morgan Le Fay
ShiroNiji
Morgan Le Fay
6,096
822
0
3,842
7,955
3,300
0
0
7,498
38,738
709
W
Baron Samedi
etwin42
Baron Samedi
4,736
1,098
51
1,606
5,993
2,307
0
4,340
999
34,954
0
L
Poseidon
iZerdox
Poseidon
2,898
676
0
1,731
5,979
1,771
0
699
5,241
40,797
0
W
Amaterasu
ickksk
Amaterasu
5,217
1,959
0
4,034
9,385
5,561
0
6,381
3,004
0
45,908
W
Anhur
kalarim1
Anhur
9,078
4,622
0
5,037
7,049
2,146
0
1,359
5,453
0
54,656
L
Jormungandr
xLingji
Jormungandr
6,697
1,244
0
2,100
8,469
3,323
0
3,850
4,619
32,014
1,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,226
Gold Earned
32,127
310
Minions Killed
380
0
Camps Cleared
0
1,026,801
Distance Traveled
1,107,755
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,107
411
19
2
0
195,992
4
W
Erlang Shen
6,091
609
39
4
0
237,507
0
W
Lancelot
5,785
579
66
7
0
270,562
0
L
Ullr
5,349
535
72
7
0
195,585
0
L
Morgan Le Fay
5,834
583
75
8
0
212,097
0
W
Baron Samedi
5,933
593
87
9
0
190,706
0
L
Poseidon
5,974
597
76
8
0
221,889
0
W
Amaterasu
6,806
681
94
9
0
210,902
0
W
Anhur
7,512
751
94
9
0
198,078
2
L
Jormungandr
5,962
596
68
7
0
201,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role