Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ElinoraRose
Medusa
Level 90
God Stats
7W - 8L
1,466 SR
Queue Stats
121W - 95L
1,500 Elo+
Party 1
Janus
Janus
LÏun
Janus
Level 144
God Stats
11W - 9L
1,599 SR
Queue Stats
329W - 285L
1,539 Elo+
Solo
Chaac
Chaac
MorOfKei
Chaac
Level 69
God Stats
30W - 18L
1,649 SR
Queue Stats
263W - 255L
1,565 Elo+
Solo
Ymir
Ymir
YourLocalSupport
Ymir
Level 129
God Stats
70W - 65L
1,609 SR
Queue Stats
325W - 300L
1,530 Elo+
Party 1
Team Averages
Level 113
1,565 SR
1,527 Elo+

VS

Team Averages
Level 134
1,636 SR
1,536 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
CaPTaiN__BLa
Mercury
Level 72
God Stats
3W - 2L
1,653 SR
Queue Stats
140W - 145L
1,458 Elo+
Solo
Chang'e
Chang'e
JAK0BEN
Chang'e
Level 157
God Stats
38W - 24L
1,644 SR
Queue Stats
169W - 128L
1,589 Elo+
Solo
Poseidon
Poseidon
PuRe V3NoMzZ
Poseidon
Level 158
God Stats
3W - 2L
1,610 SR
Queue Stats
158W - 164L
1,537 Elo+
Solo
Hachiman
Hachiman
Yummykiller
Hachiman
Level 156
God Stats
3W - 2L
1,772 SR
Queue Stats
255W - 221L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 0 / 5
6,307
631
4,601
5,770
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
11
3 / 2 / 4
5,821
582
6,173
6,624
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
LÏun
Janus
13
5 / 0 / 3
7,057
706
5,665
5,523
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
MorOfKei
Chaac
12
3 / 1 / 0
7,162
716
4,951
10,571
9,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 8
6,187
619
5,301
7,872
6,320
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
2 / 5 / 0
5,539
554
4,748
12,745
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
CaPTaiN__BLa
Mercury
9
0 / 4 / 0
5,146
515
1,450
7,958
2,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
JAK0BEN
Chang'e
10
1 / 2 / 0
5,601
560
4,789
7,053
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
PuRe V3NoMzZ
Poseidon
9
0 / 5 / 0
5,147
515
1,949
5,107
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Yummykiller
Hachiman
10
0 / 3 / 2
5,579
558
6,907
7,313
2,397
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
18
Kills
3
3
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
5
7.5
L
Nike
 
Nike
2
5
0
0.4
L
Mercury
CaPTaiN__BLa
Mercury
0
4
0
0
W
Medusa
3
2
4
2.5
L
Chang'e
JAK0BEN
Chang'e
1
2
0
0.5
W
Janus
LÏun
Janus
5
0
3
6.5
W
Chaac
MorOfKei
Chaac
3
1
0
3
L
Poseidon
PuRe V3NoMzZ
Poseidon
0
5
0
0
W
2
0
8
6
L
Hachiman
Yummykiller
Hachiman
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,691
Damage
19,843
36,360
Taken
40,176
21,445
Mitigated
16,596
10,891
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
4,601
709
0
1,914
5,770
2,238
0
990
4,780
0
35,519
L
Nike
 
Nike
4,748
591
0
3,785
12,745
8,036
0
2,793
9,824
893
27,258
L
Mercury
CaPTaiN__BLa
Mercury
1,450
249
0
1,457
7,958
2,652
0
1,501
6,383
0
31,488
W
Medusa
6,173
2,400
0
860
6,624
2,094
0
53
6,571
0
36,863
L
Chang'e
JAK0BEN
Chang'e
4,789
542
40
4,140
7,053
2,166
0
1,049
5,950
31,579
1,353
W
Janus
LÏun
Janus
5,665
347
0
1,536
5,523
1,733
0
1,692
3,831
52,772
933
W
Chaac
MorOfKei
Chaac
4,951
630
0
5,062
10,571
9,060
0
4,270
6,301
0
53,255
L
Poseidon
PuRe V3NoMzZ
Poseidon
1,949
190
0
577
5,107
1,345
0
2,293
2,656
30,747
242
W
5,301
2,246
0
1,519
7,872
6,320
0
31
7,841
18,604
2,032
L
Hachiman
Yummykiller
Hachiman
6,907
4,081
0
3,165
7,313
2,397
0
2,864
4,449
0
42,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,534
Gold Earned
27,012
369
Minions Killed
294
0
Camps Cleared
0
1,119,464
Distance Traveled
1,002,116
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,307
631
61
6
0
262,679
0
L
Nike
5,539
554
18
2
0
223,970
0
L
Mercury
5,146
515
63
6
0
223,015
0
W
Medusa
5,821
582
71
7
0
209,125
0
L
Chang'e
5,601
560
67
7
0
212,246
4
W
Janus
7,057
706
116
12
0
242,817
2
W
Chaac
7,162
716
102
10
0
184,696
0
L
Poseidon
5,147
515
61
6
0
143,642
0
W
Ymir
6,187
619
19
2
0
220,147
7
L
Hachiman
5,579
558
85
9
0
199,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role