Player Matchup

Medusa
Medusa
BustaC
Medusa
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,688 Elo+
Party 1
Pele
Pele
LargePeaness
Pele
Level 64
God Stats
3W - 2L
1,504 SR
Queue Stats
170W - 183L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Oberraman
Morgan Le Fay
Level 158
God Stats
25W - 20L
1,495 SR
Queue Stats
494W - 464L
1,557 Elo+
Solo
Scylla
Scylla
PandasFriend123
Scylla
Level 85
God Stats
7W - 3L
1,642 SR
Queue Stats
76W - 78L
1,533 Elo+
Solo
Bellona
Bellona
toxictart
Bellona
Level 101
God Stats
5W - 3L
1,286 SR
Queue Stats
7W - 9L
1,380 Elo+
Solo
Team Averages
Level 84
1,485 SR
1,536 Elo+

VS

Team Averages
Level 143
1,445 SR
1,480 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Seiiyo
King Arthur
Level 139
God Stats
5W - 8L
1,378 SR
Queue Stats
336W - 346L
1,438 Elo+
Solo
He Bo
He Bo
Ztwxy
He Bo
Level 117
God Stats
3W - 5L
1,505 SR
Queue Stats
411W - 394L
1,517 Elo+
Solo
Atlas
Atlas
turboshoot
Atlas
Level 153
God Stats
3W - 9L
1,343 SR
Queue Stats
145W - 131L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BustaC
Medusa
14
2 / 4 / 2
8,012
616
8,611
9,134
2,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 2
6,675
513
5,840
11,286
3,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
Oberraman
Morgan Le Fay
15
3 / 0 / 0
8,980
691
3,256
5,336
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 1
8,102
623
7,902
5,795
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
toxictart
Bellona
10
0 / 1 / 1
5,786
445
2,354
6,295
3,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 4 / 1
7,045
542
5,972
9,124
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
 
Scylla
12
0 / 2 / 1
6,913
532
2,723
8,099
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Seiiyo
King Arthur
3
0 / 1 / 0
4,463
343
945
2,378
824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
Ztwxy
He Bo
12
2 / 2 / 2
6,289
484
8,887
10,296
2,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
11
1 / 2 / 4
6,696
515
4,266
9,920
8,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
11
Kills
7
7
Deaths
11
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
4
1
1.13
L
Scylla
 
Scylla
0
2
1
0.25
W
Medusa
BustaC
Medusa
2
4
2
0.75
W
2
2
2
1.5
W
Morgan Le Fay
Oberraman
Morgan Le Fay
3
0
0
3
W
4
0
1
4.5
L
King Arthur
Seiiyo
King Arthur
0
1
0
0
L
He Bo
Ztwxy
He Bo
2
2
2
1.5
W
Bellona
toxictart
Bellona
0
1
1
0.5
L
Atlas
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
22,793
37,846
Taken
39,817
13,137
Mitigated
16,559
10,707
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,972
2,252
0
2,412
9,124
2,494
264
1,312
7,779
0
52,052
L
Scylla
 
Scylla
2,723
738
0
1,700
8,099
1,843
0
5,416
2,567
50,725
864
W
Medusa
BustaC
Medusa
8,611
4,018
0
2,724
9,134
2,899
0
2,820
6,314
0
70,033
W
5,840
833
0
3,699
11,286
3,434
0
5,796
5,490
0
44,251
W
Morgan Le Fay
Oberraman
Morgan Le Fay
3,256
363
0
1,650
5,336
1,766
615
1,197
4,139
73,155
1,733
W
7,902
612
0
1,662
5,795
1,703
643
4,181
1,614
64,394
921
L
King Arthur
Seiiyo
King Arthur
945
49
0
810
2,378
824
0
968
1,410
0
7,186
L
He Bo
Ztwxy
He Bo
8,887
531
0
4,616
10,296
2,780
0
2,109
8,074
48,066
0
W
Bellona
toxictart
Bellona
2,354
251
189
783
6,295
3,335
0
1,714
4,581
0
14,388
L
Atlas
4,266
1,670
0
1,673
9,920
8,618
0
1,318
8,513
28,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
31,406
506
Minions Killed
340
0
Camps Cleared
0
1,419,094
Distance Traveled
1,093,608
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,045
542
91
7
0
259,087
3
L
Scylla
6,913
532
112
9
0
236,867
0
W
Medusa
8,012
616
119
9
0
262,329
1
W
Pele
6,675
513
60
5
0
326,974
6
W
Morgan Le Fay
8,980
691
160
12
0
253,717
5
W
Scylla
8,102
623
127
10
0
273,095
4
L
King Arthur
4,463
343
16
1
0
48,577
0
L
He Bo
6,289
484
84
6
0
292,858
0
W
Bellona
5,786
445
40
3
0
302,979
0
L
Atlas
6,696
515
37
3
0
256,219
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role