Player Matchup

Bacchus
Bacchus
PommesFritesART
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,523 Elo+
Solo
Martichoras
Martichoras
fearboy92
Martichoras
Level 129
God Stats
6W - 7L
1,458 SR
Queue Stats
618W - 617L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
icekida
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 55L
1,364 Elo+
Solo
Da Ji
Da Ji
xWarHoundx
Da Ji
Level 129
God Stats
5W - 5L
1,491 SR
Queue Stats
597W - 608L
1,464 Elo+
Solo
Surtr
Surtr
岑寂意何如丶
Surtr
Level 155
God Stats
1W - 1L
1,222 SR
Queue Stats
25W - 18L
1,526 Elo+
Solo
Team Averages
Level 113
1,434 SR
1,474 Elo+

VS

Team Averages
Level 68
1,480 SR
1,366 Elo+
Kali
Kali
Cziter2408
Kali
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Thoth
Thoth
Czolko62
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,212 Elo+
Party 1
Bastet
Bastet
Klaudupaa
Bastet
Level 164
God Stats
3W - 3L
1,532 SR
Queue Stats
146W - 159L
1,475 Elo+
Party 1
Skadi
Skadi
NOCOTYTO
Skadi
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 48L
1,396 Elo+
Party 1
Discordia
Discordia
xHades00
Discordia
Level 44
God Stats
2W - 4L
1,369 SR
Queue Stats
162W - 164L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 25
8,594
859
4,988
8,777
9,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
fearboy92
Martichoras
17
11 / 2 / 22
10,723
1,072
12,017
9,732
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
icekida
Ah Muzen Cab
15
3 / 3 / 21
9,004
900
6,570
8,872
4,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
16
14 / 4 / 18
10,796
1,080
14,053
13,696
14,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

16
8 / 3 / 21
9,627
963
9,879
9,005
3,882
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 2
6,534
653
2,067
10,487
3,603
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thoth
Czolko62
Thoth
14
0 / 9 / 4
7,296
730
3,518
10,475
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Klaudupaa
Bastet
14
2 / 7 / 3
8,125
813
6,897
11,781
4,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
NOCOTYTO
Skadi
12
4 / 8 / 0
7,976
798
4,730
10,222
3,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
xHades00
Discordia
16
6 / 4 / 3
9,710
971
12,866
7,179
2,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
24
36
Kills
12
14
Deaths
36
107
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Thoth
Czolko62
Thoth
0
9
4
0.22
L
Bastet
Klaudupaa
Bastet
2
7
3
0.5
L
Skadi
NOCOTYTO
Skadi
4
8
0
0.5
W
0
2
25
6.25
W
Martichoras
fearboy92
Martichoras
11
2
22
11
W
Ah Muzen Cab
icekida
Ah Muzen Cab
3
3
21
4.5
L
Discordia
xHades00
Discordia
6
4
3
1.88
W
Da Ji
14
4
18
5.75
W
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,507
Damage
30,078
50,082
Taken
50,144
36,428
Mitigated
15,988
16,307
Healing
5,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,067
308
0
1,180
10,487
3,603
82
1,415
8,817
0
7,175
L
Thoth
Czolko62
Thoth
3,518
280
0
344
10,475
2,937
0
1,279
9,033
13,073
0
L
Bastet
Klaudupaa
Bastet
6,897
1,370
387
1,168
11,781
4,003
0
1,226
10,370
0
16,536
L
Skadi
NOCOTYTO
Skadi
4,730
1,560
0
68
10,222
3,083
0
907
9,227
0
10,417
W
4,988
411
1,203
2,728
8,777
9,105
738
2,235
6,542
6,766
1,152
W
Martichoras
fearboy92
Martichoras
12,017
2,983
804
3,408
9,732
4,272
3,012
3,437
6,295
0
35,356
W
Ah Muzen Cab
icekida
Ah Muzen Cab
6,570
1,851
447
1,390
8,872
4,343
3,254
4,199
4,673
0
24,527
L
Discordia
xHades00
Discordia
12,866
241
394
1,479
7,179
2,362
0
431
6,541
28,561
0
W
Da Ji
14,053
1,285
528
2,588
13,696
14,826
376
3,300
10,396
0
16,566
W
9,879
3,600
1,318
1,893
9,005
3,882
609
3,213
5,792
694
15,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
39,641
120
Minions Killed
104
0
Camps Cleared
0
902,333
Distance Traveled
847,831
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,534
653
8
1
0
169,002
0
L
Thoth
7,296
730
13
1
0
154,985
0
L
Bastet
8,125
813
24
2
0
183,260
1
L
Skadi
7,976
798
15
2
0
148,400
0
W
Bacchus
8,594
859
4
0
0
188,459
0
W
Martichoras
10,723
1,072
55
6
0
162,721
0
W
Ah Muzen Cab
9,004
900
34
3
0
171,752
0
L
Discordia
9,710
971
44
4
0
192,184
0
W
Da Ji
10,796
1,080
8
1
0
197,600
0
W
Surtr
9,627
963
19
2
0
181,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role