Player Matchup

Ra
Ra
LOWK3YROBLOWE
Ra
Level 128
God Stats
56W - 58L
1,520 SR
Queue Stats
407W - 435L
1,404 Elo+
Solo
Xing Tian
Xing Tian
Lonelywolf90545
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 81L
1,503 Elo+
Solo
King Arthur
King Arthur
M4T14s_1003
King Arthur
Level 147
God Stats
46W - 22L
1,587 SR
Queue Stats
108W - 93L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Malpracticed22
Danzaburou
Level 105
God Stats
3W - 1L
1,593 SR
Queue Stats
31W - 38L
1,483 Elo+
Solo
Lancelot
Lancelot
Vorceful
Lancelot
Level 61
God Stats
80W - 79L
1,509 SR
Queue Stats
109W - 128L
1,437 Elo+
Solo
Team Averages
Level 114
1,542 SR
1,466 Elo+

VS

Team Averages
Level 126
1,554 SR
1,536 Elo+
Nu Wa
Nu Wa
Daneel0
Nu Wa
Level 178
God Stats
185W - 180L
1,575 SR
Queue Stats
335W - 304L
1,540 Elo+
Solo
Medusa
Medusa
SupaCrazySlayer
Medusa
Level 148
God Stats
9W - 14L
1,580 SR
Queue Stats
97W - 87L
1,530 Elo+
Solo
Susano
Susano
imawinsurrender
Susano
Level 144
God Stats
0W - 1L
1,296 SR
Queue Stats
2W - 2L
1,576 Elo+
Solo
Nike
Nike
leandro2018monto
Nike
Level 67
God Stats
4W - 2L
1,759 SR
Queue Stats
75W - 67L
1,483 Elo+
Solo
Hel
Hel
lol its gore
Hel
Level 95
God Stats
3W - 3L
1,560 SR
Queue Stats
385W - 332L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,008
802
1,034
2,178
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
Lonelywolf90545
Xing Tian
6
1 / 0 / 2
3,634
727
1,059
4,538
2,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
M4T14s_1003
King Arthur
8
3 / 0 / 0
4,263
853
2,285
3,418
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Danzaburou
Malpracticed22
Danzaburou
6
2 / 0 / 1
3,622
724
2,550
2,573
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Lancelot
Vorceful
Lancelot
6
2 / 1 / 3
3,847
769
1,004
2,689
898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Daneel0
Nu Wa
7
0 / 0 / 1
3,345
669
1,023
1,049
218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
3,100
620
2,060
1,961
470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
0 / 3 / 1
3,251
650
1,345
4,251
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 2 / 0
2,858
572
766
2,531
833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 2 / 0
3,533
707
1,464
3,638
1,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
1
1
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Daneel0
Nu Wa
0
0
1
0.5
W
0
0
1
0.5
W
Xing Tian
Lonelywolf90545
Xing Tian
1
0
2
2
W
King Arthur
M4T14s_1003
King Arthur
3
0
0
3
W
Danzaburou
Malpracticed22
Danzaburou
2
0
1
2.5
L
0
1
1
0.5
W
Lancelot
Vorceful
Lancelot
2
1
3
3.5
L
0
3
1
0.17
L
0
2
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,932
Damage
6,658
15,396
Taken
13,430
6,068
Mitigated
4,257
5,602
Healing
3,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Daneel0
Nu Wa
1,023
279
0
75
1,049
218
0
338
643
17,251
0
W
1,034
44
108
1,170
2,178
583
0
670
1,508
25,088
253
W
Xing Tian
Lonelywolf90545
Xing Tian
1,059
148
0
934
4,538
2,627
0
896
3,642
8,606
0
W
King Arthur
M4T14s_1003
King Arthur
2,285
329
0
837
3,418
1,359
0
91
3,213
0
23,550
W
Danzaburou
Malpracticed22
Danzaburou
2,550
861
0
1,354
2,573
601
0
598
1,975
0
20,317
L
2,060
975
0
194
1,961
470
0
386
1,575
0
15,849
W
Lancelot
Vorceful
Lancelot
1,004
176
0
1,199
2,689
898
0
232
2,457
0
11,733
L
1,345
432
29
1,026
4,251
1,192
0
548
3,623
0
12,111
L
766
51
0
757
2,531
833
0
0
2,531
0
6,952
L
1,464
357
248
1,429
3,638
1,544
0
673
2,965
9,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,374
Gold Earned
16,087
174
Minions Killed
120
0
Camps Cleared
0
536,813
Distance Traveled
474,007
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,345
669
26
5
0
103,481
0
W
Ra
4,008
802
57
11
0
110,912
0
W
Xing Tian
3,634
727
15
3
0
112,140
1
W
King Arthur
4,263
853
37
7
0
104,103
0
W
Danzaburou
3,622
724
36
7
0
93,401
0
L
Medusa
3,100
620
34
7
0
100,577
1
W
Lancelot
3,847
769
29
6
0
116,257
0
L
Susano
3,251
650
29
6
0
110,394
0
L
Nike
2,858
572
15
3
0
54,615
0
L
Hel
3,533
707
16
3
0
104,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role