Player Matchup

Apollo
Apollo
Erp07
Apollo
Level 65
God Stats
1W - 2L
1,505 SR
Queue Stats
36W - 38L
1,465 Elo+
Solo
Chaac
Chaac
guu_bal00
Chaac
Level 83
God Stats
1W - 2L
1,476 SR
Queue Stats
107W - 120L
1,312 Elo+
Solo
Anubis
Anubis
thor123654
Anubis
Level 68
God Stats
184W - 181L
1,487 SR
Queue Stats
184W - 182L
1,388 Elo+
Solo
Team Averages
Level 72
1,489 SR
1,389 Elo+

VS

Team Averages
Level 106
1,554 SR
1,393 Elo+
Cthulhu
Cthulhu
ChozenOne7
Cthulhu
Level 68
God Stats
6W - 3L
1,659 SR
Queue Stats
70W - 83L
1,381 Elo+
Solo
Danzaburou
Danzaburou
HellBoy514
Danzaburou
Level 65
God Stats
47W - 44L
1,469 SR
Queue Stats
303W - 345L
1,370 Elo+
Solo
Bastet
Bastet
conundrum216
Bastet
Level 184
God Stats
7W - 6L
1,534 SR
Queue Stats
956W - 1,057L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Erp07
Apollo
10
0 / 4 / 1
7,098
710
3,600
6,584
2,201
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
guu_bal00
Chaac
13
1 / 3 / 0
7,727
773
5,396
10,629
10,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
thor123654
Anubis
12
1 / 6 / 1
7,640
764
7,198
7,476
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ChozenOne7
Cthulhu
14
2 / 1 / 7
8,720
872
5,569
8,767
6,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
HellBoy514
Danzaburou
16
7 / 0 / 3
9,850
985
6,960
8,477
3,175
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
13
4 / 1 / 7
8,970
897
7,686
8,199
4,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
13
13
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ChozenOne7
Cthulhu
2
1
7
5.5
L
Apollo
Erp07
Apollo
0
4
1
0.13
W
Danzaburou
HellBoy514
Danzaburou
7
0
3
8.5
W
Bastet
4
1
7
7.5
L
Chaac
guu_bal00
Chaac
1
3
0
0.33
L
Anubis
thor123654
Anubis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,194
Damage
20,215
24,689
Taken
25,443
15,392
Mitigated
13,221
1,802
Healing
6,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ChozenOne7
Cthulhu
5,569
666
0
975
8,767
6,042
317
2,209
6,558
21,914
2,448
L
Apollo
Erp07
Apollo
3,600
1,107
0
0
6,584
2,201
0
1,389
5,195
0
21,240
W
Danzaburou
HellBoy514
Danzaburou
6,960
4,020
0
3,845
8,477
3,175
1,739
1,910
6,563
0
31,889
W
Bastet
7,686
2,014
0
1,272
8,199
4,004
306
3,107
5,088
0
22,433
L
Chaac
guu_bal00
Chaac
5,396
389
0
1,041
10,629
10,222
0
2,459
8,170
0
21,027
L
Anubis
thor123654
Anubis
7,198
118
0
761
7,476
2,969
0
1,425
6,051
16,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,465
Gold Earned
27,540
82
Minions Killed
120
0
Camps Cleared
0
493,586
Distance Traveled
622,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,720
872
26
3
0
185,144
0
L
Apollo
7,098
710
35
4
0
141,643
0
W
Danzaburou
9,850
985
64
6
0
200,701
0
W
Bastet
8,970
897
30
3
0
236,305
0
L
Chaac
7,727
773
28
3
0
181,766
0
L
Anubis
7,640
764
19
2
0
170,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role