Player Matchup

Ymir
Ymir
ALEJAANDRO_99
Ymir
Level 142
God Stats
13W - 9L
1,611 SR
Queue Stats
135W - 140L
1,488 Elo+
Party 1
Nike
Nike
Grimjow976814
Nike
Level 128
God Stats
6W - 1L
1,824 SR
Queue Stats
170W - 167L
1,447 Elo+
Solo
Ne Zha
Ne Zha
Phlet
Ne Zha
Level 125
God Stats
4W - 0L
1,600 SR
Queue Stats
170W - 160L
1,518 Elo+
Solo
Ra
Ra
SamuelRR15Fenix
Ra
Level 153
God Stats
2W - 1L
1,420 SR
Queue Stats
122W - 112L
1,488 Elo+
Party 1
Medusa
Medusa
elcrack_001
Medusa
Level 101
God Stats
12W - 6L
1,598 SR
Queue Stats
56W - 51L
1,523 Elo+
Party 1
Team Averages
Level 130
1,611 SR
1,493 Elo+

VS

Team Averages
Level 99
1,525 SR
1,481 Elo+
Discordia
Discordia
 
Discordia
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DMan1007
Ullr
Level 139
God Stats
2W - 11L
1,217 SR
Queue Stats
289W - 286L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
K otic1701
Cthulhu
Level 143
God Stats
12W - 4L
1,796 SR
Queue Stats
188W - 203L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
MrAesthetic55
Kumbhakarna
Level 140
God Stats
10W - 10L
1,623 SR
Queue Stats
344W - 345L
1,473 Elo+
Party 2
Pele
Pele
NJR 101
Pele
Level 43
God Stats
11W - 12L
1,491 SR
Queue Stats
53W - 52L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
7,014
638
3,310
7,650
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 0 / 1
6,499
591
3,525
9,328
5,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Phlet
Ne Zha
14
4 / 0 / 2
7,356
669
6,362
8,763
3,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 0
6,468
588
5,092
8,049
2,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
13
4 / 1 / 4
7,372
670
7,385
5,274
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 2 / 0
6,298
573
7,836
7,100
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ullr
11
1 / 5 / 0
6,115
556
3,937
8,104
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Cthulhu
K otic1701
Cthulhu
12
0 / 1 / 0
6,729
612
3,522
6,186
4,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
MrAesthetic55
Kumbhakarna
9
0 / 3 / 2
5,513
501
2,859
12,398
7,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Pele
NJR 101
Pele
9
0 / 2 / 0
5,035
458
2,473
8,588
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
0
1
W
4
1
5
6.5
L
Ullr
1
5
0
0.2
W
0
0
1
0.5
L
Cthulhu
K otic1701
Cthulhu
0
1
0
0
L
Kumbhakarna
MrAesthetic55
Kumbhakarna
0
3
2
0.33
L
Pele
NJR 101
Pele
0
2
0
0
W
Ne Zha
Phlet
Ne Zha
4
0
2
5
W
1
1
0
1
W
Medusa
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
20,627
39,064
Taken
42,376
18,170
Mitigated
19,406
13,891
Healing
12,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,836
163
0
2,726
7,100
2,347
0
3,772
3,328
51,001
1,105
W
3,310
1,113
0
2,307
7,650
4,997
234
3,389
3,944
13,929
332
L
Ullr
3,937
1,517
0
1,271
8,104
2,637
636
714
7,390
0
43,672
W
3,525
378
0
3,026
9,328
5,272
0
2,523
6,265
0
40,724
L
Cthulhu
K otic1701
Cthulhu
3,522
504
0
2,462
6,186
4,637
0
0
5,630
37,659
2,223
L
Kumbhakarna
MrAesthetic55
Kumbhakarna
2,859
240
0
4,020
12,398
7,179
0
2,893
9,428
20,567
1,143
L
Pele
NJR 101
Pele
2,473
317
0
1,788
8,588
2,606
0
772
7,816
0
30,960
W
Ne Zha
Phlet
Ne Zha
6,362
1,815
0
2,161
8,763
3,569
0
969
7,754
0
74,103
W
5,092
190
792
4,493
8,049
2,563
588
5,026
2,374
48,271
851
W
Medusa
7,385
2,910
0
1,112
5,274
1,769
768
323
4,951
0
53,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,709
Gold Earned
29,690
396
Minions Killed
365
0
Camps Cleared
0
1,102,953
Distance Traveled
1,068,584
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,298
573
101
9
0
237,790
1
W
Ymir
7,014
638
22
2
0
199,866
1
L
Ullr
6,115
556
91
8
0
181,469
0
W
Nike
6,499
591
79
7
0
216,730
5
L
Cthulhu
6,729
612
104
9
0
220,309
0
L
Kumbhakarna
5,513
501
24
2
0
183,594
0
L
Pele
5,035
458
45
4
0
245,422
0
W
Ne Zha
7,356
669
115
10
0
284,199
0
W
Ra
6,468
588
89
8
0
202,420
0
W
Medusa
7,372
670
91
8
0
199,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role