Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Asa7riiksz
Xing Tian
Level 156
God Stats
2W - 1L
1,561 SR
Queue Stats
63W - 50L
1,583 Elo+
Solo
Tyr
Tyr
NamNamKun
Tyr
Level 66
God Stats
3W - 3L
1,580 SR
Queue Stats
130W - 142L
1,458 Elo+
Party 1
Thanatos
Thanatos
TheDarkWizard35
Thanatos
Level 126
God Stats
23W - 16L
1,628 SR
Queue Stats
53W - 44L
1,538 Elo+
Solo
Team Averages
Level 101
1,554 SR
1,516 Elo+

VS

Team Averages
Level 115
1,589 SR
1,492 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Seiiyo
King Arthur
Level 139
God Stats
5W - 8L
1,358 SR
Queue Stats
332W - 338L
1,443 Elo+
Solo
Neith
Neith
asgsah
Neith
Level 106
God Stats
0W - 1L
1,431 SR
Queue Stats
110W - 88L
1,581 Elo+
Solo
Loki
Loki
pe3kabootv
Loki
Level 68
God Stats
7W - 3L
1,874 SR
Queue Stats
210W - 216L
1,460 Elo+
Solo
Janus
Janus
欧阳海晏
Janus
Level 120
God Stats
6W - 3L
1,781 SR
Queue Stats
224W - 230L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 0 / 2
4,117
823
798
671
129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
 
Jing Wei
6
1 / 1 / 0
3,242
648
1,225
2,477
545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Asa7riiksz
Xing Tian
6
0 / 0 / 1
3,456
691
1,912
5,375
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,343
669
922
4,770
1,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
7
2 / 0 / 1
3,893
779
2,507
4,842
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
5
0 / 1 / 1
3,358
672
1,432
3,766
2,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Seiiyo
King Arthur
7
2 / 0 / 0
4,200
840
2,599
3,505
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
asgsah
Neith
6
1 / 0 / 0
3,494
699
3,323
2,217
587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 0
2,735
547
609
1,922
350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
3,553
711
1,025
3,087
601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
3
3
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
2
2
W
Jing Wei
 
Jing Wei
1
1
0
1
L
Kuzenbo
 
Kuzenbo
0
1
1
0.5
W
Xing Tian
Asa7riiksz
Xing Tian
0
0
1
0.5
W
0
2
0
0
L
King Arthur
Seiiyo
King Arthur
2
0
0
2
W
Thanatos
2
0
1
2.5
L
Neith
asgsah
Neith
1
0
0
1
L
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,364
Damage
8,988
18,135
Taken
14,497
5,856
Mitigated
5,928
9,151
Healing
4,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
798
0
0
406
671
129
0
210
419
18,123
415
W
Jing Wei
 
Jing Wei
1,225
1,077
0
719
2,477
545
0
483
1,994
0
11,372
L
Kuzenbo
 
Kuzenbo
1,432
590
0
1,538
3,766
2,646
0
1,269
2,465
7,224
0
W
Xing Tian
Asa7riiksz
Xing Tian
1,912
191
0
1,816
5,375
2,295
0
949
4,426
11,011
0
W
922
0
0
1,579
4,770
1,660
0
0
4,770
0
17,037
L
King Arthur
Seiiyo
King Arthur
2,599
263
0
1,000
3,505
1,744
0
82
3,386
0
23,137
W
Thanatos
2,507
555
0
4,631
4,842
1,227
0
652
4,106
0
22,277
L
Neith
asgsah
Neith
3,323
1,568
0
1,154
2,217
587
0
787
1,392
0
22,867
L
609
54
0
376
1,922
350
0
170
1,685
0
4,505
L
1,025
43
0
905
3,087
601
0
150
2,859
17,111
344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,051
Gold Earned
17,340
145
Minions Killed
139
0
Camps Cleared
0
562,754
Distance Traveled
486,477
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,117
823
32
6
0
104,031
0
W
Jing Wei
3,242
648
26
5
0
112,922
0
L
Kuzenbo
3,358
672
13
3
0
109,674
3
W
Xing Tian
3,456
691
9
2
0
106,715
0
W
Tyr
3,343
669
35
7
0
111,646
0
L
King Arthur
4,200
840
41
8
0
111,937
0
W
Thanatos
3,893
779
43
9
0
127,440
0
L
Neith
3,494
699
35
7
0
96,320
0
L
Loki
2,735
547
9
2
0
62,340
0
L
Janus
3,553
711
41
8
0
106,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role