Player Matchup

Terra
Terra
FellloN
Terra
Level 107
God Stats
18W - 4L
1,635 SR
Queue Stats
374W - 393L
1,484 Elo+
Solo
Janus
Janus
Fritosha13
Janus
Level 79
God Stats
5W - 6L
1,442 SR
Queue Stats
403W - 431L
1,478 Elo+
Solo
Nox
Nox
Ky0shir0s
Nox
Level 121
God Stats
2W - 0L
1,821 SR
Queue Stats
31W - 35L
1,442 Elo+
Solo
Jing Wei
Jing Wei
SGA-Ing-Angel
Jing Wei
Level 141
God Stats
3W - 0L
1,667 SR
Queue Stats
298W - 314L
1,434 Elo+
Solo
Ne Zha
Ne Zha
plasmagolem
Ne Zha
Level 28
God Stats
4W - 1L
1,768 SR
Queue Stats
82W - 78L
1,468 Elo+
Solo
Team Averages
Level 95
1,667 SR
1,461 Elo+

VS

Team Averages
Level 98
1,400 SR
1,470 Elo+
Hun Batz
Hun Batz
OlDirtyMeowMeow
Hun Batz
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
483W - 487L
1,526 Elo+
Solo
Maman Brigitte
Maman Brigitte
Raganor87
Maman Brigitte
Level 131
God Stats
0W - 3L
1,191 SR
Queue Stats
137W - 150L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
Veprecula
Sylvanus
Level 119
God Stats
0W - 2L
1,309 SR
Queue Stats
74W - 87L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
manana_mimetico8
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,356 Elo+
Solo
Apollo
Apollo
Лeжик
Apollo
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
FellloN
Terra
16
3 / 3 / 16
10,597
963
5,474
23,271
23,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
15
5 / 2 / 13
9,693
881
10,781
7,175
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 2 / 15
9,539
867
6,910
8,082
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SGA-Ing-Angel
Jing Wei
16
3 / 2 / 16
9,715
883
11,310
11,967
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
17
9 / 2 / 11
10,449
950
17,309
12,963
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
2 / 6 / 5
8,061
733
15,413
12,002
5,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Maman Brigitte
Raganor87
Maman Brigitte
17
3 / 6 / 5
9,046
822
10,073
15,950
7,389
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Veprecula
Sylvanus
15
1 / 4 / 3
7,799
709
6,613
15,028
12,701
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
1
0 / 1 / 0
2,936
267
0
530
4
Apollo
Лeжик
Apollo
16
3 / 6 / 6
8,983
817
5,252
14,164
5,164
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
23
Kills
9
11
Deaths
23
71
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Terra
FellloN
Terra
3
3
16
3.67
W
Janus
5
2
13
5.75
W
3
2
15
5.25
L
Hun Batz
2
6
5
0.75
L
Maman Brigitte
Raganor87
Maman Brigitte
3
6
5
0.92
W
Jing Wei
SGA-Ing-Angel
Jing Wei
3
2
16
5.5
L
Sylvanus
Veprecula
Sylvanus
1
4
3
0.63
L
Xbalanque
0
1
0
0
W
Ne Zha
9
2
11
7.25
L
Apollo
Лeжик
Apollo
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,784
Damage
37,351
63,458
Taken
57,674
41,031
Mitigated
30,944
32,016
Healing
17,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
FellloN
Terra
5,474
730
13,390
11,342
23,271
23,367
1,521
4,626
18,645
16,218
1,383
W
Janus
10,781
471
576
1,192
7,175
2,684
1,141
3,365
3,810
18,425
0
W
6,910
1,014
541
580
8,082
3,513
1,812
2,023
6,059
18,279
161
L
Hun Batz
15,413
439
244
827
12,002
5,686
0
3,925
7,957
0
27,885
L
Maman Brigitte
Raganor87
Maman Brigitte
10,073
129
1,650
3,188
15,950
7,389
0
7,143
8,429
25,167
428
W
Jing Wei
SGA-Ing-Angel
Jing Wei
11,310
4,705
11
2,744
11,967
4,994
1,762
2,853
9,114
0
22,685
L
Sylvanus
Veprecula
Sylvanus
6,613
2,694
3,762
4,437
15,028
12,701
0
5,635
8,997
14,656
0
L
Xbalanque
0
0
0
0
530
4
0
490
0
0
0
W
Ne Zha
17,309
1,972
344
1,296
12,963
6,473
1,685
3,559
9,404
0
42,158
L
Apollo
Лeжик
Apollo
5,252
2,850
1,185
2,647
14,164
5,164
0
4,495
9,501
0
15,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,993
Gold Earned
36,825
140
Minions Killed
86
0
Camps Cleared
0
1,050,375
Distance Traveled
724,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,597
963
21
2
0
183,916
0
W
Janus
9,693
881
29
3
0
209,782
0
W
Nox
9,539
867
32
3
0
199,280
0
L
Hun Batz
8,061
733
19
2
0
203,866
0
L
Maman Brigitte
9,046
822
28
3
0
175,506
0
W
Jing Wei
9,715
883
26
2
0
211,886
0
L
Sylvanus
7,799
709
8
1
0
166,925
0
L
Xbalanque
2,936
267
0
0
0
0
0
W
Ne Zha
10,449
950
32
3
0
245,511
0
L
Apollo
8,983
817
31
3
0
178,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role