Player Matchup

Ah Puch
Ah Puch
ManuCop5
Ah Puch
Level 224
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 74L
1,538 Elo+
Solo
Osiris
Osiris
MrNimbus3sm
Osiris
Level 160
God Stats
9W - 7L
1,548 SR
Queue Stats
926W - 973L
1,443 Elo+
Solo
Jormungandr
Jormungandr
SoulStealer1
Jormungandr
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 451L
1,431 Elo+
Solo
Ratatoskr
Ratatoskr
Symbols21
Ratatoskr
Level 157
God Stats
8W - 13L
1,436 SR
Queue Stats
467W - 439L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gotico6565
Ah Muzen Cab
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Team Averages
Level 149
1,497 SR
1,486 Elo+

VS

Team Averages
Level 119
1,389 SR
1,460 Elo+
Persephone
Persephone
 
Persephone
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Hanzou
Fafnir
Level 157
God Stats
3W - 8L
1,235 SR
Queue Stats
216W - 208L
1,486 Elo+
Solo
Fenrir
Fenrir
HoonsHouse7386
Fenrir
Level 60
God Stats
2W - 3L
1,209 SR
Queue Stats
251W - 265L
1,472 Elo+
Solo
Cerberus
Cerberus
Mutante_Ebano
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ManuCop5
Ah Puch
10
1 / 0 / 0
5,716
953
5,025
1,947
673
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Osiris
11
0 / 1 / 5
5,653
942
3,783
4,530
4,382
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
SoulStealer1
Jormungandr
11
2 / 3 / 1
5,948
991
4,817
6,390
4,573
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
Symbols21
Ratatoskr
10
1 / 2 / 2
5,574
929
3,858
6,269
2,828
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ah Muzen Cab
gotico6565
Ah Muzen Cab
11
1 / 1 / 3
5,839
973
2,680
3,525
1,333
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
3 / 1 / 4
7,289
1,215
7,982
3,356
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
 
Skadi
13
2 / 1 / 5
6,684
1,114
5,955
5,960
2,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Hanzou
Fafnir
11
0 / 1 / 5
6,539
1,090
1,110
4,969
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 1 / 6
6,353
1,059
3,684
4,952
3,877
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Mutante_Ebano
Cerberus
10
1 / 2 / 2
6,237
1,040
1,906
6,632
4,802
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
5
Kills
7
7
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
3
1
4
5
W
Skadi
 
Skadi
2
1
5
4.5
W
Fafnir
Hanzou
Fafnir
0
1
5
2.5
W
1
1
6
4
L
Ah Puch
ManuCop5
Ah Puch
1
0
0
1
L
Osiris
0
1
5
2.5
W
Cerberus
Mutante_Ebano
Cerberus
1
2
2
1
L
Jormungandr
SoulStealer1
Jormungandr
2
3
1
0.83
L
Ratatoskr
Symbols21
Ratatoskr
1
2
2
1
L
Ah Muzen Cab
gotico6565
Ah Muzen Cab
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,163
Damage
20,637
22,661
Taken
25,869
13,789
Mitigated
17,139
7,179
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
7,982
466
939
1,492
3,356
1,089
918
880
2,458
30,378
576
W
Skadi
 
Skadi
5,955
1,340
418
124
5,960
2,161
696
1,514
4,373
0
11,678
W
Fafnir
Hanzou
Fafnir
1,110
190
551
1,488
4,969
5,210
494
2,034
2,791
2,404
0
W
3,684
767
1,007
1,064
4,952
3,877
1,084
1,542
3,318
0
5,158
L
Ah Puch
ManuCop5
Ah Puch
5,025
358
253
1,027
1,947
673
0
927
1,020
13,927
66
L
Osiris
3,783
15
799
1,703
4,530
4,382
0
2,128
2,402
0
5,075
W
Cerberus
Mutante_Ebano
Cerberus
1,906
31
359
1,714
6,632
4,802
0
2,687
3,799
4,951
616
L
Jormungandr
SoulStealer1
Jormungandr
4,817
394
203
450
6,390
4,573
0
3,401
2,989
11,717
664
L
Ratatoskr
Symbols21
Ratatoskr
3,858
425
388
1,856
6,269
2,828
0
1,948
4,321
0
6,321
L
Ah Muzen Cab
gotico6565
Ah Muzen Cab
2,680
1,308
0
500
3,525
1,333
0
2,181
1,344
0
10,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
33,102
61
Minions Killed
110
0
Camps Cleared
0
563,926
Distance Traveled
637,903
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,289
1,215
64
11
0
120,533
0
W
Skadi
6,684
1,114
17
3
0
133,934
0
W
Fafnir
6,539
1,090
4
1
0
112,076
0
W
Fenrir
6,353
1,059
7
1
0
148,822
0
L
Ah Puch
5,716
953
25
4
0
86,416
0
L
Osiris
5,653
942
4
1
0
129,707
0
W
Cerberus
6,237
1,040
18
3
0
122,538
0
L
Jormungandr
5,948
991
11
2
0
109,384
0
L
Ratatoskr
5,574
929
4
1
0
129,767
0
L
Ah Muzen Cab
5,839
973
17
3
0
108,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role