Player Matchup

Cu Chulainn
Cu Chulainn
AlexisRuiz6817
Cu Chulainn
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,585 Elo+
Solo
Da Ji
Da Ji
Kaos2187
Da Ji
Level 154
God Stats
0W - 2L
1,223 SR
Queue Stats
275W - 260L
1,537 Elo+
Solo
Discordia
Discordia
OOgddogOO
Discordia
Level 117
God Stats
21W - 12L
1,627 SR
Queue Stats
620W - 645L
1,458 Elo+
Solo
Scylla
Scylla
davigamer11
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo
Maui
Maui
ΩHermesΩ
Maui
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 53L
1,510 Elo+
Solo
Team Averages
Level 99
1,470 SR
1,474 Elo+

VS

Team Averages
Level 127
1,556 SR
1,534 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Shmercury
Jing Wei
Level 138
God Stats
1W - 0L
1,751 SR
Queue Stats
116W - 118L
1,558 Elo+
Solo
Surtr
Surtr
legolas3869
Surtr
Level 142
God Stats
6W - 3L
1,606 SR
Queue Stats
236W - 186L
1,533 Elo+
Party 1
Anubis
Anubis
omegakaoz
Anubis
Level 129
God Stats
3W - 4L
1,425 SR
Queue Stats
166W - 161L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlexisRuiz6817
Cu Chulainn
13
2 / 8 / 3
7,597
760
5,214
13,815
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Kaos2187
Da Ji
15
4 / 5 / 5
8,975
898
4,628
10,132
10,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
OOgddogOO
Discordia
16
1 / 4 / 6
7,911
791
12,522
6,426
2,116
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
8
0 / 9 / 2
6,107
611
31
7,524
1,587
15
3 / 2 / 6
8,528
853
5,742
10,874
12,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
4 / 1 / 8
8,253
825
5,260
6,529
3,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Da Ji
 
Da Ji
11
1 / 4 / 12
7,524
752
4,386
8,709
3,613
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Jing Wei
Shmercury
Jing Wei
16
2 / 1 / 18
8,795
880
7,665
6,812
2,553
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
7 / 4 / 10
9,122
912
8,355
13,595
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
omegakaoz
Anubis
18
14 / 1 / 10
10,536
1,054
17,751
9,736
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
10
Kills
28
28
Deaths
11
22
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
8
8
W
Da Ji
 
Da Ji
1
4
12
1.75
L
Cu Chulainn
AlexisRuiz6817
Cu Chulainn
2
8
3
0.44
L
Da Ji
Kaos2187
Da Ji
4
5
5
1.3
L
Discordia
OOgddogOO
Discordia
1
4
6
1
W
Jing Wei
Shmercury
Jing Wei
2
1
18
11
L
Scylla
0
9
2
0.11
W
7
4
10
3
W
Anubis
omegakaoz
Anubis
14
1
10
19
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,137
Damage
43,417
48,771
Taken
45,381
39,303
Mitigated
26,452
7,214
Healing
21,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,260
1,206
1,180
2,137
6,529
3,070
913
2,870
3,578
0
7,656
W
Da Ji
 
Da Ji
4,386
643
884
2,081
8,709
3,613
187
2,837
5,772
0
6,810
L
Cu Chulainn
AlexisRuiz6817
Cu Chulainn
5,214
182
287
1,792
13,815
12,345
0
5,344
8,232
636
12,772
L
Da Ji
Kaos2187
Da Ji
4,628
266
592
300
10,132
10,420
0
4,777
5,270
0
12,258
L
Discordia
OOgddogOO
Discordia
12,522
149
633
743
6,426
2,116
0
2,249
4,010
34,951
0
W
Jing Wei
Shmercury
Jing Wei
7,665
5,054
1,092
2,148
6,812
2,553
823
3,868
2,828
0
22,156
L
Scylla
31
0
740
15
7,524
1,587
0
2,631
4,826
833
0
W
8,355
1,794
1,197
2,335
13,595
12,608
247
3,787
9,497
318
12,433
W
Anubis
omegakaoz
Anubis
17,751
655
3,214
5,281
9,736
4,608
575
4,915
4,663
41,261
0
L
5,742
350
431
1,681
10,874
12,835
0
3,068
7,444
10,028
933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,118
Gold Earned
44,230
97
Minions Killed
122
0
Camps Cleared
0
827,332
Distance Traveled
1,009,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,253
825
11
1
0
213,877
0
W
Da Ji
7,524
752
5
1
0
192,695
0
L
Cu Chulainn
7,597
760
21
2
0
194,065
0
L
Da Ji
8,975
898
20
2
0
129,016
0
L
Discordia
7,911
791
42
4
0
184,192
0
W
Jing Wei
8,795
880
40
4
0
212,683
0
L
Scylla
6,107
611
0
0
0
149,539
0
W
Surtr
9,122
912
6
1
0
201,672
0
W
Anubis
10,536
1,054
60
6
0
188,124
0
L
Maui
8,528
853
14
1
0
170,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role