Player Matchup

Artemis
Artemis
Lordjaime66
Artemis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,372 Elo+
Solo
Aphrodite
Aphrodite
PoptartNinja01
Aphrodite
Level 89
God Stats
6W - 7L
1,529 SR
Queue Stats
552W - 537L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
XxkrebzxX
Cu Chulainn
Level 109
God Stats
6W - 9L
1,514 SR
Queue Stats
332W - 325L
1,508 Elo+
Solo
Team Averages
Level 89
1,514 SR
1,466 Elo+

VS

Team Averages
Level 229
1,527 SR
1,498 Elo+
Cernunnos
Cernunnos
Go-Go_Mumbo
Cernunnos
Level 288
God Stats
18W - 32L
1,465 SR
Queue Stats
502W - 441L
1,502 Elo+
Solo
Amaterasu
Amaterasu
N3TEZ3N
Amaterasu
Level 149
God Stats
7W - 5L
1,514 SR
Queue Stats
574W - 560L
1,449 Elo+
Solo
Ra
Ra
T W I Z T I D X
Ra
Level 251
God Stats
19W - 15L
1,601 SR
Queue Stats
279W - 254L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lordjaime66
Artemis
13
1 / 5 / 6
8,501
708
7,366
8,922
2,849
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
PoptartNinja01
Aphrodite
14
0 / 5 / 4
8,733
728
4,043
10,901
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cu Chulainn
XxkrebzxX
Cu Chulainn
15
6 / 4 / 1
9,910
826
12,765
14,921
11,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Go-Go_Mumbo
Cernunnos
16
4 / 2 / 8
10,689
891
10,204
12,234
4,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
N3TEZ3N
Amaterasu
16
1 / 5 / 8
10,025
835
7,943
15,048
11,555
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

18
9 / 1 / 3
12,121
1,010
11,803
8,654
5,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
14
14
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Go-Go_Mumbo
Cernunnos
4
2
8
4
L
Artemis
Lordjaime66
Artemis
1
5
6
0.8
W
Amaterasu
N3TEZ3N
Amaterasu
1
5
8
1
L
Aphrodite
PoptartNinja01
Aphrodite
0
5
4
0.4
W
9
1
3
10.5
L
Cu Chulainn
XxkrebzxX
Cu Chulainn
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,174
Damage
29,950
34,744
Taken
35,936
18,302
Mitigated
22,114
9,160
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Go-Go_Mumbo
Cernunnos
10,204
4,481
0
3,124
12,234
4,893
2,126
656
11,280
0
39,711
L
Artemis
Lordjaime66
Artemis
7,366
2,668
0
0
8,922
2,849
0
1,959
6,863
0
21,325
W
Amaterasu
N3TEZ3N
Amaterasu
7,943
2,395
0
1,910
15,048
11,555
388
2,572
12,040
0
24,911
L
Aphrodite
PoptartNinja01
Aphrodite
4,043
256
3,123
3,503
10,901
3,944
86
4,246
6,355
21,705
445
W
11,803
343
2,636
4,395
8,654
5,666
1,085
639
7,739
47,397
927
L
Cu Chulainn
XxkrebzxX
Cu Chulainn
12,765
3,726
0
2,534
14,921
11,509
252
4,474
9,931
0
38,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,144
Gold Earned
32,835
126
Minions Killed
174
0
Camps Cleared
0
576,708
Distance Traveled
691,704
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,689
891
56
5
0
219,273
2
L
Artemis
8,501
708
26
2
0
169,837
0
W
Amaterasu
10,025
835
34
3
0
220,183
2
L
Aphrodite
8,733
728
46
4
0
204,423
0
W
Ra
12,121
1,010
84
7
0
252,248
5
L
Cu Chulainn
9,910
826
54
5
0
202,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role