Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Azuromus
Thor
Level 174
God Stats
5W - 10L
1,403 SR
Queue Stats
403W - 389L
1,510 Elo+
Solo
Bacchus
Bacchus
Yedsin
Bacchus
Level 33
God Stats
6W - 12L
1,429 SR
Queue Stats
9W - 19L
1,389 Elo+
Solo
Danzaburou
Danzaburou
babbyboo12
Danzaburou
Level 156
God Stats
30W - 33L
1,486 SR
Queue Stats
1,064W - 1,127L
1,426 Elo+
Solo
Team Averages
Level 139
1,464 SR
1,465 Elo+

VS

Team Averages
Level 75
1,611 SR
1,486 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BorchSuck
Sylvanus
Level 102
God Stats
23W - 9L
1,730 SR
Queue Stats
161W - 127L
1,580 Elo+
Solo
Atlas
Atlas
I3leed4Me
Atlas
Level 82
God Stats
19W - 20L
1,467 SR
Queue Stats
487W - 533L
1,404 Elo+
Solo
Bastet
Bastet
PeacetimeHalo13
Bastet
Level 38
God Stats
4W - 1L
1,903 SR
Queue Stats
24W - 21L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
takoyvottakoyrus
Zhong Kui
Level 53
God Stats
11W - 13L
1,457 SR
Queue Stats
143W - 169L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
3 / 0 / 0
6,546
1,309
6,344
2,826
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
 
Baron Samedi
11
0 / 3 / 2
5,843
1,169
2,459
4,179
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
10
0 / 3 / 2
5,407
1,081
1,520
5,181
1,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Yedsin
Bacchus
10
0 / 2 / 1
5,505
1,101
2,001
4,172
2,678
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Danzaburou
babbyboo12
Danzaburou
10
0 / 4 / 1
5,311
1,062
2,748
7,292
2,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

311

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
3 / 0 / 8
6,467
1,293
7,197
1,082
330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
BorchSuck
Sylvanus
11
1 / 0 / 9
6,074
1,215
2,785
3,234
2,822
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atlas
I3leed4Me
Atlas
11
4 / 0 / 5
6,391
1,278
4,065
1,414
693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
4 / 1 / 8
6,622
1,324
5,206
5,454
1,569
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
11
0 / 2 / 9
5,866
1,173
2,874
5,911
3,994
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
12
12
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
0
0
3
L
Baron Samedi
 
Baron Samedi
0
3
2
0.33
W
Discordia
 
Discordia
3
0
8
7
L
Thor
0
3
2
0.33
W
Sylvanus
BorchSuck
Sylvanus
1
0
9
5.5
W
Atlas
I3leed4Me
Atlas
4
0
5
6.5
W
4
1
8
8
L
Bacchus
Yedsin
Bacchus
0
2
1
0.25
L
Danzaburou
babbyboo12
Danzaburou
0
4
1
0.13
W
Zhong Kui
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,072
Damage
22,127
23,650
Taken
17,095
8,680
Mitigated
9,408
3,148
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
6,344
582
324
140
2,826
840
0
2,408
418
19,955
562
L
Baron Samedi
 
Baron Samedi
2,459
43
254
213
4,179
1,920
0
1,997
2,182
13,571
0
W
Discordia
 
Discordia
7,197
98
0
0
1,082
330
0
654
406
18,599
579
L
Thor
1,520
92
0
211
5,181
1,222
0
3,825
1,356
0
4,509
W
Sylvanus
BorchSuck
Sylvanus
2,785
392
1,211
1,209
3,234
2,822
0
1,833
1,297
5,210
0
W
Atlas
I3leed4Me
Atlas
4,065
1,012
0
405
1,414
693
0
971
375
9,739
0
W
5,206
763
0
752
5,454
1,569
0
3,272
2,078
0
7,728
L
Bacchus
Yedsin
Bacchus
2,001
244
0
571
4,172
2,678
0
2,935
1,237
3,561
0
L
Danzaburou
babbyboo12
Danzaburou
2,748
898
0
1,435
7,292
2,020
0
5,093
2,199
0
7,187
W
Zhong Kui
2,874
306
0
647
5,911
3,994
0
3,318
2,377
15,530
1,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,612
Gold Earned
31,420
93
Minions Killed
89
3
Camps Cleared
3
407,896
Distance Traveled
534,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,546
1,309
45
9
1
95,826
0
L
Baron Samedi
5,843
1,169
29
6
0
76,804
0
W
Discordia
6,467
1,293
25
5
2
116,543
0
L
Thor
5,407
1,081
2
0
1
89,051
0
W
Sylvanus
6,074
1,215
6
1
0
103,718
0
W
Atlas
6,391
1,278
15
3
0
103,952
0
W
Bastet
6,622
1,324
3
1
0
116,497
0
L
Bacchus
5,505
1,101
2
0
0
61,236
0
L
Danzaburou
5,311
1,062
15
3
1
84,979
0
W
Zhong Kui
5,866
1,173
40
8
1
93,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role