Player Matchup

Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
EdenStar-
Neith
Level 155
God Stats
6W - 4L
1,495 SR
Queue Stats
114W - 117L
1,450 Elo+
Party 2
Ares
Ares
Inarhi
Ares
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,751 Elo+
Party 1
Artio
Artio
Jaybirdxsr
Artio
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
153W - 160L
1,454 Elo+
Party 2
Surtr
Surtr
Pickter
Surtr
Level 52
God Stats
4W - 1L
1,496 SR
Queue Stats
38W - 43L
1,505 Elo+
Party 1
Team Averages
Level 118
1,498 SR
1,532 Elo+

VS

Team Averages
Level 147
1,448 SR
1,508 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
ClaudStrife2123
Artio
Level 182
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 74L
1,592 Elo+
Solo
Chiron
Chiron
HUNNI KISSEZ
Chiron
Level 64
God Stats
0W - 1L
1,311 SR
Queue Stats
9W - 13L
1,449 Elo+
Solo
Hera
Hera
MaddMann86
Hera
Level 144
God Stats
13W - 8L
1,644 SR
Queue Stats
440W - 460L
1,518 Elo+
Solo
Lancelot
Lancelot
WorldRunnR
Lancelot
Level 178
God Stats
0W - 2L
1,287 SR
Queue Stats
543W - 559L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 2 / 5
6,567
1,313
3,436
3,456
1,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Neith
EdenStar-
Neith
12
4 / 0 / 6
6,933
1,387
5,979
2,725
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Inarhi
Ares
9
0 / 1 / 6
6,007
1,201
1,746
4,223
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Artio
11
3 / 1 / 6
6,959
1,392
1,630
6,413
4,866
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Surtr
Pickter
Surtr
10
0 / 1 / 5
5,703
1,141
935
4,983
4,271
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 1
5,363
1,073
5,413
1,620
533
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 4 / 4
4,896
979
956
6,041
3,746
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chiron
10
3 / 2 / 1
5,672
1,134
3,355
3,851
1,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 3
4,982
996
5,515
3,311
942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lancelot
WorldRunnR
Lancelot
1
0 / 0 / 0
1,216
243
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
10
Kills
5
5
Deaths
10
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
5
2.75
L
Ah Puch
 
Ah Puch
2
1
1
2.5
L
0
4
4
0.5
W
Neith
EdenStar-
Neith
4
0
6
7
L
Chiron
3
2
1
1.75
W
Ares
Inarhi
Ares
0
1
6
3
W
Artio
3
1
6
6
L
0
3
3
0.5
W
Surtr
Pickter
Surtr
0
1
5
2.5
L
Lancelot
WorldRunnR
Lancelot
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
15,239
21,800
Taken
14,823
14,899
Mitigated
6,492
9,439
Healing
2,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,436
2,177
597
178
3,456
1,216
1,064
2,128
1,328
0
7,852
L
Ah Puch
 
Ah Puch
5,413
80
186
128
1,620
533
0
490
1,130
11,508
0
L
956
57
167
501
6,041
3,746
0
1,022
5,019
2,273
0
W
Neith
EdenStar-
Neith
5,979
844
1,632
1,134
2,725
1,011
1,293
1,486
1,239
0
22,789
L
Chiron
3,355
710
392
679
3,851
1,271
0
1,243
2,608
0
8,735
W
Ares
Inarhi
Ares
1,746
0
395
499
4,223
3,535
470
2,251
1,972
2,893
0
W
Artio
1,630
128
2,142
1,864
6,413
4,866
418
2,690
3,723
3,510
432
L
5,515
1,785
0
20
3,311
942
0
546
2,765
9,412
0
W
Surtr
Pickter
Surtr
935
287
281
717
4,983
4,271
493
3,329
1,654
88
4,517
L
Lancelot
WorldRunnR
Lancelot
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
22,129
63
Minions Killed
39
0
Camps Cleared
0
516,888
Distance Traveled
242,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,567
1,313
10
2
0
95,495
0
L
Ah Puch
5,363
1,073
19
4
0
35,985
0
L
Artio
4,896
979
2
0
0
65,486
0
W
Neith
6,933
1,387
40
8
0
102,621
0
L
Chiron
5,672
1,134
7
1
0
70,292
0
W
Ares
6,007
1,201
5
1
0
95,799
0
W
Artio
6,959
1,392
4
1
0
109,249
0
L
Hera
4,982
996
11
2
0
70,818
0
W
Surtr
5,703
1,141
4
1
0
113,724
0
L
Lancelot
1,216
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role