Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
SnoopJaps
Geb
Silver III
Level 158
God Stats
29W - 25L
1,601 SR
Queue Stats
184W - 239L
1,133 MMR
Solo
Anhur
Anhur
Silver II
єηтєι
Anhur
Silver II
Level 91
God Stats
14W - 21L
1,452 SR
Queue Stats
776W - 934L
1,168 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,518 SR
1,267 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,533 SR
1,401 MMR
Persephone
Persephone
Diamond III
Bextex
Persephone
Diamond III
Level 195
God Stats
10W - 2L
1,765 SR
Queue Stats
97W - 45L
2,088 MMR
Solo
Artio
Artio
Bronze I
RyanStekken10
Artio
Bronze I
Level 123
God Stats
1W - 3L
1,335 SR
Queue Stats
11W - 26L
1,111 MMR
Solo
Neith
Neith
Silver IV
transformer-1998
Neith
Silver IV
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 60L
1,004 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 0
5,847
650
635
1,529
400
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
0 / 2 / 0
6,485
721
5,785
8,017
3,930
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
8
0 / 1 / 0
5,945
661
897
3,040
802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
CthulhuCerberusThothKuzenboDiscordia

VS

Bans
AchillesChaacAtlasHorusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bextex
Persephone
14
2 / 0 / 2
8,757
973
6,283
4,367
1,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 0 / 3
7,772
864
1,947
9,129
6,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 0 / 3
7,837
871
2,137
4,715
1,422
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Persephone
Bextex
Persephone
2
0
2
3
W
1
0
3
2.5
L
0
2
0
0
W
1
0
3
2.5
L
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,317
Damage
10,367
12,586
Taken
18,211
5,132
Mitigated
8,731
667
Healing
8,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
635
91
67
26
1,529
400
0
1,057
472
1,946
0
W
Persephone
Bextex
Persephone
6,283
207
0
1,548
4,367
1,288
1,423
1,598
2,525
39,958
753
W
1,947
0
320
4,763
9,129
6,021
645
1,953
6,874
9,184
861
L
5,785
0
0
0
8,017
3,930
0
4,963
2,997
18,246
0
W
2,137
371
0
2,099
4,715
1,422
984
2,014
2,301
0
22,648
L
Anhur
897
384
0
574
3,040
802
0
1,876
1,164
0
7,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,277
Gold Earned
24,366
32
Minions Killed
126
0
Camps Cleared
0
328,754
Distance Traveled
519,164
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,847
650
5
1
0
39,541
1
W
Persephone
8,757
973
67
7
0
169,896
0
W
Artio
7,772
864
25
3
0
180,741
4
L
Geb
6,485
721
14
2
0
145,949
0
W
Neith
7,837
871
34
4
0
168,527
2
L
Anhur
5,945
661
13
1
0
143,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role