Player Matchup

Discordia
Discordia
Chill_Plz420
Discordia
Level 148
God Stats
15W - 9L
1,489 SR
Queue Stats
1,007W - 986L
1,461 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 121
God Stats
570W - 564L
1,446 SR
Queue Stats
702W - 734L
1,404 Elo+
Solo
Ratatoskr
Ratatoskr
KakaLoshark
Ratatoskr
Level 64
God Stats
1W - 0L
1,636 SR
Queue Stats
15W - 19L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mo6Strings
Ah Muzen Cab
Level 128
God Stats
2W - 1L
1,238 SR
Queue Stats
56W - 41L
1,545 Elo+
Party 1
Osiris
Osiris
besthaveyodashup
Osiris
Level 67
God Stats
7W - 4L
1,598 SR
Queue Stats
46W - 27L
1,608 Elo+
Party 1
Team Averages
Level 106
1,481 SR
1,482 Elo+

VS

Team Averages
Level 70
1,497 SR
1,462 Elo+
Ares
Ares
Hairymilkies23
Ares
Level 49
God Stats
0W - 2L
1,292 SR
Queue Stats
140W - 118L
1,495 Elo+
Solo
Jormungandr
Jormungandr
IFatizy-
Jormungandr
Level 118
God Stats
1W - 1L
1,608 SR
Queue Stats
200W - 198L
1,476 Elo+
Solo
Izanami
Izanami
JACO944
Izanami
Level 66
God Stats
5W - 5L
1,560 SR
Queue Stats
88W - 83L
1,450 Elo+
Solo
Anubis
Anubis
JinjaLordNinja
Anubis
Level 51
God Stats
38W - 36L
1,534 SR
Queue Stats
94W - 122L
1,410 Elo+
Solo
Hun Batz
Hun Batz
spider_daniel99
Hun Batz
Level 68
God Stats
3W - 4L
1,489 SR
Queue Stats
123W - 112L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chill_Plz420
Discordia
8
0 / 0 / 1
4,270
712
1,083
1,714
360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Graiskye
Cthulhu
6
1 / 0 / 0
3,798
633
1,505
3,002
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ratatoskr
KakaLoshark
Ratatoskr
7
1 / 2 / 0
3,629
605
1,243
3,702
944
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Mo6Strings
Ah Muzen Cab
7
0 / 0 / 1
3,831
639
3,749
3,078
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
1 / 0 / 1
4,021
670
2,854
3,479
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,991
499
495
2,263
790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
IFatizy-
Jormungandr
7
0 / 2 / 0
3,939
657
1,890
5,694
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
JACO944
Izanami
7
0 / 0 / 0
3,659
610
1,667
4,091
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 0 / 0
4,701
784
483
2,767
914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
8
0 / 0 / 2
3,938
656
1,411
3,115
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Chill_Plz420
Discordia
0
0
1
0.5
W
Cthulhu
Graiskye
Cthulhu
1
0
0
1
L
0
1
0
0
L
Jormungandr
IFatizy-
Jormungandr
0
2
0
0
L
Izanami
JACO944
Izanami
0
0
0
0
L
2
0
0
2
W
Ratatoskr
KakaLoshark
Ratatoskr
1
2
0
0.5
W
Ah Muzen Cab
Mo6Strings
Ah Muzen Cab
0
0
1
0.5
W
1
0
1
1.5
L
Hun Batz
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,434
Damage
5,946
14,975
Taken
17,930
4,499
Mitigated
6,456
3,803
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Chill_Plz420
Discordia
1,083
0
0
750
1,714
360
0
0
1,714
20,414
351
W
Cthulhu
Graiskye
Cthulhu
1,505
0
0
459
3,002
1,035
0
178
2,824
13,823
299
L
495
94
0
771
2,263
790
0
352
1,797
2,997
0
L
Jormungandr
IFatizy-
Jormungandr
1,890
463
0
2,357
5,694
3,062
0
0
5,694
19,187
2,117
L
Izanami
JACO944
Izanami
1,667
1,057
0
1,035
4,091
929
0
571
3,336
0
22,059
L
483
161
0
1,609
2,767
914
0
406
2,129
30,002
0
W
Ratatoskr
KakaLoshark
Ratatoskr
1,243
451
0
371
3,702
944
0
858
2,844
0
12,302
W
Ah Muzen Cab
Mo6Strings
Ah Muzen Cab
3,749
2,831
0
1,392
3,078
807
0
317
2,761
0
23,695
W
2,854
935
0
831
3,479
1,353
0
1,466
2,013
0
18,111
L
Hun Batz
1,411
394
0
2,026
3,115
761
0
519
2,462
0
18,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,549
Gold Earned
19,228
186
Minions Killed
191
0
Camps Cleared
0
663,565
Distance Traveled
565,122
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
4,270
712
52
9
0
133,271
1
W
Cthulhu
3,798
633
25
4
0
135,321
6
L
Ares
2,991
499
3
1
0
51,497
2
L
Jormungandr
3,939
657
37
6
0
108,443
1
L
Izanami
3,659
610
45
8
0
125,001
0
L
Anubis
4,701
784
65
11
0
121,743
0
W
Ratatoskr
3,629
605
28
5
0
137,276
0
W
Ah Muzen Cab
3,831
639
48
8
0
116,327
0
W
Osiris
4,021
670
33
6
0
141,370
2
L
Hun Batz
3,938
656
41
7
0
158,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role