Player Matchup

Izanami
Izanami
Silver IV
Ferris404
Izanami
Silver IV
Level 121
God Stats
1W - 0L
1,601 SR
Queue Stats
1W - 4L
1,290 MMR
Party 1
Cabrakan
Cabrakan
Diamond II
NietHenk
Cabrakan
Diamond II
Level 145
God Stats
9W - 5L
1,671 SR
Queue Stats
307W - 270L
2,318 MMR
Solo
Skadi
Skadi
Gold I
SarahDuck53
Skadi
Gold I
Level 113
God Stats
138W - 102L
1,625 SR
Queue Stats
223W - 228L
1,486 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
hazOBJ
Sylvanus
Platinum IV
Level 154
God Stats
5W - 5L
1,516 SR
Queue Stats
133W - 117L
1,454 MMR
Solo
Khepri
Khepri
Silver III
plainflow
Khepri
Silver III
Level 123
God Stats
2W - 3L
1,556 SR
Queue Stats
2W - 5L
1,374 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,594 SR
1,585 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,519 SR
1,552 MMR
Ra
Ra
Gold I
 
Ra
Gold I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum V
AmiroF
Ganesha
Platinum V
Level 147
God Stats
2W - 2L
1,666 SR
Queue Stats
94W - 96L
1,609 MMR
Party 2
Charybdis
Charybdis
Gold I
ShongoliPongoli
Charybdis
Gold I
Level 155
God Stats
0W - 3L
1,654 SR
Queue Stats
231W - 229L
1,470 MMR
Party 2
Guan Yu
Guan Yu
Gold III
Денворд
Guan Yu
Gold III
Level 153
God Stats
0W - 3L
1,277 SR
Queue Stats
71W - 80L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ferris404
Izanami
15
7 / 0 / 5
9,462
676
8,427
8,398
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
NietHenk
Cabrakan
16
7 / 0 / 9
9,002
643
12,484
10,347
8,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
3 / 4 / 6
7,942
567
9,646
8,631
3,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sylvanus
hazOBJ
Sylvanus
15
2 / 1 / 2
9,224
659
3,503
6,505
3,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
plainflow
Khepri
11
1 / 1 / 6
6,901
493
2,697
5,494
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
ThanatosKuzenboMedusaAgni

VS

Bans
LokiSerqetVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 4 / 0
7,472
534
3,813
8,879
2,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
7
1 / 5 / 0
5,139
367
1,914
6,380
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ganesha
AmiroF
Ganesha
10
0 / 2 / 4
6,846
489
4,559
12,014
10,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
ShongoliPongoli
Charybdis
12
5 / 5 / 0
7,723
552
11,283
12,241
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
6,236
445
2,829
9,896
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
20
Kills
6
6
Deaths
20
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
0
0
L
Aphrodite
 
Aphrodite
1
5
0
0.2
L
Ganesha
AmiroF
Ganesha
0
2
4
1
W
Izanami
Ferris404
Izanami
7
0
5
9.5
W
Cabrakan
NietHenk
Cabrakan
7
0
9
11.5
W
3
4
6
1.5
L
Charybdis
ShongoliPongoli
Charybdis
5
5
0
1
W
Sylvanus
hazOBJ
Sylvanus
2
1
2
3
W
Khepri
plainflow
Khepri
1
1
6
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,757
Damage
24,398
39,375
Taken
49,410
22,431
Mitigated
26,970
13,696
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,813
73
396
2,955
8,879
2,730
0
2,564
6,315
73,013
907
L
Aphrodite
 
Aphrodite
1,914
344
1,108
2,063
6,380
2,251
0
2,283
4,097
16,714
0
L
Ganesha
AmiroF
Ganesha
4,559
558
0
2,570
12,014
10,563
0
4,346
7,668
22,267
1,567
W
Izanami
Ferris404
Izanami
8,427
5,173
0
3,320
8,398
3,010
165
4,073
4,256
0
83,152
W
Cabrakan
NietHenk
Cabrakan
12,484
1,665
0
4,897
10,347
8,709
0
2,547
7,800
78,399
0
W
9,646
4,261
0
837
8,631
3,312
11
1,186
7,445
0
54,965
L
Charybdis
ShongoliPongoli
Charybdis
11,283
5,907
0
4,210
12,241
4,945
0
3,304
8,937
0
54,832
W
Sylvanus
hazOBJ
Sylvanus
3,503
1,029
655
3,183
6,505
3,477
455
631
5,874
56,886
16,341
W
Khepri
plainflow
Khepri
2,697
401
0
804
5,494
3,923
0
1,594
3,900
17,100
0
L
2,829
126
148
1,541
9,896
6,481
0
5,981
3,915
0
36,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,531
Gold Earned
33,416
493
Minions Killed
368
0
Camps Cleared
0
1,383,957
Distance Traveled
1,252,204
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,472
534
144
10
0
281,057
0
L
Aphrodite
5,139
367
33
2
0
172,965
0
L
Ganesha
6,846
489
5
0
0
282,196
4
W
Izanami
9,462
676
142
10
0
271,342
0
W
Cabrakan
9,002
643
117
8
0
324,669
0
W
Skadi
7,942
567
88
6
0
272,290
2
L
Charybdis
7,723
552
107
8
0
237,608
0
W
Sylvanus
9,224
659
121
9
0
255,814
4
W
Khepri
6,901
493
25
2
0
259,842
3
L
Guan Yu
6,236
445
79
6
0
278,378
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role