Player Matchup

Arachne
Arachne
GetPacified
Arachne
Level 99
God Stats
1W - 2L
1,331 SR
Queue Stats
259W - 241L
1,524 Elo+
Solo
Vulcan
Vulcan
HaZe96
Vulcan
Level 145
God Stats
1W - 3L
1,465 SR
Queue Stats
562W - 555L
1,505 Elo+
Solo
Medusa
Medusa
Neferupito
Medusa
Level 118
God Stats
83W - 54L
1,707 SR
Queue Stats
114W - 98L
1,594 Elo+
Solo
Athena
Athena
XenoNerva
Athena
Level 157
God Stats
11W - 15L
1,449 SR
Queue Stats
235W - 234L
1,483 Elo+
Solo
Osiris
Osiris
苍井天V8
Osiris
Level 183
God Stats
2W - 5L
1,531 SR
Queue Stats
105W - 103L
1,550 Elo+
Solo
Team Averages
Level 140
1,497 SR
1,531 Elo+

VS

Team Averages
Level 98
1,517 SR
1,496 Elo+
Maui
Maui
 
Maui
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Leonard04
Nu Wa
Level 122
God Stats
18W - 22L
1,489 SR
Queue Stats
439W - 455L
1,527 Elo+
Party 2
Danzaburou
Danzaburou
Lord-Bierkules
Danzaburou
Level 61
God Stats
15W - 13L
1,524 SR
Queue Stats
130W - 136L
1,513 Elo+
Party 1
Awilix
Awilix
kalarim1
Awilix
Level 108
God Stats
21W - 20L
1,594 SR
Queue Stats
652W - 539L
1,549 Elo+
Party 2
Loki
Loki
墨剑萧天
Loki
Level 157
God Stats
93W - 90L
1,480 SR
Queue Stats
120W - 126L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GetPacified
Arachne
8
0 / 3 / 0
4,753
475
1,032
7,842
1,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
HaZe96
Vulcan
6
0 / 3 / 0
4,275
428
258
2,601
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Neferupito
Medusa
9
1 / 3 / 0
4,850
485
4,150
5,875
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
XenoNerva
Athena
7
0 / 2 / 0
4,686
469
1,151
8,185
4,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
8
0 / 5 / 0
4,988
499
5,067
9,917
6,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 0 / 4
5,839
584
1,208
4,651
2,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Leonard04
Nu Wa
12
1 / 0 / 7
7,096
710
3,705
1,993
510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Lord-Bierkules
Danzaburou
10
0 / 1 / 4
5,175
518
1,580
4,012
1,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
kalarim1
Awilix
13
11 / 0 / 1
7,700
770
8,806
5,089
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
3 / 0 / 1
6,798
680
5,662
7,584
2,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
16
16
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
4
3
L
Arachne
GetPacified
Arachne
0
3
0
0
L
Vulcan
HaZe96
Vulcan
0
3
0
0
W
Nu Wa
Leonard04
Nu Wa
1
0
7
4.5
W
Danzaburou
Lord-Bierkules
Danzaburou
0
1
4
2
L
Medusa
Neferupito
Medusa
1
3
0
0.33
L
Athena
XenoNerva
Athena
0
2
0
0
W
Awilix
kalarim1
Awilix
11
0
1
11.5
W
3
0
1
3.5
L
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,658
Damage
20,961
34,420
Taken
23,329
15,409
Mitigated
8,174
10,290
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
1,208
211
0
1,181
4,651
2,474
270
565
4,086
15,401
0
L
Arachne
GetPacified
Arachne
1,032
561
0
3,712
7,842
1,942
0
1,673
6,169
0
31,769
L
Vulcan
HaZe96
Vulcan
258
0
0
13
2,601
555
0
1,170
1,431
11,870
275
W
Nu Wa
Leonard04
Nu Wa
3,705
719
0
984
1,993
510
324
258
1,735
53,513
853
W
Danzaburou
Lord-Bierkules
Danzaburou
1,580
511
0
1,971
4,012
1,142
632
121
3,891
0
34,706
L
Medusa
Neferupito
Medusa
4,150
1,566
0
1,312
5,875
1,783
0
789
5,086
0
35,314
L
Athena
XenoNerva
Athena
1,151
161
99
2,750
8,185
4,188
0
961
7,224
11,566
613
W
Awilix
kalarim1
Awilix
8,806
4,101
0
2,823
5,089
1,561
0
461
4,628
0
47,985
W
5,662
1,404
0
4,040
7,584
2,487
0
507
7,077
0
41,873
L
Osiris
5,067
1,901
0
2,404
9,917
6,941
0
320
9,597
1,229
30,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,552
Gold Earned
32,608
214
Minions Killed
362
0
Camps Cleared
0
752,156
Distance Traveled
1,088,040
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
5,839
584
25
3
0
204,690
1
L
Arachne
4,753
475
63
6
0
169,490
0
L
Vulcan
4,275
428
27
3
0
94,076
0
W
Nu Wa
7,096
710
99
10
0
209,064
3
W
Danzaburou
5,175
518
66
7
0
188,982
0
L
Medusa
4,850
485
51
5
0
152,823
2
L
Athena
4,686
469
23
2
0
135,345
0
W
Awilix
7,700
770
90
9
0
263,343
0
W
Loki
6,798
680
82
8
0
221,961
0
L
Osiris
4,988
499
50
5
0
200,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role