Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Arpita14
Fenrir
Level 69
God Stats
18W - 12L
1,585 SR
Queue Stats
63W - 67L
1,497 Elo+
Solo
Chaac
Chaac
DekuForHokage
Chaac
Level 72
God Stats
5W - 1L
1,820 SR
Queue Stats
170W - 155L
1,567 Elo+
Party 1
Olorun
Olorun
PirateCat97
Olorun
Level 87
God Stats
4W - 4L
1,383 SR
Queue Stats
162W - 143L
1,442 Elo+
Solo
Vamana
Vamana
Sorocco11
Vamana
Level 116
God Stats
52W - 22L
1,695 SR
Queue Stats
154W - 118L
1,564 Elo+
Party 1
Team Averages
Level 89
1,597 SR
1,514 Elo+

VS

Team Averages
Level 145
1,549 SR
1,484 Elo+
Anubis
Anubis
 
Anubis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BEATNGU
Kali
Level 149
God Stats
10W - 6L
1,673 SR
Queue Stats
210W - 203L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Phroot Snax
Sylvanus
Level 192
God Stats
15W - 12L
1,517 SR
Queue Stats
238W - 236L
1,509 Elo+
Solo
Osiris
Osiris
TheSecondHuman
Osiris
Level 102
God Stats
5W - 7L
1,424 SR
Queue Stats
346W - 353L
1,428 Elo+
Solo
Nu Wa
Nu Wa
ghhoiirq2370p
Nu Wa
Level 119
God Stats
3W - 9L
1,633 SR
Queue Stats
387W - 360L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 0 / 2
5,756
576
1,696
3,464
1,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Arpita14
Fenrir
10
2 / 2 / 2
5,448
545
1,987
7,546
2,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
3 / 2 / 1
6,208
621
7,256
9,750
5,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
12
0 / 0 / 1
6,254
625
1,120
2,564
991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vamana
Sorocco11
Vamana
11
2 / 1 / 3
6,053
605
3,756
6,103
3,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 1 / 0
6,055
606
4,457
4,334
1,635
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
BEATNGU
Kali
11
2 / 2 / 0
5,769
577
1,459
8,427
2,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Phroot Snax
Sylvanus
11
0 / 0 / 0
5,770
577
377
4,881
3,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 4 / 0
4,442
444
594
6,501
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 2
5,446
545
4,970
5,902
1,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
5
5
Deaths
9
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
2
2
L
Anubis
 
Anubis
1
1
0
1
W
Fenrir
Arpita14
Fenrir
2
2
2
1.5
L
Kali
BEATNGU
Kali
2
2
0
1
W
3
2
1
1.75
L
Sylvanus
Phroot Snax
Sylvanus
0
0
0
0
W
Olorun
0
0
1
0.5
W
Vamana
Sorocco11
Vamana
2
1
3
3.5
L
1
4
0
0.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
11,857
29,427
Taken
30,045
14,486
Mitigated
11,718
8,357
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
1,696
503
1,564
1,906
3,464
1,796
118
1,276
2,188
15,950
0
L
Anubis
 
Anubis
4,457
375
0
1,851
4,334
1,635
0
239
3,867
45,212
0
W
Fenrir
Arpita14
Fenrir
1,987
602
0
788
7,546
2,628
0
1,988
5,558
0
30,262
L
Kali
BEATNGU
Kali
1,459
540
0
2,875
8,427
2,462
0
0
8,427
0
36,734
W
7,256
798
0
2,019
9,750
5,581
0
3,306
6,444
0
51,352
L
Sylvanus
Phroot Snax
Sylvanus
377
66
0
3,237
4,881
3,737
0
1,060
3,821
31,776
0
W
Olorun
1,120
602
0
530
2,564
991
468
632
1,932
48,612
5,353
W
Vamana
Sorocco11
Vamana
3,756
824
0
1,550
6,103
3,490
0
2,602
3,501
0
43,655
L
594
24
0
1,141
6,501
2,684
360
1,433
4,843
0
10,074
L
4,970
1,768
0
980
5,902
1,200
49
0
5,902
27,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,719
Gold Earned
27,482
345
Minions Killed
288
0
Camps Cleared
0
997,474
Distance Traveled
841,400
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
5,756
576
23
2
0
184,488
3
L
Anubis
6,055
606
86
9
0
163,231
0
W
Fenrir
5,448
545
48
5
0
225,994
0
L
Kali
5,769
577
57
6
0
206,644
0
W
Chaac
6,208
621
87
9
0
214,802
0
L
Sylvanus
5,770
577
57
6
0
170,233
2
W
Olorun
6,254
625
104
10
0
177,716
0
W
Vamana
6,053
605
83
8
0
194,474
0
L
Osiris
4,442
444
22
2
0
125,498
0
L
Nu Wa
5,446
545
66
7
0
175,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role