Player Matchup

Ares
Ares
Grandmaster
InactiveAsian
Ares
Grandmaster
Level 184
God Stats
34W - 7L
1,992 SR
Queue Stats
1,047W - 336L
3,407 MMR
Party 1
Hachiman
Hachiman
Masters
JDKEd
Hachiman
Masters
Level 156
God Stats
19W - 10L
1,798 SR
Queue Stats
684W - 282L
3,058 MMR
Party 1
Gilgamesh
Gilgamesh
Grandmaster
Yаshi
Gilgamesh
Grandmaster
Level 190
God Stats
21W - 1L
2,259 SR
Queue Stats
686W - 139L
3,400 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 177
2,017 SR
3,288 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,642 SR
2,373 MMR
Discordia
Discordia
Diamond II
 
Discordia
Diamond II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Masters
JamesءMoriarty
Cthulhu
Masters
Level 159
God Stats
91W - 31L
1,760 SR
Queue Stats
586W - 386L
2,667 MMR
Solo
Anhur
Anhur
Masters
flactem
Anhur
Masters
Level 156
God Stats
2W - 3L
1,666 SR
Queue Stats
28W - 18L
2,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 9
8,296
830
8,191
10,172
11,983
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
JDKEd
Hachiman
16
4 / 0 / 4
9,198
920
9,805
6,019
1,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Gilgamesh
Yаshi
Gilgamesh
15
5 / 1 / 4
9,358
936
9,266
10,389
9,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
SerqetFafnirCabrakanKuzenboCerberus

VS

Bans
SobekXing TianXbalanqueTerraHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 2 / 1
7,364
736
6,591
5,453
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 0
7,582
758
8,621
13,362
10,364
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Anhur
flactem
Anhur
12
0 / 5 / 1
7,505
751
3,586
9,728
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
10
Kills
1
1
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
1
0.25
W
1
0
9
5.5
W
Hachiman
JDKEd
Hachiman
4
0
4
6
L
1
3
0
0.33
W
Gilgamesh
Yаshi
Gilgamesh
5
1
4
7
L
Anhur
flactem
Anhur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,262
Damage
18,798
26,580
Taken
28,543
23,225
Mitigated
15,659
7,876
Healing
6,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,591
575
0
500
5,453
1,911
52
1,387
4,066
24,626
0
W
8,191
800
0
3,088
10,172
11,983
0
4,791
5,381
20,206
832
W
Hachiman
JDKEd
Hachiman
9,805
6,363
0
3,593
6,019
1,944
1,214
4,496
1,516
0
45,461
L
8,621
185
59
3,992
13,362
10,364
0
3,715
9,647
24,686
301
W
Gilgamesh
Yаshi
Gilgamesh
9,266
2,485
0
1,195
10,389
9,298
58
5,824
4,539
316
26,916
L
Anhur
flactem
Anhur
3,586
1,641
0
2,328
9,728
3,384
0
3,169
6,559
0
23,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
22,451
126
Minions Killed
130
0
Camps Cleared
0
616,673
Distance Traveled
587,321
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,364
736
52
5
0
199,301
0
W
Ares
8,296
830
15
2
0
195,834
3
W
Hachiman
9,198
920
77
8
0
190,663
0
L
Cthulhu
7,582
758
33
3
0
214,904
0
W
Gilgamesh
9,358
936
34
3
0
230,176
0
L
Anhur
7,505
751
45
5
0
173,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role