Player Matchup

Cabrakan
Cabrakan
BruhFam
Cabrakan
Level 146
God Stats
4W - 0L
1,904 SR
Queue Stats
155W - 173L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
Chacen
Ao Kuang
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,418 Elo+
Solo
Horus
Horus
CoffinFlu
Horus
Level 148
God Stats
1W - 0L
1,188 SR
Queue Stats
49W - 43L
1,532 Elo+
Solo
Agni
Agni
SMOOTHCR1M1N8L
Agni
Level 215
God Stats
7W - 13L
1,349 SR
Queue Stats
656W - 707L
1,488 Elo+
Solo
Raijin
Raijin
illestthief
Raijin
Level 106
God Stats
8W - 5L
1,639 SR
Queue Stats
441W - 399L
1,548 Elo+
Solo
Team Averages
Level 154
1,516 SR
1,503 Elo+

VS

Team Averages
Level 147
1,491 SR
1,529 Elo+
Tyr
Tyr
 
Tyr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Bimzii
Apollo
Level 125
God Stats
4W - 7L
1,621 SR
Queue Stats
203W - 201L
1,558 Elo+
Solo
Horus
Horus
SmuuthBrain
Horus
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,606 Elo+
Solo
Baba Yaga
Baba Yaga
Ton-Dawg
Baba Yaga
Level 166
God Stats
3W - 5L
1,473 SR
Queue Stats
167W - 169L
1,529 Elo+
Solo
Artemis
Artemis
jivpun
Artemis
Level 159
God Stats
5W - 9L
1,362 SR
Queue Stats
294W - 323L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BruhFam
Cabrakan
16
3 / 1 / 10
8,914
891
7,476
15,962
22,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ao Kuang
Chacen
Ao Kuang
13
3 / 1 / 5
8,169
817
5,314
8,433
7,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
CoffinFlu
Horus
13
2 / 3 / 7
8,508
851
5,056
12,953
10,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 5
7,743
774
8,435
6,095
3,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
16
4 / 1 / 7
8,984
898
16,467
9,323
5,436
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 1 / 4
8,072
807
3,377
8,377
9,254
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Bimzii
Apollo
13
2 / 3 / 4
7,632
763
10,714
8,361
4,752
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 6
7,776
778
5,418
15,772
20,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Ton-Dawg
Baba Yaga
14
0 / 2 / 6
7,473
747
13,436
6,164
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Artemis
jivpun
Artemis
12
1 / 4 / 5
7,213
721
6,665
7,539
3,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
32
14
Kills
7
8
Deaths
14
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
1
4
5
L
Apollo
Bimzii
Apollo
2
3
4
1.33
W
Cabrakan
BruhFam
Cabrakan
3
1
10
8
W
Ao Kuang
Chacen
Ao Kuang
3
1
5
5.5
W
Horus
CoffinFlu
Horus
2
3
7
1.83
W
2
2
5
2.25
L
1
4
6
1
L
Baba Yaga
Ton-Dawg
Baba Yaga
0
2
6
1.5
W
Raijin
4
1
7
7.5
L
Artemis
jivpun
Artemis
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,748
Damage
39,610
52,766
Taken
46,213
49,340
Mitigated
41,184
25,319
Healing
18,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,377
128
1,846
3,636
8,377
9,254
0
6,104
1,969
0
5,404
L
Apollo
Bimzii
Apollo
10,714
5,598
0
1,877
8,361
4,752
0
6,054
2,019
0
26,054
W
Cabrakan
BruhFam
Cabrakan
7,476
1,104
579
2,724
15,962
22,990
819
5,055
10,907
15,464
816
W
Ao Kuang
Chacen
Ao Kuang
5,314
1,706
554
2,237
8,433
7,300
825
2,383
6,050
8,056
667
W
Horus
CoffinFlu
Horus
5,056
1,524
10,465
5,975
12,953
10,594
345
2,826
10,127
0
9,031
W
8,435
298
399
59
6,095
3,020
836
910
5,185
19,052
0
L
5,418
2,302
1,925
4,917
15,772
20,060
0
12,311
2,918
0
8,517
L
Baba Yaga
Ton-Dawg
Baba Yaga
13,436
1,362
1,017
1,806
6,164
3,451
0
4,571
1,427
32,871
446
W
Raijin
16,467
1,844
1,126
1,201
9,323
5,436
391
2,013
7,310
36,006
1,021
L
Artemis
jivpun
Artemis
6,665
2,239
0
1,340
7,539
3,667
0
5,800
1,371
0
12,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,318
Gold Earned
38,166
110
Minions Killed
95
0
Camps Cleared
0
927,103
Distance Traveled
931,484
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,072
807
4
0
0
237,199
0
L
Apollo
7,632
763
35
4
0
173,684
0
W
Cabrakan
8,914
891
21
2
0
190,230
0
W
Ao Kuang
8,169
817
8
1
0
169,149
0
W
Horus
8,508
851
7
1
0
205,471
0
W
Agni
7,743
774
20
2
0
179,242
0
L
Horus
7,776
778
2
0
0
160,509
0
L
Baba Yaga
7,473
747
38
4
0
188,685
0
W
Raijin
8,984
898
54
5
0
183,011
0
L
Artemis
7,213
721
16
2
0
171,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role