Player Matchup

Geb
Geb
BrainDiff
Geb
Level 157
God Stats
6W - 4L
1,657 SR
Queue Stats
216W - 129L
1,706 Elo+
Party 2
Kukulkan
Kukulkan
FusionStyleonem
Kukulkan
Level 68
God Stats
10W - 9L
1,585 SR
Queue Stats
464W - 467L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LafariusShaPearl
Sun Wukong
Level 23
God Stats
1W - 2L
1,660 SR
Queue Stats
84W - 31L
1,702 Elo+
Party 2
Rama
Rama
LazerD
Rama
Level 127
God Stats
9W - 2L
1,651 SR
Queue Stats
305W - 159L
1,675 Elo+
Party 2
Mercury
Mercury
SmellB
Mercury
Level 122
God Stats
4W - 1L
1,668 SR
Queue Stats
162W - 82L
1,729 Elo+
Party 2
Team Averages
Level 99
1,644 SR
1,662 Elo+

VS

Team Averages
Level 154
1,584 SR
1,581 Elo+
Lancelot
Lancelot
Alphinore
Lancelot
Level 212
God Stats
1W - 0L
1,313 SR
Queue Stats
39W - 31L
1,645 Elo+
Solo
Kumbhakarna
Kumbhakarna
Axion-Steel
Kumbhakarna
Level 140
God Stats
15W - 10L
1,585 SR
Queue Stats
44W - 33L
1,559 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IuqirGoku
Morgan Le Fay
Level 153
God Stats
13W - 5L
1,643 SR
Queue Stats
133W - 142L
1,531 Elo+
Party 1
Medusa
Medusa
Shïsuí
Medusa
Level 105
God Stats
11W - 7L
1,732 SR
Queue Stats
120W - 122L
1,635 Elo+
Solo
Scylla
Scylla
starcruiser64
Scylla
Level 158
God Stats
7W - 4L
1,650 SR
Queue Stats
339W - 292L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,270
1,054
3,498
7,141
3,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
11
0 / 1 / 2
5,352
1,070
4,506
3,204
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
LafariusShaPearl
Sun Wukong
10
2 / 3 / 1
5,426
1,085
5,153
5,376
3,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
LazerD
Rama
11
2 / 2 / 2
5,664
1,133
3,270
5,929
1,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
SmellB
Mercury
7
0 / 0 / 0
4,407
881
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Alphinore
Lancelot
10
2 / 0 / 4
5,483
1,097
1,827
2,391
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
Axion-Steel
Kumbhakarna
9
1 / 0 / 7
5,040
1,008
1,468
4,498
3,370
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
IuqirGoku
Morgan Le Fay
10
1 / 1 / 7
5,266
1,053
3,542
3,918
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Shïsuí
Medusa
11
3 / 1 / 5
5,743
1,149
7,359
4,564
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 3 / 5
5,525
1,105
4,646
4,209
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
5
Kills
8
8
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Alphinore
Lancelot
2
0
4
4
W
Kumbhakarna
Axion-Steel
Kumbhakarna
1
0
7
4.5
L
1
2
1
0.75
L
Kukulkan
0
1
2
1
W
Morgan Le Fay
IuqirGoku
Morgan Le Fay
1
1
7
4.5
L
Sun Wukong
LafariusShaPearl
Sun Wukong
2
3
1
0.83
L
Rama
LazerD
Rama
2
2
2
1.5
W
Medusa
Shïsuí
Medusa
3
1
5
5.5
L
Mercury
SmellB
Mercury
0
0
0
0
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,427
Damage
18,842
21,650
Taken
19,580
9,011
Mitigated
8,721
3,942
Healing
4,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Alphinore
Lancelot
1,827
254
0
396
2,391
1,132
0
1,124
1,267
0
8,996
W
Kumbhakarna
Axion-Steel
Kumbhakarna
1,468
203
0
1,020
4,498
3,370
0
2,149
2,349
2,672
0
L
3,498
562
577
975
7,141
3,098
0
2,468
4,565
7,777
0
L
Kukulkan
4,506
46
0
500
3,204
1,057
0
2,149
1,041
17,180
0
W
Morgan Le Fay
IuqirGoku
Morgan Le Fay
3,542
284
0
1,030
3,918
1,386
0
1,731
2,187
10,320
0
L
Sun Wukong
LafariusShaPearl
Sun Wukong
5,153
762
0
850
5,376
3,045
0
1,546
3,706
0
13,255
L
Rama
LazerD
Rama
3,270
2,655
0
1,040
5,929
1,811
0
2,872
2,819
0
13,718
W
Medusa
Shïsuí
Medusa
7,359
2,823
0
1,311
4,564
1,627
44
2,060
2,504
0
14,454
L
Mercury
SmellB
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
4,646
332
0
886
4,209
1,206
0
940
3,269
15,185
527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,119
Gold Earned
27,057
99
Minions Killed
96
0
Camps Cleared
0
441,383
Distance Traveled
588,435
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,483
1,097
20
4
0
131,709
0
W
Kumbhakarna
5,040
1,008
3
1
0
117,085
3
L
Geb
5,270
1,054
8
2
0
113,964
0
L
Kukulkan
5,352
1,070
37
7
0
107,142
0
W
Morgan Le Fay
5,266
1,053
20
4
0
124,032
0
L
Sun Wukong
5,426
1,085
25
5
0
108,753
0
L
Rama
5,664
1,133
29
6
0
100,727
0
W
Medusa
5,743
1,149
16
3
0
109,630
0
L
Mercury
4,407
881
0
0
0
10,797
0
W
Scylla
5,525
1,105
37
7
0
105,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role