Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Santi201417
Bacchus
Level 39
God Stats
5W - 2L
1,417 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 1
Izanami
Izanami
SlySneakyBear
Izanami
Level 122
God Stats
26W - 23L
1,554 SR
Queue Stats
326W - 311L
1,474 Elo+
Solo
Chaac
Chaac
SoullessxWraith
Chaac
Level 121
God Stats
10W - 5L
1,281 SR
Queue Stats
57W - 46L
1,467 Elo+
Solo
Anubis
Anubis
Xavius
Anubis
Level 149
God Stats
342W - 311L
1,501 SR
Queue Stats
442W - 448L
1,450 Elo+
Solo
Team Averages
Level 122
1,451 SR
1,470 Elo+

VS

Team Averages
Level 99
1,431 SR
1,400 Elo+
Lancelot
Lancelot
BeastOrtiz
Lancelot
Level 119
God Stats
11W - 16L
1,432 SR
Queue Stats
54W - 56L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EllySpaghetti
Cu Chulainn
Level 105
God Stats
1W - 2L
1,224 SR
Queue Stats
151W - 153L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
Kidkarus22
Nu Wa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 122L
1,375 Elo+
Party 2
Olorun
Olorun
revolution2013
Olorun
Level 129
God Stats
1W - 1L
1,756 SR
Queue Stats
41W - 37L
1,471 Elo+
Solo
Hercules
Hercules
sAnl1
Hercules
Level 39
God Stats
0W - 4L
1,242 SR
Queue Stats
16W - 35L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
1 / 0 / 2
3,938
656
1,753
4,285
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Santi201417
Bacchus
6
0 / 1 / 2
3,493
582
876
2,743
1,289
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
6
1 / 3 / 2
3,690
615
2,000
3,915
938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
1 / 0 / 0
4,348
725
2,669
3,965
1,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Xavius
Anubis
8
6 / 0 / 1
5,350
892
3,392
2,271
782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeastOrtiz
Lancelot
6
1 / 2 / 0
3,489
582
1,400
4,357
1,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
EllySpaghetti
Cu Chulainn
7
3 / 1 / 1
4,031
672
3,858
5,456
2,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
6
0 / 3 / 4
3,720
620
2,745
2,957
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

4
0 / 2 / 0
2,842
474
416
2,332
374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
sAnl1
Hercules
7
0 / 1 / 0
4,040
673
1,305
4,523
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
9
Kills
4
4
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
2
2
L
Lancelot
BeastOrtiz
Lancelot
1
2
0
0.5
L
Cu Chulainn
EllySpaghetti
Cu Chulainn
3
1
1
3.5
L
Nu Wa
0
3
4
0.67
W
Bacchus
Santi201417
Bacchus
0
1
2
1
W
Izanami
1
3
2
0.67
W
1
0
0
1
W
Anubis
Xavius
Anubis
6
0
1
6.5
L
0
2
0
0
L
Hercules
sAnl1
Hercules
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,690
Damage
9,724
17,179
Taken
19,625
6,168
Mitigated
6,004
6,371
Healing
3,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,753
289
0
1,453
4,285
1,165
0
797
3,488
0
13,040
L
Lancelot
BeastOrtiz
Lancelot
1,400
505
0
216
4,357
1,342
0
736
3,621
0
15,742
L
Cu Chulainn
EllySpaghetti
Cu Chulainn
3,858
852
0
534
5,456
2,316
0
1,153
4,303
0
15,964
L
Nu Wa
2,745
1,036
0
391
2,957
575
0
815
2,142
12,308
834
W
Bacchus
Santi201417
Bacchus
876
48
0
145
2,743
1,289
0
656
2,087
4,609
58
W
Izanami
2,000
1,284
0
954
3,915
938
0
799
3,116
0
19,458
W
2,669
205
0
1,932
3,965
1,994
0
75
3,890
0
19,319
W
Anubis
Xavius
Anubis
3,392
210
0
1,887
2,271
782
493
820
1,451
28,992
975
L
416
0
0
567
2,332
374
0
1,538
794
3,122
0
L
Hercules
sAnl1
Hercules
1,305
224
0
1,331
4,523
1,397
0
0
4,184
0
17,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,819
Gold Earned
18,122
156
Minions Killed
116
0
Camps Cleared
0
607,275
Distance Traveled
528,093
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,938
656
25
4
0
140,109
0
L
Lancelot
3,489
582
29
5
0
129,352
2
L
Cu Chulainn
4,031
672
24
4
0
127,838
0
L
Nu Wa
3,720
620
20
3
0
103,409
2
W
Bacchus
3,493
582
9
2
0
128,509
0
W
Izanami
3,690
615
35
6
0
109,690
0
W
Chaac
4,348
725
36
6
0
116,636
0
W
Anubis
5,350
892
51
9
0
112,331
0
L
Olorun
2,842
474
3
1
0
52,498
0
L
Hercules
4,040
673
40
7
0
114,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role